Player Matchup

Ne Zha
Ne Zha
CallMeHuxyYT
Ne Zha
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 256L
1,393 Elo+
Party 1
Chang'e
Chang'e
DarkJVr
Chang'e
Level 143
God Stats
2W - 2L
1,822 SR
Queue Stats
104W - 112L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
TET03000
Kuzenbo
Level 174
God Stats
0W - 2L
1,537 SR
Queue Stats
1,033W - 957L
1,483 Elo+
Solo
Charybdis
Charybdis
Zashary
Charybdis
Level 149
God Stats
7W - 18L
1,132 SR
Queue Stats
477W - 446L
1,536 Elo+
Solo
Horus
Horus
aMediJasteriAM
Horus
Level 119
God Stats
7W - 3L
1,500 SR
Queue Stats
228W - 251L
1,484 Elo+
Party 1
Team Averages
Level 134
1,498 SR
1,480 Elo+

VS

Team Averages
Level 125
1,505 SR
1,591 Elo+
Tsukuyomi
Tsukuyomi
DianeCGS
Tsukuyomi
Level 153
God Stats
39W - 30L
1,626 SR
Queue Stats
146W - 128L
1,585 Elo+
Solo
Persephone
Persephone
GareldJones
Persephone
Level 103
God Stats
4W - 4L
1,461 SR
Queue Stats
612W - 571L
1,496 Elo+
Solo
Ymir
Ymir
HypeZ ACE2524
Ymir
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 16L
1,707 Elo+
Party 2
Artemis
Artemis
bvstnn
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,707 Elo+
Party 2
Ao Kuang
Ao Kuang
pepoposso94
Ao Kuang
Level 114
God Stats
13W - 15L
1,439 SR
Queue Stats
388W - 386L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 2 / 2
5,462
497
2,656
6,990
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
DarkJVr
Chang'e
12
2 / 2 / 0
5,976
543
4,105
6,733
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TET03000
Kuzenbo
9
1 / 2 / 1
5,346
486
5,267
8,313
4,454
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Zashary
Charybdis
9
1 / 4 / 0
5,205
473
6,899
6,865
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 6 / 1
4,840
440
4,615
12,813
8,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DianeCGS
Tsukuyomi
12
4 / 1 / 3
7,520
684
9,244
7,864
3,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
GareldJones
Persephone
12
0 / 1 / 2
6,713
610
4,686
5,215
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
6,079
553
3,059
9,011
5,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
bvstnn
Artemis
11
3 / 1 / 2
5,660
515
5,710
7,262
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
pepoposso94
Ao Kuang
13
8 / 1 / 0
7,016
638
4,276
9,793
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
16
16
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
2
2
1
L
Chang'e
DarkJVr
Chang'e
2
2
0
1
W
Tsukuyomi
DianeCGS
Tsukuyomi
4
1
3
5.5
W
Persephone
GareldJones
Persephone
0
1
2
1
W
1
1
4
3
L
Kuzenbo
TET03000
Kuzenbo
1
2
1
0.75
L
Charybdis
Zashary
Charybdis
1
4
0
0.25
L
0
6
1
0.08
W
Artemis
bvstnn
Artemis
3
1
2
4
W
Ao Kuang
pepoposso94
Ao Kuang
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,542
Damage
26,975
41,714
Taken
39,145
19,482
Mitigated
16,903
11,781
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,656
416
0
541
6,990
2,510
0
1,069
5,727
0
36,897
L
Chang'e
DarkJVr
Chang'e
4,105
293
82
1,970
6,733
1,785
0
3,939
2,384
34,492
0
W
Tsukuyomi
DianeCGS
Tsukuyomi
9,244
2,100
0
3,722
7,864
3,743
0
0
7,434
0
45,593
W
Persephone
GareldJones
Persephone
4,686
377
0
2,831
5,215
1,385
0
2,734
2,166
38,978
1,833
W
3,059
601
0
1,917
9,011
5,923
0
2,271
6,740
25,791
0
L
Kuzenbo
TET03000
Kuzenbo
5,267
1,892
0
3,156
8,313
4,454
25
1,760
6,553
25,636
1,855
L
Charybdis
Zashary
Charybdis
6,899
3,501
0
2,097
6,865
1,971
0
2,041
4,824
0
38,594
L
4,615
1,909
40
3,895
12,813
8,762
0
2,539
9,669
0
21,737
W
Artemis
bvstnn
Artemis
5,710
2,698
0
2,565
7,262
2,136
0
2,696
4,566
0
30,388
W
Ao Kuang
pepoposso94
Ao Kuang
4,276
1,507
0
4,742
9,793
3,716
0
980
8,598
52,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,829
Gold Earned
32,988
294
Minions Killed
337
0
Camps Cleared
0
1,107,151
Distance Traveled
1,076,777
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,462
497
70
6
0
263,840
0
L
Chang'e
5,976
543
86
8
0
233,215
0
W
Tsukuyomi
7,520
684
73
7
0
224,099
4
W
Persephone
6,713
610
78
7
0
202,089
2
W
Ymir
6,079
553
38
3
0
212,786
1
L
Kuzenbo
5,346
486
42
4
0
218,039
3
L
Charybdis
5,205
473
55
5
0
196,682
0
L
Horus
4,840
440
41
4
0
195,375
0
W
Artemis
5,660
515
66
6
0
216,620
0
W
Ao Kuang
7,016
638
82
7
0
221,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role