Player Matchup

Hun Batz
Hun Batz
Badcrevette
Hun Batz
Level 215
God Stats
47W - 35L
1,545 SR
Queue Stats
1,630W - 1,721L
1,511 Elo+
Solo
Kali
Kali
Bitshifty
Kali
Level 145
God Stats
1W - 1L
1,716 SR
Queue Stats
50W - 61L
1,523 Elo+
Solo
Persephone
Persephone
LV_Sneakz
Persephone
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,439 Elo+
Solo
Terra
Terra
kradant96
Terra
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,646 Elo+
Party 1
Thor
Thor
oliwan1103
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 10L
1,735 Elo+
Party 1
Team Averages
Level 127
1,552 SR
1,571 Elo+

VS

Team Averages
Level 137
1,486 SR
1,507 Elo+
Cabrakan
Cabrakan
Bagera1427
Cabrakan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,481 Elo+
Solo
Skadi
Skadi
DeathPainter
Skadi
Level 129
God Stats
11W - 7L
1,547 SR
Queue Stats
331W - 324L
1,524 Elo+
Solo
Bacchus
Bacchus
HolyKylling
Bacchus
Level 155
God Stats
1W - 2L
1,506 SR
Queue Stats
131W - 108L
1,488 Elo+
Party 2
Serqet
Serqet
Nicowalnutz
Serqet
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 73L
1,467 Elo+
Solo
Guan Yu
Guan Yu
OlaElendigson
Guan Yu
Level 152
God Stats
1W - 0L
1,376 SR
Queue Stats
113W - 80L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Badcrevette
Hun Batz
11
0 / 0 / 1
5,276
879
8,616
2,216
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kali
11
0 / 1 / 1
5,165
861
2,909
3,348
1,408
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Persephone
LV_Sneakz
Persephone
1
0 / 0 / 0
1,464
244
0
0
0
Terra
kradant96
Terra
11
1 / 1 / 0
5,457
910
6,959
6,069
4,514
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
0 / 1 / 1
5,266
878
8,733
3,853
1,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bagera1427
Cabrakan
10
0 / 1 / 3
5,414
902
3,198
5,624
5,128
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 3
5,829
972
2,815
5,230
2,132
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bacchus
HolyKylling
Bacchus
10
2 / 0 / 1
5,923
987
3,544
6,792
3,386
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
10
1 / 0 / 2
6,029
1,005
2,028
6,638
5,792
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
10
0 / 0 / 3
5,866
978
1,593
7,680
4,144
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
3
3
Deaths
1
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Badcrevette
Hun Batz
0
0
1
0.5
W
Cabrakan
Bagera1427
Cabrakan
0
1
3
1.5
L
Kali
0
1
1
0.5
W
0
0
3
1.5
W
Bacchus
HolyKylling
Bacchus
2
0
1
2.5
L
Persephone
LV_Sneakz
Persephone
0
0
0
0
W
Serqet
1
0
2
2
W
Guan Yu
0
0
3
1.5
L
Terra
kradant96
Terra
1
1
0
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
13,178
15,486
Taken
31,964
9,521
Mitigated
20,582
6,003
Healing
22,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Badcrevette
Hun Batz
8,616
170
126
504
2,216
2,182
0
494
1,722
2,723
12,106
W
Cabrakan
Bagera1427
Cabrakan
3,198
319
385
201
5,624
5,128
0
1,442
3,948
5,731
1,289
L
Kali
2,909
277
250
1,323
3,348
1,408
0
1,281
2,067
0
10,508
W
2,815
931
461
885
5,230
2,132
0
1,730
3,209
0
16,749
W
Bacchus
HolyKylling
Bacchus
3,544
277
1,328
2,214
6,792
3,386
0
1,702
5,050
6,769
0
L
Persephone
LV_Sneakz
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
2,028
229
421
875
6,638
5,792
0
2,361
4,134
0
4,761
W
Guan Yu
1,593
48
10,630
4,933
7,680
4,144
0
1,722
5,807
0
5,131
L
Terra
kradant96
Terra
6,959
354
1,307
1,312
6,069
4,514
0
2,547
3,236
13,276
0
L
8,733
332
141
1,040
3,853
1,417
0
1,727
2,126
0
12,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,628
Gold Earned
29,061
53
Minions Killed
61
0
Camps Cleared
0
484,220
Distance Traveled
606,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,276
879
21
4
0
122,954
0
W
Cabrakan
5,414
902
10
2
0
110,197
0
L
Kali
5,165
861
9
2
0
105,615
0
W
Skadi
5,829
972
35
6
0
113,633
0
W
Bacchus
5,923
987
5
1
0
133,248
0
L
Persephone
1,464
244
0
0
0
0
0
W
Serqet
6,029
1,005
4
1
0
114,698
0
W
Guan Yu
5,866
978
7
1
0
134,669
0
L
Terra
5,457
910
12
2
0
125,162
0
L
Thor
5,266
878
11
2
0
130,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role