Player Matchup

Ganesha
Ganesha
AQ22-Qill
Ganesha
Level 87
God Stats
38W - 39L
1,452 SR
Queue Stats
488W - 498L
1,412 Elo+
Solo
Ne Zha
Ne Zha
HASBULLAH21
Ne Zha
Level 145
God Stats
3W - 3L
1,283 SR
Queue Stats
231W - 241L
1,471 Elo+
Party 1
Mulan
Mulan
NALGAKXONDA
Mulan
Level 92
God Stats
2W - 4L
1,086 SR
Queue Stats
166W - 177L
1,462 Elo+
Party 1
Medusa
Medusa
Not_Kisuke
Medusa
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 19L
1,265 Elo+
Solo
Poseidon
Poseidon
O38MF
Poseidon
Level 63
God Stats
1W - 1L
1,446 SR
Queue Stats
5W - 8L
1,349 Elo+
Solo
Team Averages
Level 84
1,353 SR
1,392 Elo+

VS

Team Averages
Level 137
1,544 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Glauden
Hun Batz
Level 122
God Stats
11W - 17L
1,533 SR
Queue Stats
228W - 227L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Huntxrd
Gilgamesh
Level 122
God Stats
17W - 10L
1,688 SR
Queue Stats
141W - 157L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AQ22-Qill
Ganesha
6
0 / 0 / 3
3,820
764
791
2,950
1,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
6
1 / 1 / 0
3,391
678
1,026
3,634
1,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 0
3,634
727
1,833
3,442
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
Not_Kisuke
Medusa
6
1 / 1 / 0
3,322
664
1,802
2,815
627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
O38MF
Poseidon
6
0 / 1 / 0
3,338
668
1,268
2,019
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 1
3,567
713
621
1,560
412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charybdis
 
Charybdis
4
1 / 1 / 0
3,271
654
1,271
1,353
232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
 
Cerberus
4
0 / 1 / 1
3,023
605
1,492
2,814
1,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Glauden
Hun Batz
6
2 / 1 / 0
3,587
717
1,431
3,786
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Huntxrd
Gilgamesh
7
2 / 0 / 0
3,915
783
1,957
4,168
1,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
2
Kills
5
5
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Charybdis
 
Charybdis
1
1
0
1
L
Cerberus
 
Cerberus
0
1
1
0.5
W
Ganesha
AQ22-Qill
Ganesha
0
0
3
1.5
L
Hun Batz
Glauden
Hun Batz
2
1
0
2
W
Ne Zha
1
1
0
1
L
Gilgamesh
Huntxrd
Gilgamesh
2
0
0
2
W
0
2
0
0
W
Medusa
Not_Kisuke
Medusa
1
1
0
1
W
Poseidon
O38MF
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,720
Damage
6,772
14,860
Taken
13,681
4,287
Mitigated
4,519
3,477
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
621
312
74
507
1,560
412
0
979
581
15,997
540
L
Charybdis
 
Charybdis
1,271
817
0
452
1,353
232
0
116
1,237
0
11,378
L
Cerberus
 
Cerberus
1,492
210
0
913
2,814
1,210
0
388
2,426
3,524
1,232
W
Ganesha
AQ22-Qill
Ganesha
791
230
0
1,136
2,950
1,230
128
547
2,403
8,180
0
L
Hun Batz
Glauden
Hun Batz
1,431
676
0
1,745
3,786
975
0
486
3,300
0
14,856
W
Ne Zha
1,026
349
0
1,064
3,634
1,054
0
142
3,492
0
17,010
L
Gilgamesh
Huntxrd
Gilgamesh
1,957
801
0
1,239
4,168
1,690
0
0
4,168
0
18,250
W
1,833
640
0
602
3,442
1,030
0
0
3,255
0
18,079
W
Medusa
Not_Kisuke
Medusa
1,802
1,056
0
550
2,815
627
0
850
1,965
0
13,163
W
Poseidon
O38MF
Poseidon
1,268
233
0
125
2,019
346
0
479
1,540
16,757
787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,505
Gold Earned
17,363
134
Minions Killed
122
0
Camps Cleared
0
527,717
Distance Traveled
430,851
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,567
713
28
6
0
89,598
0
L
Charybdis
3,271
654
19
4
0
60,563
0
L
Cerberus
3,023
605
7
1
0
81,936
0
W
Ganesha
3,820
764
2
0
0
109,918
1
L
Hun Batz
3,587
717
35
7
0
99,440
2
W
Ne Zha
3,391
678
33
7
0
123,454
0
L
Gilgamesh
3,915
783
33
7
0
99,314
1
W
Mulan
3,634
727
29
6
0
97,210
0
W
Medusa
3,322
664
31
6
0
95,078
0
W
Poseidon
3,338
668
39
8
0
102,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role