Player Matchup

Fenrir
Fenrir
CreeperSonic6
Fenrir
Level 58
God Stats
3W - 7L
1,329 SR
Queue Stats
113W - 106L
1,383 Elo+
Party 3
Gilgamesh
Gilgamesh
Drakleur-_-
Gilgamesh
Level 49
God Stats
5W - 7L
1,513 SR
Queue Stats
103W - 89L
1,419 Elo+
Party 3
Scylla
Scylla
kittymeuble
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 107L
1,367 Elo+
Party 3
Neith
Neith
vConfiance-
Neith
Level 109
God Stats
2W - 2L
1,306 SR
Queue Stats
131W - 121L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
vlCrunchy--
Kuzenbo
Level 98
God Stats
1W - 1L
1,504 SR
Queue Stats
16W - 18L
1,480 Elo+
Party 2
Team Averages
Level 75
1,430 SR
1,430 Elo+

VS

Team Averages
Level 82
1,509 SR
1,470 Elo+
Nu Wa
Nu Wa
DrAduhov
Nu Wa
Level 147
God Stats
136W - 91L
1,565 SR
Queue Stats
404W - 398L
1,417 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Karilar
Morgan Le Fay
Level 102
God Stats
2W - 1L
1,608 SR
Queue Stats
128W - 135L
1,516 Elo+
Party 1
Pele
Pele
Sajirae
Pele
Level 64
God Stats
89W - 62L
1,554 SR
Queue Stats
251W - 258L
1,400 Elo+
Solo
Ymir
Ymir
ichigoma
Ymir
Level 27
God Stats
5W - 8L
1,319 SR
Queue Stats
57W - 57L
1,474 Elo+
Party 1
Hou Yi
Hou Yi
perdigocho2003
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
7,607
585
6,062
10,914
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Drakleur-_-
Gilgamesh
13
3 / 1 / 0
7,629
587
5,097
13,272
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Scylla
8
0 / 7 / 2
5,528
425
2,122
6,498
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 3
7,017
540
8,860
8,396
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
vlCrunchy--
Kuzenbo
9
1 / 4 / 4
6,422
494
3,753
11,430
10,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DrAduhov
Nu Wa
12
0 / 3 / 0
6,763
520
9,582
6,893
1,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Karilar
Morgan Le Fay
14
10 / 3 / 4
9,414
724
13,448
10,791
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Sajirae
Pele
14
6 / 2 / 4
8,397
646
5,280
9,513
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
0 / 1 / 5
6,501
500
2,081
9,006
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 2 / 6
6,768
521
6,090
6,736
2,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
11
Kills
18
18
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Nu Wa
DrAduhov
Nu Wa
0
3
0
0
L
Gilgamesh
Drakleur-_-
Gilgamesh
3
1
0
3
W
Morgan Le Fay
Karilar
Morgan Le Fay
10
3
4
4
W
Pele
Sajirae
Pele
6
2
4
4
W
Ymir
0
1
5
2.5
L
Scylla
0
7
2
0.14
W
2
2
6
2.5
L
2
3
3
1.17
L
Kuzenbo
vlCrunchy--
Kuzenbo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,894
Damage
36,481
50,510
Taken
42,939
25,565
Mitigated
17,462
7,506
Healing
11,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,062
1,355
0
1,996
10,914
4,652
380
3,402
7,512
0
60,159
W
Nu Wa
DrAduhov
Nu Wa
9,582
4,592
0
1,001
6,893
1,898
751
0
6,490
43,331
812
L
Gilgamesh
Drakleur-_-
Gilgamesh
5,097
1,249
0
1,364
13,272
7,296
0
8,809
4,463
0
57,099
W
Morgan Le Fay
Karilar
Morgan Le Fay
13,448
922
0
2,707
10,791
3,729
743
2,051
8,697
60,178
1,522
W
Pele
Sajirae
Pele
5,280
772
0
4,012
9,513
3,283
2,115
959
8,554
0
53,723
W
Ymir
2,081
326
0
1,579
9,006
6,542
454
1,581
7,425
11,416
0
L
Scylla
2,122
528
0
244
6,498
1,099
0
5,372
1,126
18,557
560
W
6,090
3,557
0
1,803
6,736
2,010
135
1,199
5,537
0
35,684
L
8,860
3,523
0
2,169
8,396
2,347
0
2,800
5,596
0
50,637
L
Kuzenbo
vlCrunchy--
Kuzenbo
3,753
1,188
0
1,733
11,430
10,171
86
4,410
7,020
14,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
37,843
328
Minions Killed
338
0
Camps Cleared
0
1,171,906
Distance Traveled
1,327,107
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,607
585
94
7
0
273,499
0
W
Nu Wa
6,763
520
68
5
0
246,489
4
L
Gilgamesh
7,629
587
100
8
0
227,986
0
W
Morgan Le Fay
9,414
724
83
6
0
273,840
0
W
Pele
8,397
646
99
8
0
303,831
0
W
Ymir
6,501
500
24
2
0
249,040
0
L
Scylla
5,528
425
33
3
0
209,099
0
W
Hou Yi
6,768
521
64
5
0
253,907
1
L
Neith
7,017
540
77
6
0
218,832
0
L
Kuzenbo
6,422
494
24
2
0
242,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role