Player Matchup

The Morrigan
The Morrigan
BEE MI SINPI
The Morrigan
Level 47
God Stats
1W - 2L
1,313 SR
Queue Stats
40W - 34L
1,510 Elo+
Solo
Neith
Neith
FlimsFilms
Neith
Level 109
God Stats
9W - 4L
1,552 SR
Queue Stats
110W - 118L
1,541 Elo+
Party 2
Mulan
Mulan
ImMisterRamen
Mulan
Level 83
God Stats
15W - 7L
1,588 SR
Queue Stats
34W - 19L
1,599 Elo+
Party 1
Fafnir
Fafnir
NotIntoAnime
Fafnir
Level 126
God Stats
8W - 5L
1,555 SR
Queue Stats
42W - 31L
1,580 Elo+
Party 1
Thanatos
Thanatos
WittleGaymerTTV
Thanatos
Level 110
God Stats
5W - 2L
1,563 SR
Queue Stats
376W - 392L
1,488 Elo+
Party 2
Team Averages
Level 95
1,514 SR
1,544 Elo+

VS

Team Averages
Level 117
1,548 SR
1,503 Elo+
Horus
Horus
Driamon
Horus
Level 119
God Stats
1W - 2L
1,652 SR
Queue Stats
18W - 22L
1,474 Elo+
Solo
Thanatos
Thanatos
Warst1
Thanatos
Level 79
God Stats
7W - 6L
1,557 SR
Queue Stats
217W - 211L
1,493 Elo+
Solo
Heimdallr
Heimdallr
Zenianzo
Heimdallr
Level 136
God Stats
7W - 8L
1,507 SR
Queue Stats
255W - 252L
1,501 Elo+
Solo
Anubis
Anubis
dFAZE-x_kash_x
Anubis
Level 94
God Stats
42W - 35L
1,592 SR
Queue Stats
60W - 66L
1,512 Elo+
Solo
Sylvanus
Sylvanus
jino2008
Sylvanus
Level 157
God Stats
4W - 2L
1,430 SR
Queue Stats
48W - 48L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BEE MI SINPI
The Morrigan
16
6 / 2 / 3
9,573
638
10,695
8,215
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
14
3 / 2 / 4
8,477
565
6,846
10,872
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 2 / 0
8,435
562
11,968
15,778
9,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
12
2 / 1 / 7
7,980
532
6,963
12,576
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
14
3 / 3 / 4
7,857
524
5,705
12,979
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Driamon
Horus
14
1 / 2 / 1
8,535
569
11,650
18,839
23,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Warst1
Thanatos
13
3 / 3 / 1
7,247
483
3,584
14,827
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heimdallr
Zenianzo
Heimdallr
14
1 / 3 / 4
7,627
508
9,653
9,843
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 1
7,487
499
5,612
11,700
5,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
jino2008
Sylvanus
14
3 / 2 / 5
7,706
514
9,452
11,050
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
16
Kills
10
10
Deaths
16
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BEE MI SINPI
The Morrigan
6
2
3
3.75
L
Horus
Driamon
Horus
1
2
1
0.75
W
Neith
3
2
4
2.5
W
2
2
0
1
W
Fafnir
2
1
7
5.5
L
Thanatos
Warst1
Thanatos
3
3
1
1.17
W
Thanatos
3
3
4
1.67
L
Heimdallr
Zenianzo
Heimdallr
1
3
4
1
L
2
6
1
0.42
L
Sylvanus
jino2008
Sylvanus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,177
Damage
39,951
60,420
Taken
66,259
32,392
Mitigated
45,239
26,064
Healing
31,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BEE MI SINPI
The Morrigan
10,695
1,060
0
708
8,215
2,402
230
5,757
2,458
67,667
2,238
L
Horus
Driamon
Horus
11,650
5,157
70
8,294
18,839
23,378
0
267
18,572
0
62,784
W
Neith
6,846
1,818
0
2,609
10,872
3,568
774
2,314
8,558
0
61,135
W
11,968
3,232
0
7,490
15,778
9,982
0
0
14,602
0
58,999
W
Fafnir
6,963
2,016
0
3,318
12,576
12,173
100
3,809
8,767
19,028
0
L
Thanatos
Warst1
Thanatos
3,584
849
0
11,757
14,827
4,917
0
3,091
11,736
0
44,327
W
Thanatos
5,705
490
0
11,939
12,979
4,267
0
2,765
10,136
0
49,449
L
Heimdallr
Zenianzo
Heimdallr
9,653
3,331
0
3,236
9,843
3,879
980
2,216
7,627
0
53,340
L
5,612
125
0
2,770
11,700
5,233
0
6,156
5,544
71,786
0
L
Sylvanus
jino2008
Sylvanus
9,452
2,298
1,589
3,651
11,050
7,832
0
4,670
6,380
37,522
9,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
38,602
450
Minions Killed
431
0
Camps Cleared
0
1,515,875
Distance Traveled
1,394,356
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,573
638
117
8
0
271,219
0
L
Horus
8,535
569
111
7
0
276,689
3
W
Neith
8,477
565
103
7
0
351,915
0
W
Mulan
8,435
562
105
7
0
279,623
3
W
Fafnir
7,980
532
24
2
0
270,431
6
L
Thanatos
7,247
483
75
5
0
289,591
0
W
Thanatos
7,857
524
101
7
0
342,687
0
L
Heimdallr
7,627
508
74
5
0
269,391
2
L
Anubis
7,487
499
108
7
0
274,849
0
L
Sylvanus
7,706
514
63
4
0
283,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role