Player Matchup

Hercules
Hercules
HAPPYRHYNO
Hercules
Level 69
God Stats
6W - 10L
1,335 SR
Queue Stats
314W - 297L
1,637 Elo+
Solo
Aphrodite
Aphrodite
SEB7S
Aphrodite
Level 154
God Stats
6W - 2L
1,676 SR
Queue Stats
52W - 10L
1,721 Elo+
Solo
Agni
Agni
chewin98
Agni
Level 80
God Stats
3W - 0L
1,705 SR
Queue Stats
11W - 7L
1,450 Elo+
Solo
Team Averages
Level 101
1,572 SR
1,603 Elo+

VS

Team Averages
Level 114
1,447 SR
1,504 Elo+
Eset
Eset
TheGodOfZoom
Eset
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,495 Elo+
Party 1
Sylvanus
Sylvanus
changethename32
Sylvanus
Level 142
God Stats
9W - 18L
1,473 SR
Queue Stats
684W - 688L
1,550 Elo+
Solo
Medusa
Medusa
fountainofurine
Medusa
Level 48
God Stats
0W - 2L
1,368 SR
Queue Stats
19W - 21L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HAPPYRHYNO
Hercules
17
4 / 0 / 8
9,665
967
13,453
13,001
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
SEB7S
Aphrodite
17
7 / 2 / 5
10,197
1,020
7,815
12,393
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
10
1 / 4 / 3
7,318
732
3,404
3,677
923
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,146
815
7,786
7,570
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
13
2 / 3 / 4
8,063
806
9,361
12,707
14,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 3
8,736
874
5,223
8,739
4,075
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
12
Kills
6
6
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
HAPPYRHYNO
Hercules
4
0
8
8
W
Aphrodite
SEB7S
Aphrodite
7
2
5
4.75
L
1
5
3
0.5
L
Sylvanus
2
3
4
1.33
W
Agni
1
4
3
0.63
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,672
Damage
22,370
29,071
Taken
29,016
18,049
Mitigated
22,061
15,992
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
HAPPYRHYNO
Hercules
13,453
3,433
0
4,800
13,001
11,548
102
6,850
5,412
1,066
27,126
W
Aphrodite
SEB7S
Aphrodite
7,815
64
3,846
7,346
12,393
5,578
84
7,449
4,638
36,363
1,214
L
7,786
162
182
637
7,570
3,609
384
4,542
2,925
37,100
0
L
Sylvanus
9,361
835
1,591
3,762
12,707
14,377
336
4,618
7,478
14,367
815
W
Agni
3,404
388
0
0
3,677
923
144
1,683
1,868
9,675
0
L
5,223
1,651
0
1,802
8,739
4,075
893
2,121
6,362
0
11,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,180
Gold Earned
24,945
113
Minions Killed
100
0
Camps Cleared
0
548,776
Distance Traveled
588,864
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,665
967
30
3
0
226,365
0
W
Aphrodite
10,197
1,020
76
8
0
203,571
0
L
Eset
8,146
815
65
7
0
182,543
3
L
Sylvanus
8,063
806
15
2
0
206,382
1
W
Agni
7,318
732
7
1
0
118,840
0
L
Medusa
8,736
874
20
2
0
199,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role