Player Matchup

Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
IFeeling
Anhur
Masters
Level 104
God Stats
53W - 59L
1,692 SR
Queue Stats
465W - 421L
2,568 MMR
Party 1
Arachne
Arachne
Grandmaster
Melasudas
Arachne
Grandmaster
Level 155
God Stats
5W - 1L
1,892 SR
Queue Stats
75W - 45L
2,938 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 139
1,695 SR
2,335 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,650 SR
2,179 MMR
Xbalanque
Xbalanque
Platinum I
Annγ
Xbalanque
Platinum I
Level 187
God Stats
1W - 2L
1,721 SR
Queue Stats
13W - 12L
2,253 MMR
Solo
Atlas
Atlas
Diamond II
DannyFT
Atlas
Diamond II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 195L
2,117 MMR
Solo
Bakasura
Bakasura
Diamond IV
Decimatiön
Bakasura
Diamond IV
Level 60
God Stats
3W - 5L
1,728 SR
Queue Stats
171W - 170L
2,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 2 / 10
9,212
921
8,788
15,970
14,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
IFeeling
Anhur
17
4 / 0 / 7
10,167
1,017
10,517
9,289
3,413
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Melasudas
Arachne
15
6 / 1 / 5
9,457
946
8,081
11,004
7,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
SerqetCthulhuFafnirKuzenboKumbhakarna

VS

Bans
CerberusGebThothBacchusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Annγ
Xbalanque
14
2 / 3 / 1
8,467
847
12,806
9,540
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
DannyFT
Atlas
12
0 / 6 / 0
7,167
717
7,747
12,335
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bakasura
Decimatiön
Bakasura
13
1 / 3 / 1
8,196
820
2,366
10,560
5,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
3
3
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
10
3.5
L
Xbalanque
Annγ
Xbalanque
2
3
1
0.83
L
Atlas
DannyFT
Atlas
0
6
0
0
L
Bakasura
Decimatiön
Bakasura
1
3
1
0.5
W
Anhur
IFeeling
Anhur
4
0
7
7.5
W
Arachne
Melasudas
Arachne
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,386
Damage
22,919
36,263
Taken
32,435
25,392
Mitigated
15,665
13,269
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
8,788
367
0
4,740
15,970
14,177
472
2,805
12,710
21,580
1,138
L
Xbalanque
Annγ
Xbalanque
12,806
5,784
0
2,358
9,540
2,717
0
2,075
7,007
0
33,310
L
Atlas
DannyFT
Atlas
7,747
1,703
0
1,587
12,335
7,867
0
3,365
8,634
19,248
1,619
L
Bakasura
Decimatiön
Bakasura
2,366
1,535
0
2,733
10,560
5,081
0
2,366
7,523
0
19,151
W
Anhur
IFeeling
Anhur
10,517
6,074
0
4,088
9,289
3,413
2,806
1,412
7,609
0
56,448
W
Arachne
Melasudas
Arachne
8,081
5,876
0
4,441
11,004
7,802
814
2,324
8,293
0
25,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,836
Gold Earned
23,830
147
Minions Killed
149
0
Camps Cleared
0
622,741
Distance Traveled
563,924
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,212
921
30
3
0
218,402
0
L
Xbalanque
8,467
847
57
6
0
181,904
0
L
Atlas
7,167
717
22
2
0
179,011
1
L
Bakasura
8,196
820
70
7
0
203,009
0
W
Anhur
10,167
1,017
89
9
0
185,195
0
W
Arachne
9,457
946
28
3
0
219,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role