Player Matchup

Ullr
Ullr
 
Ullr
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DarkSyren
Chaac
Level 174
God Stats
4W - 4L
1,540 SR
Queue Stats
180W - 168L
1,496 Elo+
Solo
Sobek
Sobek
Padamaruu
Sobek
Level 47
God Stats
2W - 1L
1,492 SR
Queue Stats
6W - 5L
1,466 Elo+
Party 2
Ne Zha
Ne Zha
SmallSparrow
Ne Zha
Level 159
God Stats
8W - 6L
1,784 SR
Queue Stats
380W - 373L
1,570 Elo+
Solo
Ra
Ra
taroo10
Ra
Level 124
God Stats
35W - 28L
1,527 SR
Queue Stats
523W - 517L
1,599 Elo+
Solo
Team Averages
Level 143
1,569 SR
1,526 Elo+

VS

Team Averages
Level 119
1,676 SR
1,530 Elo+
Cabrakan
Cabrakan
ErProaso
Cabrakan
Level 137
God Stats
1W - 1L
1,573 SR
Queue Stats
135W - 99L
1,556 Elo+
Party 1
Skadi
Skadi
STEELIX123
Skadi
Level 85
God Stats
0W - 1L
1,897 SR
Queue Stats
63W - 48L
1,507 Elo+
Solo
Bakasura
Bakasura
Vreyzor
Bakasura
Level 96
God Stats
4W - 4L
1,488 SR
Queue Stats
466W - 446L
1,544 Elo+
Solo
Arachne
Arachne
pablo_04_pb
Arachne
Level 84
God Stats
3W - 2L
1,734 SR
Queue Stats
313W - 288L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
savekill0109
Nu Wa
Level 194
God Stats
12W - 9L
1,688 SR
Queue Stats
324W - 331L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 0 / 2
5,884
588
4,757
5,496
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
DarkSyren
Chaac
12
5 / 0 / 1
6,245
625
4,471
6,384
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
Padamaruu
Sobek
7
1 / 3 / 1
4,985
499
2,482
7,537
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
12
2 / 1 / 3
7,552
755
5,194
6,984
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 0 / 3
6,907
691
7,117
4,671
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ErProaso
Cabrakan
9
2 / 2 / 0
5,182
518
2,922
8,218
4,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Skadi
11
1 / 1 / 2
5,736
574
5,696
5,673
1,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
Vreyzor
Bakasura
10
1 / 4 / 0
5,729
573
3,953
10,638
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arachne
pablo_04_pb
Arachne
9
0 / 2 / 0
4,710
471
2,453
8,460
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 5 / 0
5,289
529
3,344
5,943
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
2
2
W
Chaac
DarkSyren
Chaac
5
0
1
5.5
L
Cabrakan
ErProaso
Cabrakan
2
2
0
1
W
Sobek
Padamaruu
Sobek
1
3
1
0.5
L
Skadi
1
1
2
2
W
Ne Zha
2
1
3
3.5
L
Bakasura
Vreyzor
Bakasura
1
4
0
0.25
L
Arachne
pablo_04_pb
Arachne
0
2
0
0
L
0
5
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
18,368
31,072
Taken
38,932
14,651
Mitigated
14,607
9,794
Healing
8,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,757
2,168
0
1,396
5,496
1,710
0
800
4,654
0
41,390
W
Chaac
DarkSyren
Chaac
4,471
1,008
0
1,427
6,384
3,298
0
925
5,336
0
46,273
L
Cabrakan
ErProaso
Cabrakan
2,922
573
0
1,259
8,218
4,843
0
2,044
6,068
17,286
2,177
W
Sobek
Padamaruu
Sobek
2,482
375
0
1,988
7,537
5,474
0
1,417
6,086
7,191
841
L
Skadi
5,696
2,173
0
915
5,673
1,851
0
553
5,120
0
45,879
W
Ne Zha
5,194
1,103
0
2,627
6,984
2,741
621
342
6,451
0
58,087
L
Bakasura
Vreyzor
Bakasura
3,953
2,731
0
4,097
10,638
3,760
0
143
10,455
0
29,483
L
Arachne
pablo_04_pb
Arachne
2,453
2,044
0
1,531
8,460
2,657
0
2,400
5,758
0
24,843
L
3,344
399
0
465
5,943
1,496
70
3,330
2,157
33,229
893
W
7,117
382
482
1,874
4,671
1,428
0
1,857
2,566
54,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
26,646
393
Minions Killed
304
0
Camps Cleared
0
1,124,238
Distance Traveled
1,080,195
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,884
588
75
8
0
220,591
0
W
Chaac
6,245
625
83
8
0
235,524
0
L
Cabrakan
5,182
518
36
4
0
215,851
2
W
Sobek
4,985
499
13
1
0
202,085
4
L
Skadi
5,736
574
83
8
0
198,875
0
W
Ne Zha
7,552
755
111
11
0
213,380
0
L
Bakasura
5,729
573
75
8
0
211,164
2
L
Arachne
4,710
471
46
5
0
263,231
2
L
Nu Wa
5,289
529
64
6
0
191,074
0
W
Ra
6,907
691
111
11
0
252,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role