Player Matchup

Apollo
Apollo
ChokeInDeep
Apollo
Level 163
God Stats
9W - 11L
1,414 SR
Queue Stats
332W - 335L
1,449 Elo+
Solo
Freya
Freya
KrivKrivich
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 1
Hun Batz
Hun Batz
Xl-_AQUA_-lX
Hun Batz
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,438 Elo+
Solo
Anubis
Anubis
ЯщеРкА
Anubis
Level 67
God Stats
1W - 0L
1,251 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 1
Hel
Hel
василиск
Hel
Level 79
God Stats
1W - 1L
1,504 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 1
Team Averages
Level 94
1,434 SR
1,393 Elo+

VS

Team Averages
Level 113
1,529 SR
1,450 Elo+
Hachiman
Hachiman
Fedea998
Hachiman
Level 73
God Stats
2W - 4L
1,400 SR
Queue Stats
205W - 238L
1,523 Elo+
Solo
Tiamat
Tiamat
Goliath9401
Tiamat
Level 145
God Stats
1W - 5L
1,233 SR
Queue Stats
244W - 243L
1,487 Elo+
Solo
Nemesis
Nemesis
MalawagMeester57
Nemesis
Level 167
God Stats
3W - 3L
1,635 SR
Queue Stats
666W - 678L
1,411 Elo+
Party 2
Achilles
Achilles
RubioHD
Achilles
Level 27
God Stats
1W - 1L
1,771 SR
Queue Stats
8W - 11L
1,363 Elo+
Solo
Yemoja
Yemoja
vinnieck
Yemoja
Level 154
God Stats
11W - 7L
1,603 SR
Queue Stats
449W - 448L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
4 / 2 / 14
8,874
807
10,890
13,771
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 12
8,735
794
7,764
9,008
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Xl-_AQUA_-lX
Hun Batz
15
3 / 1 / 11
8,629
784
13,649
8,204
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
15
3 / 1 / 12
8,924
811
10,746
10,997
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 14
8,445
768
5,629
9,930
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fedea998
Hachiman
14
3 / 3 / 2
7,993
727
10,622
9,936
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
14
0 / 2 / 4
7,634
694
14,651
9,910
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 4
7,469
679
9,101
9,961
4,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
RubioHD
Achilles
13
2 / 6 / 3
7,758
705
5,961
12,597
12,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
vinnieck
Yemoja
14
1 / 3 / 5
8,030
730
4,927
11,606
8,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
18
Kills
6
7
Deaths
18
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
2
14
5.5
L
Hachiman
Fedea998
Hachiman
3
3
2
1.33
L
Tiamat
0
2
4
1
W
5
2
12
5.5
L
0
4
4
0.5
L
Achilles
RubioHD
Achilles
2
6
3
0.58
W
Hun Batz
Xl-_AQUA_-lX
Hun Batz
3
1
11
8.5
L
Yemoja
vinnieck
Yemoja
1
3
5
1.17
W
Anubis
3
1
12
9
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,678
Damage
45,262
51,910
Taken
54,010
22,948
Mitigated
34,111
34,070
Healing
20,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
10,890
6,883
960
3,958
13,771
5,963
682
4,966
8,311
0
26,987
L
Hachiman
Fedea998
Hachiman
10,622
4,574
306
2,143
9,936
3,311
55
4,278
5,407
0
20,992
L
Tiamat
14,651
396
796
1,795
9,910
4,994
0
3,936
5,820
34,029
0
W
7,764
2,751
365
1,893
9,008
3,489
291
3,771
5,011
12,689
0
L
9,101
351
603
2,838
9,961
4,957
0
2,103
7,742
0
18,255
L
Achilles
RubioHD
Achilles
5,961
745
86
823
12,597
12,692
0
5,672
6,567
0
7,450
W
Hun Batz
Xl-_AQUA_-lX
Hun Batz
13,649
705
1,527
739
8,204
4,003
356
2,171
5,796
0
27,932
L
Yemoja
vinnieck
Yemoja
4,927
945
8,340
3,257
11,606
8,157
189
6,678
4,610
11,297
0
W
Anubis
10,746
184
0
1,768
10,997
5,418
283
4,317
6,455
20,103
224
W
5,629
433
15,684
7,176
9,930
4,075
171
4,353
5,297
9,431
641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,607
Gold Earned
38,884
126
Minions Killed
108
0
Camps Cleared
0
1,082,287
Distance Traveled
1,000,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,874
807
46
4
0
208,195
0
L
Hachiman
7,993
727
15
1
0
188,731
0
L
Tiamat
7,634
694
44
4
0
203,387
0
W
Freya
8,735
794
13
1
0
222,690
0
L
Nemesis
7,469
679
31
3
0
229,272
0
L
Achilles
7,758
705
8
1
0
199,144
0
W
Hun Batz
8,629
784
30
3
0
233,455
0
L
Yemoja
8,030
730
10
1
0
179,832
0
W
Anubis
8,924
811
27
2
0
207,509
0
W
Hel
8,445
768
10
1
0
210,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role