Player Matchup

Bakasura
Bakasura
Beat3md0wnduke
Bakasura
Level 122
God Stats
3W - 3L
1,624 SR
Queue Stats
89W - 103L
1,553 Elo+
Solo
Hercules
Hercules
Poomuhpants1
Hercules
Level 87
God Stats
233W - 237L
1,549 SR
Queue Stats
546W - 538L
1,475 Elo+
Solo
Anubis
Anubis
mrnoob776
Anubis
Level 37
God Stats
9W - 8L
1,534 SR
Queue Stats
17W - 28L
1,347 Elo+
Solo
Team Averages
Level 82
1,569 SR
1,458 Elo+

VS

Team Averages
Level 107
1,561 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DeadShotTTV
Danzaburou
Level 138
God Stats
1W - 0L
1,661 SR
Queue Stats
25W - 19L
1,501 Elo+
Solo
Kumbhakarna
Kumbhakarna
QuaddyAmpted
Kumbhakarna
Level 82
God Stats
4W - 5L
1,522 SR
Queue Stats
102W - 81L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
3 / 2 / 1
7,337
1,048
4,831
8,397
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
Poomuhpants1
Hercules
9
1 / 2 / 1
5,469
781
3,019
7,487
3,617
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
mrnoob776
Anubis
9
0 / 3 / 2
5,672
810
2,036
4,131
1,625
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 2 / 4
6,480
926
5,091
4,092
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
DeadShotTTV
Danzaburou
12
2 / 0 / 5
6,835
976
4,368
3,078
758
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
QuaddyAmpted
Kumbhakarna
11
3 / 2 / 4
6,530
933
3,427
7,303
4,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
7
7
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
4
2
L
Bakasura
3
2
1
1.75
W
Danzaburou
DeadShotTTV
Danzaburou
2
0
5
4.5
L
Hercules
Poomuhpants1
Hercules
1
2
1
0.75
W
Kumbhakarna
QuaddyAmpted
Kumbhakarna
3
2
4
2.5
L
Anubis
mrnoob776
Anubis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,886
Damage
12,886
20,015
Taken
14,473
9,333
Mitigated
6,018
8,132
Healing
2,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,091
2,102
0
570
4,092
972
0
326
3,596
13,421
626
L
Bakasura
4,831
3,573
0
4,016
8,397
4,091
0
3,256
5,141
0
24,570
W
Danzaburou
DeadShotTTV
Danzaburou
4,368
1,177
0
1,111
3,078
758
0
656
2,319
0
27,613
L
Hercules
Poomuhpants1
Hercules
3,019
666
0
3,410
7,487
3,617
0
3,628
3,859
0
6,734
W
Kumbhakarna
QuaddyAmpted
Kumbhakarna
3,427
660
0
967
7,303
4,288
0
1,064
5,962
13,334
0
L
Anubis
mrnoob776
Anubis
2,036
42
0
706
4,131
1,625
0
1,668
2,463
12,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,478
Gold Earned
19,845
94
Minions Killed
98
0
Camps Cleared
0
355,065
Distance Traveled
412,045
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,480
926
22
3
0
140,408
0
L
Bakasura
7,337
1,048
56
8
0
157,110
0
W
Danzaburou
6,835
976
61
9
0
152,767
0
L
Hercules
5,469
781
9
1
0
100,034
0
W
Kumbhakarna
6,530
933
15
2
0
118,870
0
L
Anubis
5,672
810
29
4
0
97,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role