Player Matchup

Hel
Hel
Elsnabro
Hel
Level 48
God Stats
16W - 17L
1,549 SR
Queue Stats
152W - 127L
1,575 Elo+
Party 1
Geb
Geb
Vertris
Geb
Level 114
God Stats
2W - 6L
1,401 SR
Queue Stats
163W - 137L
1,551 Elo+
Party 1
Artemis
Artemis
simon5220dk
Artemis
Level 42
God Stats
9W - 17L
1,594 SR
Queue Stats
105W - 93L
1,544 Elo+
Party 1
Team Averages
Level 68
1,515 SR
1,556 Elo+

VS

Team Averages
Level 140
1,761 SR
1,614 Elo+
Aphrodite
Aphrodite
GameBrain054
Aphrodite
Level 138
God Stats
2W - 0L
1,881 SR
Queue Stats
51W - 27L
1,703 Elo+
Party 2
Gilgamesh
Gilgamesh
Usling123
Gilgamesh
Level 154
God Stats
2W - 0L
1,745 SR
Queue Stats
54W - 52L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
kasak1PL
Cthulhu
Level 127
God Stats
11W - 7L
1,658 SR
Queue Stats
398W - 384L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,201
746
4,649
9,909
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
14
1 / 5 / 2
8,288
753
9,258
16,061
15,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
simon5220dk
Artemis
13
0 / 4 / 0
7,492
681
9,886
10,341
3,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GameBrain054
Aphrodite
17
7 / 1 / 7
10,269
934
11,140
10,663
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
Usling123
Gilgamesh
14
4 / 2 / 10
9,394
854
8,544
14,217
8,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
kasak1PL
Cthulhu
16
5 / 0 / 11
10,293
936
13,082
15,194
13,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Aphrodite
GameBrain054
Aphrodite
7
1
7
10.5
W
Gilgamesh
Usling123
Gilgamesh
4
2
10
4.5
L
Geb
1
5
2
0.4
W
Cthulhu
kasak1PL
Cthulhu
5
0
11
10.5
L
Artemis
simon5220dk
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
32,766
36,311
Taken
40,074
23,538
Mitigated
27,117
7,885
Healing
21,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,649
275
1,854
2,490
9,909
4,510
0
7,150
2,745
20,147
410
W
Aphrodite
GameBrain054
Aphrodite
11,140
908
6,044
8,204
10,663
5,403
853
4,946
5,717
36,010
0
W
Gilgamesh
Usling123
Gilgamesh
8,544
3,130
0
2,505
14,217
8,491
72
3,840
10,377
0
31,133
L
Geb
9,258
1,231
0
3,111
16,061
15,419
0
9,620
6,429
22,681
0
W
Cthulhu
kasak1PL
Cthulhu
13,082
859
116
4,329
15,194
13,223
526
5,000
10,194
35,843
0
L
Artemis
simon5220dk
Artemis
9,886
1,936
0
430
10,341
3,609
0
7,504
2,825
0
26,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,981
Gold Earned
29,956
109
Minions Killed
140
0
Camps Cleared
0
603,680
Distance Traveled
651,828
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,201
746
56
5
0
184,077
0
W
Aphrodite
10,269
934
62
6
0
206,979
0
W
Gilgamesh
9,394
854
34
3
0
224,716
0
L
Geb
8,288
753
19
2
0
210,799
0
W
Cthulhu
10,293
936
44
4
0
220,133
6
L
Artemis
7,492
681
34
3
0
208,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role