Player Matchup

Pele
Pele
DAVINICX
Pele
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 322L
1,415 Elo+
Party 1
Olorun
Olorun
Iveth11035
Olorun
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
shizuo-9621
Nu Wa
Level 96
God Stats
81W - 70L
1,486 SR
Queue Stats
115W - 109L
1,393 Elo+
Party 1
Artemis
Artemis
tommy140994
Artemis
Level 70
God Stats
28W - 18L
1,592 SR
Queue Stats
291W - 298L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xoel_fis
Cthulhu
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 2
Team Averages
Level 65
1,516 SR
1,462 Elo+

VS

Team Averages
Level 118
1,476 SR
1,464 Elo+
Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ArielleSr
Yemoja
Level 142
God Stats
5W - 2L
1,714 SR
Queue Stats
298W - 311L
1,387 Elo+
Solo
Bellona
Bellona
GodDelFuego
Bellona
Level 124
God Stats
7W - 3L
1,588 SR
Queue Stats
238W - 215L
1,484 Elo+
Solo
Scylla
Scylla
Leia2003Xx7250
Scylla
Level 103
God Stats
2W - 2L
1,450 SR
Queue Stats
109W - 118L
1,487 Elo+
Solo
Danzaburou
Danzaburou
StreetsAhead325
Danzaburou
Level 81
God Stats
1W - 3L
1,129 SR
Queue Stats
229W - 256L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 1 / 0
5,518
502
5,203
9,225
3,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Iveth11035
Olorun
9
3 / 8 / 0
5,917
538
3,071
11,313
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 3 / 0
5,778
525
3,794
4,462
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
tommy140994
Artemis
9
0 / 0 / 0
5,051
459
3,048
4,974
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
xoel_fis
Cthulhu
7
0 / 7 / 0
4,517
411
1,691
7,795
2,703
Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 0 / 3
6,518
593
6,059
7,692
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
ArielleSr
Yemoja
10
2 / 0 / 6
6,351
577
3,598
8,229
4,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
GodDelFuego
Bellona
12
7 / 4 / 2
7,408
673
9,234
11,665
6,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 3
6,177
562
1,953
4,209
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
StreetsAhead325
Danzaburou
12
4 / 0 / 2
7,028
639
3,332
3,896
1,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
4
Kills
19
19
Deaths
4
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
3
6.5
W
Yemoja
ArielleSr
Yemoja
2
0
6
5
L
Pele
1
1
0
1
W
Bellona
GodDelFuego
Bellona
7
4
2
2
L
Olorun
Iveth11035
Olorun
3
8
0
0.38
W
1
0
3
2.5
W
Danzaburou
StreetsAhead325
Danzaburou
4
0
2
5
L
0
3
0
0
L
Artemis
tommy140994
Artemis
0
0
0
0
L
Cthulhu
xoel_fis
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,807
Damage
24,176
37,769
Taken
35,691
17,210
Mitigated
16,515
4,754
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,059
1,174
0
4,639
7,692
2,421
0
398
7,294
0
49,900
W
Yemoja
ArielleSr
Yemoja
3,598
1,081
1,799
2,638
8,229
4,598
0
1,906
6,323
22,106
0
L
Pele
5,203
1,117
0
2,095
9,225
3,500
0
932
8,273
0
40,557
W
Bellona
GodDelFuego
Bellona
9,234
4,780
0
5,190
11,665
6,934
253
3,081
8,584
0
50,705
L
Olorun
Iveth11035
Olorun
3,071
1,568
0
609
11,313
8,320
0
0
11,313
14,395
759
W
1,953
430
0
1,339
4,209
1,158
0
1,735
2,474
42,012
0
W
Danzaburou
StreetsAhead325
Danzaburou
3,332
1,645
0
1,698
3,896
1,404
0
1,072
2,824
0
50,030
L
3,794
1,825
0
250
4,462
1,346
0
1,462
2,854
41,108
1,147
L
Artemis
tommy140994
Artemis
3,048
907
0
1,800
4,974
1,341
0
1,553
3,421
0
30,055
L
Cthulhu
xoel_fis
Cthulhu
1,691
347
0
0
7,795
2,703
0
1,414
6,357
15,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
33,482
251
Minions Killed
373
0
Camps Cleared
0
1,027,528
Distance Traveled
1,098,899
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,518
593
78
7
0
263,605
0
W
Yemoja
6,351
577
29
3
0
208,257
1
L
Pele
5,518
502
64
6
0
248,441
0
W
Bellona
7,408
673
81
7
0
193,776
0
L
Olorun
5,917
538
24
2
0
168,818
0
W
Scylla
6,177
562
87
8
0
221,281
3
W
Danzaburou
7,028
639
98
9
0
211,980
1
L
Nu Wa
5,778
525
90
8
0
208,120
5
L
Artemis
5,051
459
54
5
0
199,031
0
L
Cthulhu
4,517
411
19
2
0
203,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role