Player Matchup

Cthulhu
Cthulhu
Erijah
Cthulhu
Level 145
God Stats
4W - 9L
1,380 SR
Queue Stats
192W - 244L
1,442 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Potatosystem
Morgan Le Fay
Level 159
God Stats
6W - 13L
1,435 SR
Queue Stats
155W - 212L
1,432 Elo+
Party 1
Yemoja
Yemoja
Quafe
Yemoja
Level 203
God Stats
0W - 1L
1,680 SR
Queue Stats
6W - 15L
1,381 Elo+
Party 1
Da Ji
Da Ji
aialax
Da Ji
Level 133
God Stats
3W - 5L
1,501 SR
Queue Stats
85W - 102L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
majalera
Cernunnos
Level 163
God Stats
8W - 4L
1,674 SR
Queue Stats
258W - 308L
1,505 Elo+
Party 1
Team Averages
Level 161
1,534 SR
1,445 Elo+

VS

Team Averages
Level 142
1,604 SR
1,536 Elo+
Anubis
Anubis
Diammmond
Anubis
Level 159
God Stats
10W - 5L
1,796 SR
Queue Stats
108W - 106L
1,553 Elo+
Solo
Mercury
Mercury
LeonardoPVP
Mercury
Level 148
God Stats
1W - 0L
1,353 SR
Queue Stats
27W - 19L
1,570 Elo+
Party 2
Neith
Neith
Tonchi91
Neith
Level 156
God Stats
3W - 1L
1,699 SR
Queue Stats
45W - 49L
1,487 Elo+
Party 2
Athena
Athena
noControl77
Athena
Level 142
God Stats
38W - 35L
1,584 SR
Queue Stats
43W - 39L
1,550 Elo+
Party 2
Ix Chel
Ix Chel
Šajeta
Ix Chel
Level 106
God Stats
1W - 1L
1,587 SR
Queue Stats
43W - 44L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erijah
Cthulhu
15
0 / 3 / 2
8,370
492
7,982
13,320
8,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
Potatosystem
Morgan Le Fay
17
2 / 1 / 0
9,683
570
10,624
9,688
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Yemoja
Quafe
Yemoja
13
0 / 1 / 2
7,867
463
4,177
10,716
8,424
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Da Ji
aialax
Da Ji
13
2 / 4 / 0
7,767
457
5,126
12,815
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
majalera
Cernunnos
17
0 / 4 / 0
9,134
537
6,713
11,310
4,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diammmond
Anubis
18
2 / 2 / 1
11,207
659
9,641
13,339
6,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
LeonardoPVP
Mercury
18
5 / 1 / 5
10,650
626
12,372
17,520
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Tonchi91
Neith
16
1 / 0 / 1
9,526
560
5,615
7,760
2,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
15
3 / 1 / 2
9,163
539
5,392
19,729
18,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ix Chel
Šajeta
Ix Chel
16
2 / 0 / 0
9,916
583
4,282
4,378
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
13
13
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Diammmond
Anubis
2
2
1
1.25
L
Cthulhu
Erijah
Cthulhu
0
3
2
0.33
W
Mercury
LeonardoPVP
Mercury
5
1
5
7.5
L
Morgan Le Fay
Potatosystem
Morgan Le Fay
2
1
0
2
L
Yemoja
Quafe
Yemoja
0
1
2
1
W
Neith
Tonchi91
Neith
1
0
1
1.5
L
Da Ji
aialax
Da Ji
2
4
0
0.5
L
Cernunnos
majalera
Cernunnos
0
4
0
0
W
Athena
3
1
2
4
W
Ix Chel
Šajeta
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,622
Damage
37,302
57,849
Taken
62,726
29,874
Mitigated
36,772
22,883
Healing
23,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Diammmond
Anubis
9,641
426
0
8,603
13,339
6,352
214
5,437
7,208
100,251
798
L
Cthulhu
Erijah
Cthulhu
7,982
66
140
2,375
13,320
8,571
0
4,888
8,432
53,478
1,360
W
Mercury
LeonardoPVP
Mercury
12,372
7,092
0
6,939
17,520
7,232
2,838
3,871
13,604
0
114,524
L
Morgan Le Fay
Potatosystem
Morgan Le Fay
10,624
429
0
2,724
9,688
4,221
0
3,302
6,386
92,135
879
L
Yemoja
Quafe
Yemoja
4,177
889
5,919
3,396
10,716
8,424
0
5,381
5,335
17,806
0
W
Neith
Tonchi91
Neith
5,615
2,514
0
2,771
7,760
2,869
333
1,824
5,896
0
76,998
L
Da Ji
aialax
Da Ji
5,126
1,105
0
5,009
12,815
4,333
0
4,411
8,404
0
51,948
L
Cernunnos
majalera
Cernunnos
6,713
2,927
0
3,320
11,310
4,325
981
287
11,023
0
92,559
W
Athena
5,392
1,053
0
2,285
19,729
18,765
138
8,568
10,946
22,972
3,445
W
Ix Chel
Šajeta
Ix Chel
4,282
383
1,203
2,006
4,378
1,554
260
2,645
1,733
62,453
221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,821
Gold Earned
50,462
555
Minions Killed
645
0
Camps Cleared
0
1,664,090
Distance Traveled
1,848,026
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,207
659
180
11
0
309,106
4
L
Cthulhu
8,370
492
102
6
0
313,666
2
W
Mercury
10,650
626
146
9
0
441,284
0
L
Morgan Le Fay
9,683
570
183
11
0
353,394
2
L
Yemoja
7,867
463
31
2
0
320,060
1
W
Neith
9,526
560
130
8
0
364,420
0
L
Da Ji
7,767
457
89
5
0
375,816
4
L
Cernunnos
9,134
537
150
9
0
301,154
3
W
Athena
9,163
539
49
3
0
397,126
9
W
Ix Chel
9,916
583
140
8
0
336,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role