Player Matchup

Eset
Eset
DolFyn00
Eset
Level 116
God Stats
0W - 1L
1,398 SR
Queue Stats
81W - 87L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gotart69
Ah Muzen Cab
Level 154
God Stats
6W - 5L
1,460 SR
Queue Stats
247W - 267L
1,544 Elo+
Party 2
Poseidon
Poseidon
Hicugaya
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Raijin
Raijin
InHatMan
Raijin
Level 65
God Stats
2W - 11L
1,290 SR
Queue Stats
168W - 174L
1,545 Elo+
Party 2
Ne Zha
Ne Zha
cyberjabkaaa
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,533 Elo+
Solo
Team Averages
Level 84
1,430 SR
1,517 Elo+

VS

Team Averages
Level 152
1,379 SR
1,464 Elo+
Scylla
Scylla
Bitshifty
Scylla
Level 145
God Stats
2W - 1L
1,350 SR
Queue Stats
50W - 61L
1,491 Elo+
Solo
Chiron
Chiron
Franknives
Chiron
Level 150
God Stats
2W - 3L
1,314 SR
Queue Stats
73W - 86L
1,436 Elo+
Party 1
Bastet
Bastet
Kaabicakes
Bastet
Level 159
God Stats
7W - 8L
1,298 SR
Queue Stats
464W - 442L
1,468 Elo+
Solo
Cthulhu
Cthulhu
MittiZ
Cthulhu
Level 160
God Stats
10W - 8L
1,563 SR
Queue Stats
402W - 399L
1,479 Elo+
Solo
Artio
Artio
ZheiK
Artio
Level 146
God Stats
2W - 2L
1,371 SR
Queue Stats
79W - 94L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
6 / 6 / 11
10,074
840
13,140
12,356
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Gotart69
Ah Muzen Cab
17
3 / 3 / 15
9,842
820
11,482
14,072
6,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
Hicugaya
Poseidon
12
0 / 6 / 5
7,804
650
2,810
8,407
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
InHatMan
Raijin
15
5 / 8 / 8
9,714
810
12,662
12,906
5,136
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
18
6 / 4 / 9
10,759
897
12,014
18,426
20,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bitshifty
Scylla
17
8 / 4 / 8
10,576
881
12,803
9,908
3,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Franknives
Chiron
18
11 / 4 / 10
11,240
937
13,250
10,820
4,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
Kaabicakes
Bastet
15
5 / 6 / 12
9,779
815
10,398
12,436
4,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
MittiZ
Cthulhu
17
1 / 3 / 22
10,081
840
14,875
11,853
13,140
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
ZheiK
Artio
15
2 / 4 / 15
9,157
763
9,014
17,419
14,605
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
94
20
Kills
27
27
Deaths
21
48
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bitshifty
Scylla
8
4
8
3
L
Eset
6
6
11
1.92
W
Chiron
Franknives
Chiron
11
4
10
4
L
Ah Muzen Cab
Gotart69
Ah Muzen Cab
3
3
15
3.5
L
Poseidon
Hicugaya
Poseidon
0
6
5
0.42
L
Raijin
InHatMan
Raijin
5
8
8
1.13
W
Bastet
Kaabicakes
Bastet
5
6
12
1.83
W
Cthulhu
MittiZ
Cthulhu
1
3
22
4
W
Artio
ZheiK
Artio
2
4
15
2.38
L
Ne Zha
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,108
Damage
60,340
66,167
Taken
62,436
39,900
Mitigated
40,733
13,791
Healing
20,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bitshifty
Scylla
12,803
866
1,010
2,583
9,908
3,579
209
3,848
5,958
26,323
661
L
Eset
13,140
198
1,719
1,658
12,356
5,141
184
5,898
6,458
22,277
1,161
W
Chiron
Franknives
Chiron
13,250
3,668
2,485
2,050
10,820
4,423
1,485
4,439
6,101
0
22,573
L
Ah Muzen Cab
Gotart69
Ah Muzen Cab
11,482
3,934
775
1,983
14,072
6,101
1,158
6,976
7,096
0
27,761
L
Poseidon
Hicugaya
Poseidon
2,810
548
0
1,114
8,407
2,624
82
5,358
3,049
8,380
0
L
Raijin
InHatMan
Raijin
12,662
1,316
702
739
12,906
5,136
0
6,151
6,755
24,873
0
W
Bastet
Kaabicakes
Bastet
10,398
2,472
187
1,164
12,436
4,986
1,283
5,704
6,474
0
16,057
W
Cthulhu
MittiZ
Cthulhu
14,875
124
1,484
1,473
11,853
13,140
104
3,205
8,505
33,795
1,172
W
Artio
ZheiK
Artio
9,014
635
2,384
5,248
17,419
14,605
318
9,657
7,294
13,708
1,390
L
Ne Zha
12,014
1,647
1,037
4,064
18,426
20,898
0
9,777
8,649
0
20,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,193
Gold Earned
50,833
138
Minions Killed
147
0
Camps Cleared
0
998,973
Distance Traveled
1,073,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,576
881
45
4
0
228,483
0
L
Eset
10,074
840
38
3
0
207,823
0
W
Chiron
11,240
937
38
3
0
180,126
0
L
Ah Muzen Cab
9,842
820
45
4
0
219,155
0
L
Poseidon
7,804
650
12
1
0
173,561
0
L
Raijin
9,714
810
26
2
0
172,116
0
W
Bastet
9,779
815
13
1
0
214,604
0
W
Cthulhu
10,081
840
37
3
0
229,193
0
W
Artio
9,157
763
14
1
0
221,003
0
L
Ne Zha
10,759
897
17
1
0
226,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role