Player Matchup

Achilles
Achilles
B R Lovecraft
Achilles
Level 147
God Stats
24W - 18L
1,589 SR
Queue Stats
158W - 158L
1,537 Elo+
Solo
Neith
Neith
ExiledTexnPrince
Neith
Level 109
God Stats
47W - 39L
1,566 SR
Queue Stats
178W - 207L
1,490 Elo+
Solo
Raijin
Raijin
Trapper15
Raijin
Level 105
God Stats
6W - 14L
1,411 SR
Queue Stats
438W - 461L
1,415 Elo+
Solo
Ymir
Ymir
dracouchiha18
Ymir
Level 121
God Stats
0W - 1L
1,244 SR
Queue Stats
6W - 2L
1,824 Elo+
Solo
Cernunnos
Cernunnos
x_SICARIOCHILE_x
Cernunnos
Level 118
God Stats
4W - 13L
1,328 SR
Queue Stats
30W - 49L
1,386 Elo+
Solo
Team Averages
Level 120
1,428 SR
1,530 Elo+

VS

Team Averages
Level 136
1,406 SR
1,445 Elo+
Atlas
Atlas
D1Outlaw
Atlas
Level 135
God Stats
35W - 40L
1,476 SR
Queue Stats
246W - 270L
1,469 Elo+
Solo
Chaac
Chaac
Mittens ijn
Chaac
Level 141
God Stats
4W - 3L
1,504 SR
Queue Stats
387W - 420L
1,517 Elo+
Party 1
Izanami
Izanami
TheBlackFlash X
Izanami
Level 103
God Stats
2W - 4L
1,254 SR
Queue Stats
213W - 258L
1,333 Elo+
Party 1
Sol
Sol
Wings_Of_Beauty
Sol
Level 143
God Stats
12W - 17L
1,425 SR
Queue Stats
101W - 109L
1,472 Elo+
Solo
Horus
Horus
XxghostblusterX
Horus
Level 159
God Stats
9W - 18L
1,373 SR
Queue Stats
438W - 484L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B R Lovecraft
Achilles
11
1 / 1 / 1
6,209
1,242
4,345
5,956
5,646
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 2
6,137
1,227
3,137
3,334
998
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Raijin
Trapper15
Raijin
10
0 / 3 / 1
5,725
1,145
1,832
4,388
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
5,868
1,174
2,975
7,049
3,638
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
11
0 / 2 / 2
6,544
1,309
6,108
6,109
1,884
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

329

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
D1Outlaw
Atlas
11
0 / 2 / 3
6,142
1,228
3,590
6,511
5,418
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

11
5 / 0 / 5
7,568
1,514
6,251
4,002
1,712
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 5
6,756
1,351
4,315
4,843
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 0 / 5
6,417
1,283
5,202
1,945
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 0 / 3
6,943
1,389
5,429
5,342
2,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
2
Kills
10
10
Deaths
2
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
B R Lovecraft
Achilles
1
1
1
1.5
W
Atlas
D1Outlaw
Atlas
0
2
3
0.75
L
0
0
2
1
W
5
0
5
7.5
W
1
0
5
3.5
L
Raijin
Trapper15
Raijin
0
3
1
0.17
W
0
0
5
2.5
W
4
0
3
5.5
L
1
4
1
0.38
L
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,397
Damage
24,787
26,836
Taken
22,643
13,398
Mitigated
11,881
1,713
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
B R Lovecraft
Achilles
4,345
255
0
240
5,956
5,646
0
1,616
4,238
0
7,473
W
Atlas
D1Outlaw
Atlas
3,590
1,175
0
0
6,511
5,418
0
1,363
5,148
11,036
1,868
L
3,137
722
0
701
3,334
998
0
1,903
1,394
0
15,747
W
6,251
418
0
1,633
4,002
1,712
0
1,783
2,219
0
11,013
W
4,315
2,517
0
371
4,843
1,634
0
385
4,458
0
20,652
L
Raijin
Trapper15
Raijin
1,832
302
0
0
4,388
1,232
0
1,452
2,866
3,478
0
W
5,202
951
0
597
1,945
575
0
203
1,742
15,502
0
W
5,429
2,150
560
1,454
5,342
2,542
0
1,073
4,269
171
7,416
L
2,975
1,011
0
0
7,049
3,638
0
2,428
4,440
4,480
0
L
Cernunnos
6,108
2,806
0
772
6,109
1,884
0
795
5,232
0
25,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,483
Gold Earned
33,826
83
Minions Killed
92
6
Camps Cleared
5
512,109
Distance Traveled
541,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,209
1,242
10
2
1
123,935
0
W
Atlas
6,142
1,228
19
4
0
83,286
0
L
Neith
6,137
1,227
19
4
0
123,825
0
W
Chaac
7,568
1,514
1
0
1
125,411
0
W
Izanami
6,756
1,351
43
9
2
105,661
0
L
Raijin
5,725
1,145
4
1
2
74,727
0
W
Sol
6,417
1,283
25
5
1
108,238
0
W
Horus
6,943
1,389
4
1
1
118,694
0
L
Ymir
5,868
1,174
1
0
0
89,651
0
L
Cernunnos
6,544
1,309
49
10
3
99,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role