Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BOBINATER 9000
Nut
Level 69
God Stats
5W - 1L
1,674 SR
Queue Stats
71W - 65L
1,505 Elo+
Solo
Discordia
Discordia
Garner6
Discordia
Level 154
God Stats
1W - 0L
1,507 SR
Queue Stats
196W - 193L
1,456 Elo+
Solo
Maui
Maui
Makka93
Maui
Level 128
God Stats
46W - 59L
1,501 SR
Queue Stats
209W - 214L
1,480 Elo+
Solo
Chaac
Chaac
ninoalex858
Chaac
Level 61
God Stats
49W - 51L
1,481 SR
Queue Stats
329W - 352L
1,365 Elo+
Solo
Team Averages
Level 107
1,532 SR
1,461 Elo+

VS

Team Averages
Level 80
1,531 SR
1,468 Elo+
Chronos
Chronos
 
Chronos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Addidee
Neith
Level 82
God Stats
117W - 111L
1,536 SR
Queue Stats
317W - 344L
1,449 Elo+
Solo
Surtr
Surtr
Firelife94651
Surtr
Level 36
God Stats
2W - 3L
1,563 SR
Queue Stats
10W - 13L
1,431 Elo+
Solo
Thanatos
Thanatos
R33C3ANATOR
Thanatos
Level 62
God Stats
6W - 5L
1,548 SR
Queue Stats
61W - 60L
1,467 Elo+
Solo
Chang'e
Chang'e
SuzOuzAky_
Chang'e
Level 119
God Stats
25W - 29L
1,507 SR
Queue Stats
197W - 213L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 0 / 0
7,043
587
4,928
9,765
3,108
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 2
6,739
562
6,683
9,227
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Garner6
Discordia
12
1 / 0 / 2
6,806
567
5,133
4,031
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
Makka93
Maui
11
2 / 2 / 3
6,932
578
3,969
9,575
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
0 / 2 / 0
6,977
581
5,971
9,571
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 2 / 1
6,796
566
5,091
6,202
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Addidee
Neith
12
1 / 3 / 0
6,697
558
6,741
8,109
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,946
496
3,225
8,768
3,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
R33C3ANATOR
Thanatos
13
3 / 1 / 0
6,831
569
2,111
9,426
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
SuzOuzAky_
Chang'e
11
0 / 2 / 1
5,629
469
4,655
9,370
2,456
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
5
5
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
0
5
L
Chronos
 
Chronos
0
2
1
0.25
L
Neith
Addidee
Neith
1
3
0
0.33
W
1
1
2
2
L
1
1
0
1
W
Discordia
Garner6
Discordia
1
0
2
2
W
Maui
Makka93
Maui
2
2
3
1.75
L
Thanatos
R33C3ANATOR
Thanatos
3
1
0
3
L
Chang'e
SuzOuzAky_
Chang'e
0
2
1
0.25
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,684
Damage
21,823
42,169
Taken
41,875
18,428
Mitigated
14,146
16,576
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,928
3,697
0
6,397
9,765
3,108
3
1,471
8,294
0
50,043
L
Chronos
 
Chronos
5,091
1,036
0
768
6,202
2,002
477
4,105
2,097
50,277
0
L
Neith
Addidee
Neith
6,741
1,697
0
1,850
8,109
2,383
406
1,329
6,780
0
51,728
W
6,683
3,853
0
4,747
9,227
3,096
0
2,351
6,876
0
51,294
L
3,225
1,325
0
2,704
8,768
3,864
0
255
8,513
588
20,316
W
Discordia
Garner6
Discordia
5,133
187
0
880
4,031
1,112
760
1,858
2,137
51,635
0
W
Maui
Makka93
Maui
3,969
1,010
0
2,059
9,575
6,150
170
3,914
5,661
22,589
0
L
Thanatos
R33C3ANATOR
Thanatos
2,111
172
0
5,833
9,426
3,441
0
2,009
7,417
0
48,760
L
Chang'e
SuzOuzAky_
Chang'e
4,655
474
1,055
3,872
9,370
2,456
283
1,404
7,966
29,416
1,315
W
5,971
706
0
2,493
9,571
4,962
84
172
8,977
0
50,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,497
Gold Earned
31,899
391
Minions Killed
352
0
Camps Cleared
0
1,149,537
Distance Traveled
1,153,302
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,043
587
84
7
0
276,446
0
L
Chronos
6,796
566
100
8
0
248,602
2
L
Neith
6,697
558
93
8
0
233,556
0
W
Nut
6,739
562
85
7
0
221,126
1
L
Surtr
5,946
496
34
3
0
178,814
0
W
Discordia
6,806
567
85
7
0
201,982
0
W
Maui
6,932
578
40
3
0
228,468
3
L
Thanatos
6,831
569
85
7
0
271,104
0
L
Chang'e
5,629
469
40
3
0
221,226
3
W
Chaac
6,977
581
97
8
0
221,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role