Player Matchup

Nu Wa
Nu Wa
Gold III
KeelSilence
Nu Wa
Gold III
Level 165
God Stats
43W - 74L
1,526 SR
Queue Stats
266W - 329L
1,698 MMR
Solo
Sobek
Sobek
Gold IV
turtlesuppe
Sobek
Gold IV
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 73L
1,514 MMR
Solo
Arachne
Arachne
Gold I
vX DEADASS B Xv
Arachne
Gold I
Level 148
God Stats
121W - 96L
1,617 SR
Queue Stats
686W - 766L
1,704 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,547 SR
1,639 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 75
1,603 SR
1,490 MMR
Bacchus
Bacchus
Silver I
Gridline47
Bacchus
Silver I
Level 68
God Stats
48W - 37L
1,569 SR
Queue Stats
89W - 94L
1,185 MMR
Party 1
Ullr
Ullr
Gold II
Masutaorenji
Ullr
Gold II
Level 44
God Stats
37W - 44L
1,476 SR
Queue Stats
140W - 135L
1,679 MMR
Party 1
Surtr
Surtr
Gold II
Waterboogers
Surtr
Gold II
Level 114
God Stats
6W - 2L
1,763 SR
Queue Stats
116W - 127L
1,606 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,415
483
0
0
0
9
0 / 0 / 0
4,609
922
2,381
5,374
3,185
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 0 / 0
4,600
920
2,059
3,799
2,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ne ZhaCthulhuKuzenboMedusaAphrodite

VS

Bans
AchillesThothAresHou YiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gridline47
Bacchus
9
0 / 0 / 0
4,500
900
2,357
3,614
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
0 / 0 / 0
4,622
924
2,275
2,422
610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 0 / 0
4,598
920
2,563
3,205
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Gridline47
Bacchus
0
0
0
0
L
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,440
Damage
7,195
9,173
Taken
9,241
6,099
Mitigated
4,764
2,415
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Gridline47
Bacchus
2,357
207
0
584
3,614
2,976
0
633
2,756
6,907
1,147
L
0
0
0
0
0
0
0
0
0
0
0
W
2,275
813
0
487
2,422
610
71
117
2,208
0
16,082
W
2,563
794
0
683
3,205
1,178
0
1,157
1,775
299
12,645
L
2,381
39
0
1,629
5,374
3,185
0
889
4,348
12,528
1,818
L
2,059
1,500
0
786
3,799
2,914
0
1,205
2,452
0
8,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,624
Gold Earned
13,720
45
Minions Killed
83
0
Camps Cleared
0
227,998
Distance Traveled
344,732
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,500
900
15
3
0
119,582
0
L
Nu Wa
2,415
483
0
0
0
0
0
W
Ullr
4,622
924
39
8
0
108,109
0
W
Surtr
4,598
920
29
6
0
117,041
0
L
Sobek
4,609
922
17
3
0
103,724
1
L
Arachne
4,600
920
28
6
0
124,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role