Player Matchup

Kali
Kali
 
Kali
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Cªrs
Hou Yi
Level 185
God Stats
9W - 1L
1,619 SR
Queue Stats
98W - 84L
1,577 Elo+
Party 2
Kuzenbo
Kuzenbo
DragonBorn20003
Kuzenbo
Level 179
God Stats
2W - 1L
1,653 SR
Queue Stats
113W - 108L
1,544 Elo+
Party 1
Surtr
Surtr
RadioFox123
Surtr
Level 127
God Stats
16W - 9L
1,634 SR
Queue Stats
141W - 133L
1,504 Elo+
Party 2
Team Averages
Level 171
1,581 SR
1,525 Elo+

VS

Team Averages
Level 171
1,623 SR
1,561 Elo+
Janus
Janus
 
Janus
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Miguel_angelo140
Geb
Level 181
God Stats
1W - 1L
1,816 SR
Queue Stats
156W - 151L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
SicDireWolf
Baron Samedi
Level 177
God Stats
6W - 9L
1,461 SR
Queue Stats
179W - 164L
1,570 Elo+
Party 3
Danzaburou
Danzaburou
Zetaro
Danzaburou
Level 170
God Stats
2W - 2L
1,658 SR
Queue Stats
294W - 284L
1,617 Elo+
Solo
Mercury
Mercury
logansfallen
Mercury
Level 136
God Stats
5W - 4L
1,678 SR
Queue Stats
235W - 216L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
4 / 1 / 4
6,402
640
4,223
8,909
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
 
Ix Chel
11
3 / 1 / 1
5,706
571
3,842
5,029
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Cªrs
Hou Yi
12
7 / 1 / 3
6,825
683
8,060
5,070
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 6
6,327
633
4,558
6,294
5,139
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 1
6,007
601
5,604
8,876
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 3 / 0
5,205
521
5,699
4,885
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
4,915
492
4,417
9,865
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SicDireWolf
Baron Samedi
9
1 / 2 / 0
5,148
515
3,218
6,396
4,167
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Zetaro
Danzaburou
9
0 / 8 / 0
4,722
472
3,527
10,213
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
logansfallen
Mercury
10
1 / 2 / 0
5,081
508
1,822
6,742
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
19
Kills
3
3
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
1
4
6
W
Ix Chel
 
Ix Chel
3
1
1
3.5
L
Janus
 
Janus
1
3
0
0.33
W
Hou Yi
Cªrs
Hou Yi
7
1
3
8.5
W
3
0
6
6
L
0
4
0
0
W
2
0
1
2.5
L
Baron Samedi
SicDireWolf
Baron Samedi
1
2
0
0.5
L
Danzaburou
Zetaro
Danzaburou
0
8
0
0
L
Mercury
logansfallen
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
18,683
34,178
Taken
38,101
14,026
Mitigated
16,218
12,409
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
4,223
2,235
0
4,595
8,909
2,612
0
2,878
5,735
0
33,711
W
Ix Chel
 
Ix Chel
3,842
460
246
1,733
5,029
1,276
9
2,747
1,918
28,907
0
L
Janus
 
Janus
5,699
366
0
1,208
4,885
1,184
0
2,193
2,426
31,043
675
W
Hou Yi
Cªrs
Hou Yi
8,060
3,555
0
1,000
5,070
1,495
46
587
4,483
0
50,397
W
4,558
2,154
0
1,590
6,294
5,139
117
1,809
4,485
18,111
0
L
4,417
774
0
2,173
9,865
5,689
0
309
9,556
27,277
56
W
5,604
1,961
0
3,245
8,876
3,504
0
3,979
4,341
746
37,161
L
Baron Samedi
SicDireWolf
Baron Samedi
3,218
192
0
2,412
6,396
4,167
0
3,075
3,207
17,176
0
L
Danzaburou
Zetaro
Danzaburou
3,527
1,266
0
1,910
10,213
2,980
0
1,912
8,301
0
31,848
L
Mercury
logansfallen
Mercury
1,822
480
0
759
6,742
2,198
0
790
5,902
0
39,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
25,071
295
Minions Killed
275
0
Camps Cleared
0
1,026,206
Distance Traveled
961,899
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,402
640
55
6
0
220,513
0
W
Ix Chel
5,706
571
60
6
0
217,012
5
L
Janus
5,205
521
59
6
0
199,636
0
W
Hou Yi
6,825
683
90
9
0
183,211
0
W
Kuzenbo
6,327
633
23
2
0
218,768
1
L
Geb
4,915
492
56
6
0
172,073
2
W
Surtr
6,007
601
67
7
0
186,702
1
L
Baron Samedi
5,148
515
23
2
0
194,418
5
L
Danzaburou
4,722
472
64
6
0
175,881
0
L
Mercury
5,081
508
73
7
0
219,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role