Player Matchup

Awilix
Awilix
BZomber
Awilix
Level 144
God Stats
7W - 7L
1,450 SR
Queue Stats
116W - 128L
1,501 Elo+
Party 2
Janus
Janus
BlightLight59
Janus
Level 155
God Stats
4W - 2L
1,628 SR
Queue Stats
169W - 136L
1,608 Elo+
Solo
Nox
Nox
Dukiler4
Nox
Level 142
God Stats
90W - 72L
1,687 SR
Queue Stats
198W - 200L
1,598 Elo+
Party 2
Medusa
Medusa
ELDanyCs1268
Medusa
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 139L
1,517 Elo+
Party 2
Sobek
Sobek
bbwithnomoney
Sobek
Level 66
God Stats
38W - 31L
1,633 SR
Queue Stats
237W - 258L
1,582 Elo+
Party 2
Team Averages
Level 132
1,580 SR
1,561 Elo+

VS

Team Averages
Level 150
1,585 SR
1,516 Elo+
Janus
Janus
CrowKlient
Janus
Level 104
God Stats
12W - 8L
1,537 SR
Queue Stats
250W - 242L
1,564 Elo+
Party 1
Hun Batz
Hun Batz
Jeffanie
Hun Batz
Level 156
God Stats
3W - 7L
1,386 SR
Queue Stats
80W - 59L
1,541 Elo+
Party 1
Horus
Horus
ReVaG
Horus
Level 161
God Stats
0W - 1L
1,723 SR
Queue Stats
59W - 50L
1,494 Elo+
Solo
Artemis
Artemis
SpudJacksonn
Artemis
Level 114
God Stats
12W - 7L
1,532 SR
Queue Stats
354W - 336L
1,513 Elo+
Solo
Cerberus
Cerberus
TillyGB
Cerberus
Level 217
God Stats
19W - 10L
1,746 SR
Queue Stats
254W - 251L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BZomber
Awilix
12
1 / 1 / 1
6,738
674
2,640
6,090
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,311
631
1,458
3,811
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 3
6,023
602
3,594
5,202
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
11
3 / 0 / 0
5,984
598
5,733
5,382
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 2
5,620
562
3,055
6,691
3,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 1 / 0
5,839
584
1,459
3,666
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Jeffanie
Hun Batz
1
0 / 0 / 0
3,479
348
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
ReVaG
Horus
9
1 / 1 / 1
5,375
538
1,850
8,680
5,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
SpudJacksonn
Artemis
9
1 / 3 / 0
4,740
474
5,786
6,989
2,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
TillyGB
Cerberus
10
1 / 2 / 0
5,932
593
2,816
6,849
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
BZomber
Awilix
1
1
1
1.5
W
2
1
0
2
L
Janus
0
1
0
0
W
1
0
3
2.5
W
Medusa
3
0
0
3
L
Hun Batz
Jeffanie
Hun Batz
0
0
0
0
L
Horus
ReVaG
Horus
1
1
1
1.5
L
Artemis
SpudJacksonn
Artemis
1
3
0
0.33
L
Cerberus
TillyGB
Cerberus
1
2
0
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
11,911
27,176
Taken
26,184
9,782
Mitigated
12,304
12,468
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
BZomber
Awilix
2,640
463
0
2,565
6,090
1,780
0
2,386
3,317
0
46,293
W
1,458
125
0
458
3,811
861
0
1,367
2,444
43,861
1,266
L
Janus
1,459
40
0
480
3,666
1,134
0
1,683
1,943
50,044
0
W
3,594
455
0
4,305
5,202
1,715
94
238
4,946
52,842
0
W
Medusa
5,733
2,224
0
1,499
5,382
1,528
0
0
5,382
0
44,065
L
Hun Batz
Jeffanie
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Horus
ReVaG
Horus
1,850
880
682
4,119
8,680
5,030
0
2,509
6,095
0
15,574
L
Artemis
SpudJacksonn
Artemis
5,786
2,009
0
1,024
6,989
2,131
0
2,080
4,909
0
33,617
L
Cerberus
TillyGB
Cerberus
2,816
101
0
2,026
6,849
4,009
0
1,558
5,291
31,745
0
W
3,055
183
0
3,641
6,691
3,898
0
0
6,691
20,254
1,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
25,365
387
Minions Killed
296
0
Camps Cleared
0
1,078,014
Distance Traveled
819,947
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,738
674
90
9
0
218,185
1
W
Janus
6,311
631
94
9
0
203,581
0
L
Janus
5,839
584
112
11
0
202,825
0
W
Nox
6,023
602
89
9
0
240,456
0
W
Medusa
5,984
598
92
9
0
194,879
2
L
Hun Batz
3,479
348
0
0
0
9,605
0
L
Horus
5,375
538
25
3
0
202,682
0
L
Artemis
4,740
474
52
5
0
198,559
2
L
Cerberus
5,932
593
107
11
0
206,276
0
W
Sobek
5,620
562
22
2
0
220,913
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role