Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BEE MI SINPI
Bellona
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 34L
1,522 Elo+
Solo
Horus
Horus
Itts Only Right
Horus
Level 147
God Stats
3W - 4L
1,524 SR
Queue Stats
19W - 26L
1,444 Elo+
Solo
Nike
Nike
Nova422
Nike
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 104L
1,501 Elo+
Solo
Artemis
Artemis
TheBLU3Guy
Artemis
Level 148
God Stats
3W - 7L
1,581 SR
Queue Stats
126W - 128L
1,473 Elo+
Solo
Team Averages
Level 99
1,521 SR
1,488 Elo+

VS

Team Averages
Level 117
1,566 SR
1,478 Elo+
Shiva
Shiva
 
Shiva
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CBA Livrenub
Merlin
Level 108
God Stats
7W - 9L
1,440 SR
Queue Stats
412W - 392L
1,427 Elo+
Solo
Medusa
Medusa
CopyCatGibbon
Medusa
Level 86
God Stats
13W - 6L
1,681 SR
Queue Stats
211W - 224L
1,513 Elo+
Solo
Maui
Maui
GriTzNgR4vy23
Maui
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
354W - 354L
1,461 Elo+
Solo
Ymir
Ymir
LemonSlice10
Ymir
Level 103
God Stats
31W - 16L
1,706 SR
Queue Stats
198W - 179L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
0 / 2 / 0
4,721
472
2,115
4,483
1,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
BEE MI SINPI
Bellona
8
0 / 2 / 1
4,836
484
4,853
7,661
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 0
4,689
469
2,525
6,528
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
Nova422
Nike
9
0 / 3 / 0
5,235
524
3,869
9,712
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
TheBLU3Guy
Artemis
7
0 / 2 / 0
4,574
457
2,094
7,532
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 0 / 4
5,743
574
6,844
8,268
6,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
10
1 / 1 / 2
5,256
526
2,211
3,750
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 1
6,124
612
5,053
4,587
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 0 / 3
5,618
562
3,207
6,381
2,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 1
5,673
567
5,641
6,419
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
0
0
W
Shiva
 
Shiva
1
0
4
3
L
Bellona
BEE MI SINPI
Bellona
0
2
1
0.25
W
Merlin
1
1
2
2
W
2
0
1
2.5
W
2
0
3
3.5
L
1
1
0
1
W
4
0
1
4.5
L
Nike
Nova422
Nike
0
3
0
0
L
Artemis
TheBLU3Guy
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,456
Damage
22,956
35,916
Taken
29,405
14,655
Mitigated
13,700
8,178
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,115
523
72
1,630
4,483
1,044
0
1,732
2,675
27,666
1,784
W
Shiva
 
Shiva
6,844
963
0
2,786
8,268
6,216
0
0
8,268
0
38,214
L
Bellona
BEE MI SINPI
Bellona
4,853
1,450
0
1,690
7,661
5,271
0
3,914
3,465
0
26,315
W
Merlin
2,211
222
0
653
3,750
889
0
297
3,327
21,962
0
W
5,053
2,007
0
1,116
4,587
1,474
768
266
4,321
0
46,832
W
3,207
720
1,739
2,649
6,381
2,306
34
1,065
5,184
16,929
1,067
L
2,525
1,070
0
1,329
6,528
2,084
0
2,251
4,237
0
21,964
W
5,641
1,568
0
805
6,419
2,815
0
450
5,812
35,376
696
L
Nike
Nova422
Nike
3,869
514
0
2,110
9,712
4,210
0
1,083
8,589
0
31,991
L
Artemis
TheBLU3Guy
Artemis
2,094
135
0
1,347
7,532
2,046
0
1,043
6,489
0
18,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,055
Gold Earned
28,414
241
Minions Killed
266
0
Camps Cleared
0
953,917
Distance Traveled
1,028,453
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,721
472
51
5
0
176,663
1
W
Shiva
5,743
574
61
6
0
211,603
0
L
Bellona
4,836
484
49
5
0
198,203
0
W
Merlin
5,256
526
48
5
0
194,558
0
W
Medusa
6,124
612
78
8
0
191,768
0
W
Maui
5,618
562
15
2
0
217,226
0
L
Horus
4,689
469
42
4
0
202,780
0
W
Ymir
5,673
567
64
6
0
213,298
0
L
Nike
5,235
524
60
6
0
199,352
1
L
Artemis
4,574
457
39
4
0
176,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role