Player Matchup

Ares
Ares
 
Ares
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Jadaboysuper
Xing Tian
Level 37
God Stats
3W - 0L
1,676 SR
Queue Stats
113W - 149L
1,454 Elo+
Party 2
Cernunnos
Cernunnos
TheSmallerWood0
Cernunnos
Level 102
God Stats
3W - 2L
1,494 SR
Queue Stats
65W - 78L
1,431 Elo+
Solo
Skadi
Skadi
jimbo wana beer
Skadi
Level 88
God Stats
3W - 1L
1,584 SR
Queue Stats
200W - 194L
1,474 Elo+
Party 2
Ra
Ra
verbin the noun
Ra
Level 156
God Stats
1W - 1L
1,227 SR
Queue Stats
159W - 169L
1,479 Elo+
Solo
Team Averages
Level 109
1,496 SR
1,468 Elo+

VS

Team Averages
Level 103
1,506 SR
1,450 Elo+
Thanatos
Thanatos
GamerBoyz2002
Thanatos
Level 106
God Stats
2W - 2L
1,567 SR
Queue Stats
65W - 70L
1,431 Elo+
Party 1
Horus
Horus
Graham1225
Horus
Level 55
God Stats
1W - 1L
1,701 SR
Queue Stats
113W - 104L
1,440 Elo+
Solo
Vulcan
Vulcan
PhilboBaggins92
Vulcan
Level 108
God Stats
3W - 8L
1,439 SR
Queue Stats
513W - 502L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Yeshaya_02
Jormungandr
Level 127
God Stats
2W - 3L
1,522 SR
Queue Stats
98W - 84L
1,457 Elo+
Party 1
Ishtar
Ishtar
dragon_spires
Ishtar
Level 117
God Stats
1W - 4L
1,300 SR
Queue Stats
87W - 88L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
5 / 5 / 15
9,601
960
7,555
15,966
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
Jadaboysuper
Xing Tian
12
1 / 5 / 18
8,701
870
7,527
15,416
11,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
TheSmallerWood0
Cernunnos
16
10 / 2 / 9
10,022
1,002
11,559
10,018
3,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 2 / 14
10,093
1,009
13,747
12,014
4,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
3 / 1 / 22
9,727
973
6,568
8,021
3,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GamerBoyz2002
Thanatos
12
3 / 11 / 8
7,981
798
5,650
12,244
4,052
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
14
2 / 2 / 6
8,187
819
2,970
7,658
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

16
2 / 3 / 9
8,298
830
14,246
6,976
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Yeshaya_02
Jormungandr
14
4 / 6 / 3
7,972
797
9,158
13,159
13,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 7 / 6
7,873
787
8,228
9,921
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
45
29
Kills
13
15
Deaths
29
78
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
5
15
2.5
L
Thanatos
GamerBoyz2002
Thanatos
3
11
8
0.64
L
Horus
2
2
6
2.5
W
Xing Tian
Jadaboysuper
Xing Tian
1
5
18
2
L
2
3
9
2.17
W
Cernunnos
TheSmallerWood0
Cernunnos
10
2
9
7.25
L
Jormungandr
Yeshaya_02
Jormungandr
4
6
3
0.92
L
2
7
6
0.71
W
10
2
14
8.5
W
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
40,252
61,435
Taken
49,958
41,060
Mitigated
30,616
21,411
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,555
468
591
1,552
15,966
17,640
314
3,971
11,585
10,436
0
L
Thanatos
GamerBoyz2002
Thanatos
5,650
2,188
190
1,462
12,244
4,052
0
4,987
7,257
0
7,811
L
Horus
2,970
782
984
2,472
7,658
6,000
0
2,967
4,483
0
4,577
W
Xing Tian
Jadaboysuper
Xing Tian
7,527
1,274
1,899
1,661
15,416
11,772
0
4,034
11,103
11,467
2,117
L
14,246
49
330
1,412
6,976
3,099
0
3,432
3,544
33,117
181
W
Cernunnos
TheSmallerWood0
Cernunnos
11,559
3,971
710
854
10,018
3,806
2,380
4,108
5,611
0
27,493
L
Jormungandr
Yeshaya_02
Jormungandr
9,158
1,111
590
1,311
13,159
13,591
0
4,689
8,470
16,966
0
L
8,228
4,869
96
187
9,921
3,874
0
4,146
5,706
0
17,747
W
13,747
4,130
870
1,237
12,014
4,794
2,140
5,843
5,653
0
37,772
W
6,568
805
8,944
3,093
8,021
3,048
2,188
3,635
4,079
26,772
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,144
Gold Earned
40,311
132
Minions Killed
81
0
Camps Cleared
0
926,822
Distance Traveled
854,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,601
960
0
0
0
199,590
0
L
Thanatos
7,981
798
3
0
0
157,967
0
L
Horus
8,187
819
5
1
0
195,408
0
W
Xing Tian
8,701
870
3
0
0
161,386
0
L
Vulcan
8,298
830
37
4
0
205,352
0
W
Cernunnos
10,022
1,002
36
4
0
177,775
0
L
Jormungandr
7,972
797
15
2
0
167,438
0
L
Ishtar
7,873
787
21
2
0
128,791
0
W
Skadi
10,093
1,009
63
6
0
180,094
0
W
Ra
9,727
973
30
3
0
207,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role