Player Matchup

Geb
Geb
Silver V
 
Geb
Silver V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Bronze I
 
Charybdis
Bronze I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver IV
DarthRayquaza22
Agni
Silver IV
Level 58
God Stats
1W - 6L
1,305 SR
Queue Stats
65W - 92L
723 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
MisterWizard543
Ao Kuang
Bronze I
Level 303
God Stats
14W - 19L
1,372 SR
Queue Stats
151W - 216L
314 MMR
Solo
Fenrir
Fenrir
Bronze I
RyuAkasaki
Fenrir
Bronze I
Level 80
God Stats
1W - 0L
1,408 SR
Queue Stats
77W - 101L
329 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 136
1,417 SR
873 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,496 SR
478 MMR
Bakasura
Bakasura
Silver V
Bigbot81
Bakasura
Silver V
Level 158
God Stats
2W - 3L
1,508 SR
Queue Stats
89W - 127L
793 MMR
Solo
Nut
Nut
Bronze I
Jv_someone
Nut
Bronze I
Level 61
God Stats
1W - 4L
1,657 SR
Queue Stats
35W - 54L
739 MMR
Solo
Hades
Hades
Bronze V
RaginInferno134
Hades
Bronze V
Level 138
God Stats
26W - 36L
1,421 SR
Queue Stats
303W - 470L
-442 MMR
Solo
Ra
Ra
Bronze I
eragon1407
Ra
Bronze I
Level 103
God Stats
15W - 20L
1,436 SR
Queue Stats
25W - 45L
524 MMR
Solo
Cerberus
Cerberus
Silver IV
pikonn
Cerberus
Silver IV
Level 108
God Stats
52W - 55L
1,460 SR
Queue Stats
305W - 334L
776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 0
3,232
646
1,208
3,554
883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
 
Charybdis
5
0 / 0 / 0
3,125
625
867
2,009
438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 1
3,936
787
148
1,289
247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
6
2 / 0 / 0
4,080
816
448
1,851
382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Fenrir
RyuAkasaki
Fenrir
6
0 / 1 / 1
3,587
717
899
2,487
991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosNu WaBacchusMulan

VS

Bans
JanusSkadiMedusaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bigbot81
Bakasura
6
0 / 1 / 0
3,174
635
0
3,579
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
2,989
598
1,289
2,642
627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 1 / 0
3,458
692
1,092
2,368
1,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

1
0 / 1 / 0
2,451
490
0
467
49
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
pikonn
Cerberus
5
0 / 0 / 0
3,324
665
1,673
3,924
1,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
0
0
W
Charybdis
 
Charybdis
0
0
0
0
L
Bakasura
Bigbot81
Bakasura
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0
W
Ao Kuang
2
0
0
2
L
1
1
0
1
W
Fenrir
RyuAkasaki
Fenrir
0
1
1
0.5
L
0
1
0
0
L
Cerberus
pikonn
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,570
Damage
4,054
11,190
Taken
12,980
2,941
Mitigated
4,430
4,132
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,208
0
489
909
3,554
883
0
1,190
2,364
4,584
695
W
Charybdis
 
Charybdis
867
429
126
682
2,009
438
0
380
1,629
0
12,386
L
Bakasura
Bigbot81
Bakasura
0
0
0
1,055
3,579
1,178
0
398
3,181
0
11,828
W
148
39
0
340
1,289
247
844
0
1,289
16,127
0
L
1,289
564
0
1,264
2,642
627
0
877
1,765
0
16,644
W
Ao Kuang
448
146
0
1,023
1,851
382
598
103
1,748
12,404
4,264
L
1,092
230
53
1,208
2,368
1,116
0
148
2,220
13,299
807
W
Fenrir
RyuAkasaki
Fenrir
899
219
0
563
2,487
991
0
1,076
1,411
0
13,906
L
0
0
0
0
467
49
0
0
467
0
0
L
Cerberus
pikonn
Cerberus
1,673
0
0
1,635
3,924
1,460
0
317
3,607
10,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,960
Gold Earned
15,396
116
Minions Killed
100
0
Camps Cleared
0
472,996
Distance Traveled
375,689
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,232
646
2
0
0
114,134
0
W
Charybdis
3,125
625
19
4
0
89,148
0
L
Bakasura
3,174
635
40
8
0
96,041
0
W
Agni
3,936
787
41
8
0
82,015
0
L
Nut
2,989
598
24
5
0
91,233
0
W
Ao Kuang
4,080
816
25
5
0
77,870
2
L
Hades
3,458
692
27
5
0
71,183
0
W
Fenrir
3,587
717
29
6
0
109,829
0
L
Ra
2,451
490
0
0
0
7,432
0
L
Cerberus
3,324
665
9
2
0
109,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role