Player Matchup

Amaterasu
Amaterasu
DeadShotTTV
Amaterasu
Level 138
God Stats
2W - 4L
1,505 SR
Queue Stats
32W - 37L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
KevSs7L
Baron Samedi
Level 69
God Stats
13W - 10L
1,603 SR
Queue Stats
49W - 52L
1,431 Elo+
Solo
Ne Zha
Ne Zha
LWallace1993
Ne Zha
Level 134
God Stats
1W - 2L
1,463 SR
Queue Stats
431W - 418L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
Level 127
God Stats
6W - 9L
1,468 SR
Queue Stats
326W - 346L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
XxPOLOxX62
Zhong Kui
Level 40
God Stats
2W - 3L
1,798 SR
Queue Stats
72W - 72L
1,494 Elo+
Solo
Team Averages
Level 102
1,567 SR
1,441 Elo+

VS

Team Averages
Level 92
1,469 SR
1,436 Elo+
Danzaburou
Danzaburou
CatPhantom30
Danzaburou
Level 109
God Stats
9W - 5L
1,537 SR
Queue Stats
172W - 149L
1,523 Elo+
Solo
Mulan
Mulan
Sasuke son17
Mulan
Level 107
God Stats
66W - 62L
1,552 SR
Queue Stats
314W - 296L
1,452 Elo+
Solo
Ymir
Ymir
irritaable
Ymir
Level 114
God Stats
6W - 4L
1,523 SR
Queue Stats
368W - 348L
1,429 Elo+
Party 1
Surtr
Surtr
sdolag001
Surtr
Level 46
God Stats
5W - 12L
1,235 SR
Queue Stats
44W - 59L
1,371 Elo+
Solo
Baron Samedi
Baron Samedi
toleraable
Baron Samedi
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
407W - 406L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DeadShotTTV
Amaterasu
3
0 / 1 / 0
2,722
544
532
1,596
663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
KevSs7L
Baron Samedi
5
0 / 1 / 0
3,083
617
736
2,820
1,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
5
1 / 1 / 0
3,355
671
605
2,296
537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
5
0 / 0 / 0
3,079
616
1,418
1,699
361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
XxPOLOxX62
Zhong Kui
7
1 / 0 / 1
4,016
803
1,025
2,393
1,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CatPhantom30
Danzaburou
6
0 / 0 / 1
3,547
709
1,323
1,652
393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

3
0 / 0 / 0
2,830
566
253
1,017
316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 0 / 0
4,353
871
1,569
2,681
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
sdolag001
Surtr
5
1 / 0 / 0
3,233
647
564
2,195
848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Baron Samedi
toleraable
Baron Samedi
6
0 / 2 / 0
3,477
695
1,081
2,282
767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CatPhantom30
Danzaburou
0
0
1
0.5
L
Amaterasu
DeadShotTTV
Amaterasu
0
1
0
0
L
Baron Samedi
KevSs7L
Baron Samedi
0
1
0
0
L
Ne Zha
1
1
0
1
L
Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
0
0
0
0
W
0
0
0
0
L
Zhong Kui
XxPOLOxX62
Zhong Kui
1
0
1
1.5
W
2
0
0
2
W
Surtr
sdolag001
Surtr
1
0
0
1
W
Baron Samedi
toleraable
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,316
Damage
4,790
10,804
Taken
9,827
3,921
Mitigated
3,259
4,656
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CatPhantom30
Danzaburou
1,323
257
0
468
1,652
393
0
144
1,508
0
19,940
L
Amaterasu
DeadShotTTV
Amaterasu
532
99
0
656
1,596
663
0
790
637
0
3,940
L
Baron Samedi
KevSs7L
Baron Samedi
736
99
78
832
2,820
1,008
0
0
2,732
10,378
0
L
Ne Zha
605
502
0
1,082
2,296
537
0
536
1,702
0
9,340
L
Ah Muzen Cab
Olenhylkio
Ah Muzen Cab
1,418
137
0
13
1,699
361
0
0
1,643
0
15,536
W
253
54
0
0
1,017
316
0
192
825
0
7,522
L
Zhong Kui
XxPOLOxX62
Zhong Kui
1,025
126
0
1,995
2,393
1,352
0
951
1,312
19,320
0
W
1,569
397
0
1,224
2,681
935
0
0
2,605
18,376
371
W
Surtr
sdolag001
Surtr
564
259
0
793
2,195
848
0
592
1,603
491
7,275
W
Baron Samedi
toleraable
Baron Samedi
1,081
180
0
468
2,282
767
0
833
1,449
14,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,255
Gold Earned
17,440
123
Minions Killed
154
0
Camps Cleared
0
402,686
Distance Traveled
449,634
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,547
709
37
7
0
89,405
0
L
Amaterasu
2,722
544
9
2
0
37,276
0
L
Baron Samedi
3,083
617
21
4
0
83,544
4
L
Ne Zha
3,355
671
23
5
0
80,125
0
L
Ah Muzen Cab
3,079
616
33
7
0
106,097
0
W
Mulan
2,830
566
15
3
0
60,941
0
L
Zhong Kui
4,016
803
37
7
0
95,644
0
W
Ymir
4,353
871
46
9
0
86,869
0
W
Surtr
3,233
647
20
4
0
115,273
1
W
Baron Samedi
3,477
695
36
7
0
97,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role