Player Matchup

Anhur
Anhur
 
Anhur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Er_Titoisma
He Bo
Level 156
God Stats
1W - 3L
1,138 SR
Queue Stats
105W - 122L
1,512 Elo+
Solo
Thoth
Thoth
Gashman
Thoth
Level 91
God Stats
2W - 2L
1,415 SR
Queue Stats
135W - 142L
1,562 Elo+
Party 1
Arachne
Arachne
Ninjamouse
Arachne
Level 88
God Stats
3W - 3L
1,459 SR
Queue Stats
134W - 142L
1,560 Elo+
Party 1
Team Averages
Level 129
1,402 SR
1,527 Elo+

VS

Team Averages
Level 125
1,606 SR
1,518 Elo+
Chronos
Chronos
I__N9oRx
Chronos
Level 158
God Stats
4W - 1L
1,927 SR
Queue Stats
493W - 486L
1,538 Elo+
Solo
Odin
Odin
Illnathor
Odin
Level 145
God Stats
0W - 2L
1,252 SR
Queue Stats
21W - 25L
1,488 Elo+
Solo
Ne Zha
Ne Zha
MagiskeMikkel
Ne Zha
Level 163
God Stats
6W - 2L
1,896 SR
Queue Stats
167W - 171L
1,560 Elo+
Solo
Ymir
Ymir
SVENnOrg
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,510 Elo+
Solo
Ullr
Ullr
aMeowthNamedWoof
Ullr
Level 134
God Stats
4W - 5L
1,456 SR
Queue Stats
149W - 157L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
3 / 1 / 2
6,021
1,204
4,331
3,781
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
 
Awilix
9
0 / 1 / 4
5,688
1,138
3,340
3,884
2,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 1 / 4
5,477
1,095
4,410
2,211
607
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Gashman
Thoth
11
2 / 0 / 1
6,174
1,235
4,119
2,467
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Ninjamouse
Arachne
11
0 / 0 / 5
5,546
1,109
1,461
2,397
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
I__N9oRx
Chronos
12
1 / 0 / 2
5,761
1,152
3,270
2,846
1,085
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
5
0 / 0 / 0
4,400
880
0
0
0
10
0 / 2 / 2
5,258
1,052
4,262
5,516
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

Ymir
11
2 / 2 / 1
5,924
1,185
1,891
6,126
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 1 / 3
5,277
1,055
3,081
4,787
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
5
Kills
3
3
Deaths
5
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
2
4
W
Awilix
 
Awilix
0
1
4
2
W
0
1
4
2
W
Thoth
Gashman
Thoth
2
0
1
2.5
L
Chronos
I__N9oRx
Chronos
1
0
2
2
L
Odin
0
0
0
0
L
0
2
2
0.5
W
Arachne
Ninjamouse
Arachne
0
0
5
2.5
L
Ymir
2
2
1
1.25
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
12,504
14,740
Taken
19,275
7,477
Mitigated
9,408
4,074
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,331
2,110
257
503
3,781
1,454
138
881
2,900
0
16,162
W
Awilix
 
Awilix
3,340
487
330
661
3,884
2,458
0
2,165
1,719
0
4,002
W
4,410
55
0
85
2,211
607
0
743
1,468
11,118
0
W
Thoth
Gashman
Thoth
4,119
289
641
1,149
2,467
776
0
433
2,034
9,430
0
L
Chronos
I__N9oRx
Chronos
3,270
903
552
744
2,846
1,085
0
1,195
1,578
13,844
0
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
4,262
263
161
1,121
5,516
2,388
0
3,026
2,456
0
12,430
W
Arachne
Ninjamouse
Arachne
1,461
579
0
448
2,397
2,182
0
939
1,458
0
3,542
L
Ymir
1,891
0
176
1,514
6,126
4,408
0
2,214
3,805
4,904
0
L
3,081
768
299
1,060
4,787
1,527
0
2,094
2,574
0
6,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
26,620
63
Minions Killed
68
0
Camps Cleared
0
569,023
Distance Traveled
454,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,021
1,204
27
5
0
111,925
0
W
Awilix
5,688
1,138
0
0
0
118,375
0
W
He Bo
5,477
1,095
15
3
0
102,424
0
W
Thoth
6,174
1,235
16
3
0
110,384
0
L
Chronos
5,761
1,152
34
7
0
110,597
0
L
Odin
4,400
880
0
0
0
0
0
L
Ne Zha
5,258
1,052
15
3
0
107,356
0
W
Arachne
5,546
1,109
5
1
0
125,915
0
L
Ymir
5,924
1,185
7
1
0
132,478
0
L
Ullr
5,277
1,055
12
2
0
103,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role