Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
ControlldKarnage
Atlas
Level 118
God Stats
1W - 1L
1,666 SR
Queue Stats
19W - 14L
1,462 Elo+
Party 2
Fenrir
Fenrir
MichoMacho
Fenrir
Level 88
God Stats
7W - 6L
1,277 SR
Queue Stats
630W - 621L
1,469 Elo+
Party 2
Izanami
Izanami
poloumniy
Izanami
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 31L
1,732 Elo+
Party 3
Neith
Neith
smertsnebes
Neith
Level 159
God Stats
3W - 5L
1,487 SR
Queue Stats
5W - 8L
1,443 Elo+
Party 3
Team Averages
Level 122
1,486 SR
1,521 Elo+

VS

Team Averages
Level 117
1,525 SR
1,546 Elo+
Ao Kuang
Ao Kuang
Choko-_FiLD3R
Ao Kuang
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 326L
1,521 Elo+
Solo
Neith
Neith
I-Am-GRooT-_-1
Neith
Level 61
God Stats
15W - 26L
1,532 SR
Queue Stats
90W - 91L
1,596 Elo+
Party 1
Bacchus
Bacchus
Larzen_91
Bacchus
Level 198
God Stats
124W - 150L
1,505 SR
Queue Stats
611W - 619L
1,511 Elo+
Party 1
Ra
Ra
NotSlxtez
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
dimo107
Gilgamesh
Level 148
God Stats
12W - 9L
1,587 SR
Queue Stats
292W - 294L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 4 / 1
5,781
526
482
8,897
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 5 / 1
4,877
443
3,632
10,377
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MichoMacho
Fenrir
13
4 / 2 / 2
6,891
626
5,584
9,336
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
poloumniy
Izanami
9
0 / 7 / 1
5,260
478
2,982
9,014
2,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
7,168
652
6,562
5,728
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Choko-_FiLD3R
Ao Kuang
12
0 / 3 / 4
6,180
562
1,766
8,222
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
10 / 0 / 1
7,812
710
10,907
6,519
2,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Larzen_91
Bacchus
11
2 / 0 / 7
7,092
645
5,916
7,746
4,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
5 / 2 / 1
8,261
751
8,085
4,963
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dimo107
Gilgamesh
13
1 / 2 / 0
7,338
667
4,179
12,916
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
7
Kills
18
19
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
4
1
0.38
W
Ao Kuang
Choko-_FiLD3R
Ao Kuang
0
3
4
0.67
L
0
5
1
0.1
W
10
0
1
10.5
W
Bacchus
Larzen_91
Bacchus
2
0
7
5.5
L
Fenrir
MichoMacho
Fenrir
4
2
2
2.5
W
5
2
1
2.75
W
Gilgamesh
dimo107
Gilgamesh
1
2
0
0.5
L
Izanami
poloumniy
Izanami
0
7
1
0.07
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,242
Damage
30,853
43,352
Taken
40,366
14,448
Mitigated
17,903
7,064
Healing
14,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
482
84
0
985
8,897
2,263
0
4,658
3,944
31,339
299
W
Ao Kuang
Choko-_FiLD3R
Ao Kuang
1,766
502
0
543
8,222
2,950
0
293
7,929
46,688
0
L
3,632
1,545
111
1,982
10,377
4,729
0
3,974
6,391
14,751
0
W
10,907
3,877
0
1,819
6,519
2,024
1,350
1,261
5,258
0
63,035
W
Bacchus
Larzen_91
Bacchus
5,916
676
2,183
4,187
7,746
4,769
30
2,261
5,485
14,404
2,245
L
Fenrir
MichoMacho
Fenrir
5,584
1,688
0
1,081
9,336
3,514
0
2,832
6,291
0
39,087
W
8,085
1,268
578
2,237
4,963
1,769
116
0
4,963
67,178
1,651
W
Gilgamesh
dimo107
Gilgamesh
4,179
1,429
0
3,243
12,916
6,391
0
0
12,916
0
53,917
L
Izanami
poloumniy
Izanami
2,982
2,116
0
564
9,014
2,291
0
2,844
6,128
0
34,487
L
6,562
1,921
0
2,341
5,728
1,651
0
0
5,728
0
52,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
36,683
329
Minions Killed
429
0
Camps Cleared
0
1,128,617
Distance Traveled
1,123,746
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,781
526
63
6
0
216,005
4
W
Ao Kuang
6,180
562
72
7
0
266,846
0
L
Atlas
4,877
443
10
1
0
202,511
0
W
Neith
7,812
710
109
10
0
196,598
1
W
Bacchus
7,092
645
25
2
0
241,847
2
L
Fenrir
6,891
626
70
6
0
276,293
1
W
Ra
8,261
751
126
11
0
229,808
1
W
Gilgamesh
7,338
667
97
9
0
188,647
0
L
Izanami
5,260
478
74
7
0
209,700
0
L
Neith
7,168
652
112
10
0
224,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role