Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DaddysCreamSock
Ra
Level 138
God Stats
102W - 95L
1,550 SR
Queue Stats
500W - 469L
1,506 Elo+
Solo
Charon
Charon
GodOfChaosEris
Charon
Level 147
God Stats
19W - 20L
1,550 SR
Queue Stats
197W - 182L
1,522 Elo+
Solo
Chaac
Chaac
XxPOLOxX62
Chaac
Level 40
God Stats
5W - 5L
1,556 SR
Queue Stats
74W - 77L
1,480 Elo+
Solo
Team Averages
Level 115
1,531 SR
1,502 Elo+

VS

Team Averages
Level 107
1,507 SR
1,528 Elo+
Ravana
Ravana
 
Ravana
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bozara
Vulcan
Level 109
God Stats
2W - 0L
1,745 SR
Queue Stats
60W - 44L
1,605 Elo+
Party 1
Cerberus
Cerberus
ElBakoBasilon
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Hollow6ix9ine
Danzaburou
Level 115
God Stats
13W - 11L
1,430 SR
Queue Stats
307W - 273L
1,450 Elo+
Solo
Hun Batz
Hun Batz
TheNickofTime11
Hun Batz
Level 119
God Stats
9W - 9L
1,360 SR
Queue Stats
233W - 198L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 1 / 0
4,633
662
3,599
6,061
3,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
 
Neith
7
2 / 2 / 0
4,057
580
3,286
3,674
927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 1 / 0
4,694
671
754
2,230
728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
2 / 1 / 4
5,040
720
3,507
5,015
2,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
4
2 / 0 / 0
3,543
506
460
1,907
561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 0 / 0
4,831
690
4,454
5,822
3,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Bozara
Vulcan
8
1 / 0 / 0
4,764
681
793
2,208
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ElBakoBasilon
Cerberus
7
1 / 3 / 2
4,247
607
1,621
4,595
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Hollow6ix9ine
Danzaburou
7
2 / 2 / 1
4,036
577
4,067
4,917
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
8
0 / 1 / 2
4,145
592
1,717
4,500
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
5
5
Deaths
6
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
L
Neith
 
Neith
2
2
0
1
W
Ravana
 
Ravana
1
0
0
1
W
Vulcan
Bozara
Vulcan
1
0
0
1
L
0
1
0
0
W
Cerberus
ElBakoBasilon
Cerberus
1
3
2
0.67
L
2
1
4
4
W
Danzaburou
Hollow6ix9ine
Danzaburou
2
2
1
1.25
W
Hun Batz
0
1
2
1
L
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,606
Damage
12,652
18,887
Taken
22,042
7,790
Mitigated
9,302
6,413
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,599
1,631
0
1,993
6,061
3,095
0
0
6,061
30,055
1,483
L
Neith
 
Neith
3,286
922
0
506
3,674
927
330
240
3,434
0
20,844
W
Ravana
 
Ravana
4,454
1,814
0
2,590
5,822
3,537
0
3,530
2,292
0
27,492
W
Vulcan
Bozara
Vulcan
793
0
0
1,229
2,208
516
333
576
1,454
25,198
1,097
L
754
94
208
351
2,230
728
0
688
1,494
28,582
0
W
Cerberus
ElBakoBasilon
Cerberus
1,621
106
0
1,128
4,595
2,831
0
1,782
2,813
5,950
0
L
3,507
1,100
673
1,563
5,015
2,479
300
1,381
3,634
17,332
1,228
W
Danzaburou
Hollow6ix9ine
Danzaburou
4,067
1,899
0
1,564
4,917
1,245
0
1,363
3,554
0
20,870
W
Hun Batz
1,717
229
0
2,486
4,500
1,173
0
238
4,262
0
25,617
L
Chaac
460
0
0
1,119
1,907
561
0
0
1,907
0
8,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,967
Gold Earned
22,023
220
Minions Killed
214
0
Camps Cleared
0
585,011
Distance Traveled
721,284
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,633
662
60
9
0
109,848
0
L
Neith
4,057
580
43
6
0
129,880
0
W
Ravana
4,831
690
61
9
0
148,604
2
W
Vulcan
4,764
681
57
8
0
136,057
0
L
Ra
4,694
671
76
11
0
152,427
2
W
Cerberus
4,247
607
15
2
0
134,164
3
L
Charon
5,040
720
29
4
0
119,065
0
W
Danzaburou
4,036
577
27
4
0
138,718
0
W
Hun Batz
4,145
592
54
8
0
163,741
0
L
Chaac
3,543
506
12
2
0
73,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role