Player Matchup

Thoth
Thoth
ACETHEKING77
Thoth
Level 109
God Stats
4W - 2L
1,739 SR
Queue Stats
85W - 81L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
Funniy
Guan Yu
Level 87
God Stats
11W - 4L
1,680 SR
Queue Stats
506W - 499L
1,502 Elo+
Solo
Chronos
Chronos
GuacMan
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,423 Elo+
Solo
Fenrir
Fenrir
Shinichi97
Fenrir
Level 147
God Stats
1W - 2L
1,300 SR
Queue Stats
105W - 118L
1,468 Elo+
Solo
Chiron
Chiron
xBigcountry69x
Chiron
Level 49
God Stats
5W - 4L
1,457 SR
Queue Stats
143W - 147L
1,475 Elo+
Party 1
Team Averages
Level 84
1,535 SR
1,468 Elo+

VS

Team Averages
Level 108
1,582 SR
1,466 Elo+
Khepri
Khepri
Daiderson
Khepri
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 153L
1,419 Elo+
Solo
Terra
Terra
Darth_Morpheus94
Terra
Level 106
God Stats
0W - 2L
1,746 SR
Queue Stats
98W - 119L
1,442 Elo+
Solo
Artemis
Artemis
Insane_McLane
Artemis
Level 90
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 71L
1,457 Elo+
Solo
Cernunnos
Cernunnos
SixPoint
Cernunnos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,457 Elo+
Solo
Hachiman
Hachiman
Tokie4Life420
Hachiman
Level 102
God Stats
1W - 2L
1,664 SR
Queue Stats
357W - 387L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 11
10,498
750
20,829
12,365
4,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Funniy
Guan Yu
16
1 / 3 / 18
10,741
767
5,005
29,676
19,325
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chronos
GuacMan
Chronos
19
4 / 2 / 17
11,133
795
20,300
17,581
9,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Shinichi97
Fenrir
17
6 / 5 / 8
11,635
831
8,238
15,831
6,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
9 / 3 / 5
11,302
807
16,249
14,446
5,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Daiderson
Khepri
17
2 / 4 / 7
10,435
745
8,285
21,705
18,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 4 / 7
10,719
766
15,324
21,713
16,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
14
0 / 8 / 5
8,324
595
11,354
16,052
6,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Cernunnos
SixPoint
Cernunnos
20
8 / 5 / 4
12,304
879
26,857
16,415
8,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Tokie4Life420
Hachiman
1
0 / 1 / 0
3,812
272
0
532
127

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
22
Kills
12
15
Deaths
22
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
Khepri
Daiderson
Khepri
2
4
7
1.38
L
2
4
7
1.38
W
Guan Yu
Funniy
Guan Yu
1
3
18
3.33
W
Chronos
GuacMan
Chronos
4
2
17
6.25
L
Artemis
0
8
5
0.31
W
Fenrir
Shinichi97
Fenrir
6
5
8
2
L
Cernunnos
SixPoint
Cernunnos
8
5
4
2
L
Hachiman
Tokie4Life420
Hachiman
0
1
0
0
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,621
Damage
61,820
89,899
Taken
76,417
44,467
Mitigated
50,616
51,510
Healing
25,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,829
1,034
726
815
12,365
4,449
132
4,844
7,521
47,747
0
L
Khepri
Daiderson
Khepri
8,285
301
3,817
4,406
21,705
18,772
204
12,213
9,075
16,008
0
L
15,324
908
5,755
6,390
21,713
16,805
420
11,839
9,523
23,269
1,775
W
Guan Yu
Funniy
Guan Yu
5,005
627
22,576
16,118
29,676
19,325
421
5,427
24,249
0
12,139
W
Chronos
GuacMan
Chronos
20,300
6,832
2,863
3,019
17,581
9,114
2,475
5,590
11,991
33,746
616
L
Artemis
11,354
2,895
460
1,403
16,052
6,274
0
6,626
9,169
0
23,235
W
Fenrir
Shinichi97
Fenrir
8,238
1,742
1,007
1,023
15,831
6,224
2,006
3,342
12,489
0
16,074
L
Cernunnos
SixPoint
Cernunnos
26,857
9,173
588
2,240
16,415
8,638
739
8,312
7,828
0
61,396
L
Hachiman
Tokie4Life420
Hachiman
0
0
0
0
532
127
0
479
0
0
0
W
16,249
4,049
1,719
1,644
14,446
5,355
2,073
3,639
10,807
0
33,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,309
Gold Earned
45,594
141
Minions Killed
126
0
Camps Cleared
0
1,276,847
Distance Traveled
810,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,498
750
46
3
0
265,817
0
L
Khepri
10,435
745
13
1
0
184,711
0
L
Terra
10,719
766
13
1
0
246,774
0
W
Guan Yu
10,741
767
16
1
0
283,796
0
W
Chronos
11,133
795
31
2
0
232,917
0
L
Artemis
8,324
595
18
1
0
166,451
0
W
Fenrir
11,635
831
16
1
0
265,347
0
L
Cernunnos
12,304
879
82
6
0
212,765
0
L
Hachiman
3,812
272
0
0
0
0
0
W
Chiron
11,302
807
32
2
0
228,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role