Player Matchup

Sylvanus
Sylvanus
DookieDarts
Sylvanus
Level 68
God Stats
4W - 3L
1,085 SR
Queue Stats
39W - 52L
1,389 Elo+
Solo
Bellona
Bellona
Rvs Eli
Bellona
Level 76
God Stats
5W - 4L
1,513 SR
Queue Stats
126W - 87L
1,485 Elo+
Solo
Janus
Janus
Timeless_US
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 138L
1,443 Elo+
Solo
Danzaburou
Danzaburou
sgtcaimo
Danzaburou
Level 88
God Stats
201W - 209L
1,490 SR
Queue Stats
947W - 952L
1,430 Elo+
Solo
Nu Wa
Nu Wa
xParallel_Jamesx
Nu Wa
Level 60
God Stats
28W - 35L
1,472 SR
Queue Stats
120W - 146L
1,373 Elo+
Solo
Team Averages
Level 71
1,412 SR
1,424 Elo+

VS

Team Averages
Level 68
1,598 SR
1,404 Elo+
Chronos
Chronos
Charlespig56
Chronos
Level 103
God Stats
8W - 5L
1,540 SR
Queue Stats
70W - 83L
1,447 Elo+
Solo
Lancelot
Lancelot
ZombieReek
Lancelot
Level 69
God Stats
21W - 25L
1,416 SR
Queue Stats
139W - 135L
1,344 Elo+
Solo
Sol
Sol
Zun3 rl
Sol
Level 57
God Stats
7W - 7L
1,578 SR
Queue Stats
154W - 165L
1,418 Elo+
Solo
Skadi
Skadi
apocolypsenow
Skadi
Level 65
God Stats
3W - 2L
1,763 SR
Queue Stats
275W - 315L
1,412 Elo+
Solo
Artemis
Artemis
jimmydeansavg
Artemis
Level 47
God Stats
7W - 3L
1,692 SR
Queue Stats
229W - 240L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DookieDarts
Sylvanus
9
1 / 1 / 5
6,653
512
1,407
8,922
5,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Rvs Eli
Bellona
10
0 / 4 / 0
6,056
466
3,553
9,567
6,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 3 / 1
6,152
473
2,306
5,809
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
sgtcaimo
Danzaburou
9
3 / 3 / 1
5,694
438
4,530
9,728
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 7 / 2
6,725
517
6,911
10,160
2,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Charlespig56
Chronos
14
5 / 0 / 2
8,564
659
6,105
8,728
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ZombieReek
Lancelot
12
5 / 2 / 5
7,373
567
6,912
6,941
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
14
4 / 0 / 3
8,158
628
5,448
7,854
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 2
5,993
461
4,162
6,609
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
11
2 / 3 / 4
6,758
520
8,780
7,390
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
18
18
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
Charlespig56
Chronos
5
0
2
6
L
Sylvanus
DookieDarts
Sylvanus
1
1
5
3.5
L
Bellona
Rvs Eli
Bellona
0
4
0
0
L
0
3
1
0.17
W
Lancelot
ZombieReek
Lancelot
5
2
5
3.75
W
Sol
4
0
3
5.5
W
2
3
2
1
W
Artemis
2
3
4
1.33
L
Danzaburou
sgtcaimo
Danzaburou
3
3
1
1.17
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,707
Damage
31,407
44,186
Taken
37,522
18,665
Mitigated
11,446
14,813
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Charlespig56
Chronos
6,105
919
0
4,067
8,728
2,712
4,113
1,562
7,046
50,414
1,624
L
Sylvanus
DookieDarts
Sylvanus
1,407
808
2,594
3,814
8,922
5,009
78
412
8,510
16,363
645
L
Bellona
Rvs Eli
Bellona
3,553
674
0
1,669
9,567
6,359
288
3,885
5,682
0
32,465
L
2,306
38
0
1,710
5,809
1,685
0
2,061
3,748
30,254
767
W
Lancelot
ZombieReek
Lancelot
6,912
1,494
0
744
6,941
2,918
218
1,648
5,293
0
39,106
W
Sol
5,448
1,376
0
5,516
7,854
2,366
1,030
3,356
4,388
63,423
0
W
4,162
1,364
0
1,981
6,609
1,424
707
1,250
5,359
0
18,347
W
Artemis
8,780
2,167
0
3,012
7,390
2,026
986
2,367
5,023
0
41,590
L
Danzaburou
sgtcaimo
Danzaburou
4,530
1,649
0
3,158
9,728
3,025
689
2,298
7,430
0
19,737
L
6,911
2,211
0
1,868
10,160
2,587
870
2,757
7,403
39,628
1,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,280
Gold Earned
36,846
254
Minions Killed
345
0
Camps Cleared
0
1,094,990
Distance Traveled
1,180,946
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,564
659
92
7
0
221,072
0
L
Sylvanus
6,653
512
22
2
0
202,860
2
L
Bellona
6,056
466
59
5
0
236,485
2
L
Janus
6,152
473
73
6
0
192,695
0
W
Lancelot
7,373
567
62
5
0
300,472
0
W
Sol
8,158
628
102
8
0
251,614
0
W
Skadi
5,993
461
32
2
0
178,721
4
W
Artemis
6,758
520
57
4
0
229,067
1
L
Danzaburou
5,694
438
33
3
0
244,620
0
L
Nu Wa
6,725
517
67
5
0
218,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role