Player Matchup

Hel
Hel
His Doubt
Hel
Level 60
God Stats
11W - 8L
1,580 SR
Queue Stats
305W - 325L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
Spike SpiegeII
Baron Samedi
Level 120
God Stats
7W - 14L
1,414 SR
Queue Stats
296W - 305L
1,517 Elo+
Party 1
Anhur
Anhur
sbarsh
Anhur
Level 61
God Stats
14W - 11L
1,488 SR
Queue Stats
262W - 301L
1,354 Elo+
Solo
Team Averages
Level 80
1,494 SR
1,463 Elo+

VS

Team Averages
Level 93
1,451 SR
1,489 Elo+
Chiron
Chiron
Quartzarist
Chiron
Level 127
God Stats
5W - 6L
1,520 SR
Queue Stats
61W - 68L
1,516 Elo+
Party 2
Janus
Janus
Rambone2525
Janus
Level 68
God Stats
14W - 33L
1,365 SR
Queue Stats
389W - 402L
1,469 Elo+
Solo
Jormungandr
Jormungandr
S0urpus
Jormungandr
Level 85
God Stats
23W - 16L
1,466 SR
Queue Stats
66W - 72L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 5
9,266
713
5,426
9,152
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Baron Samedi
Spike SpiegeII
Baron Samedi
18
4 / 0 / 1
10,638
818
14,605
11,930
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
sbarsh
Anhur
16
1 / 2 / 4
9,446
727
6,977
11,396
4,079
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 2 / 0
9,173
706
12,865
10,309
2,522
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 2 / 1
9,467
728
8,267
4,274
1,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
S0urpus
Jormungandr
14
0 / 1 / 1
8,432
649
4,912
14,946
11,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
5
Kills
2
2
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Chiron
2
2
0
1
L
0
2
1
0.25
L
Jormungandr
S0urpus
Jormungandr
0
1
1
0.5
W
Baron Samedi
Spike SpiegeII
Baron Samedi
4
0
1
4.5
W
Anhur
sbarsh
Anhur
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,008
Damage
26,044
32,478
Taken
29,529
18,476
Mitigated
15,667
17,599
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,426
466
5,261
4,803
9,152
7,614
0
4,539
4,613
26,429
266
L
Chiron
12,865
3,428
315
2,118
10,309
2,522
144
5,840
4,107
0
29,880
L
8,267
0
0
1,482
4,274
1,290
234
3,024
1,136
52,066
825
L
Jormungandr
S0urpus
Jormungandr
4,912
890
0
2,743
14,946
11,855
0
9,111
5,121
14,605
0
W
Baron Samedi
Spike SpiegeII
Baron Samedi
14,605
572
909
3,985
11,930
6,783
141
3,915
8,015
55,625
3,849
W
Anhur
sbarsh
Anhur
6,977
4,810
0
2,641
11,396
4,079
0
4,505
6,891
0
27,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
27,072
187
Minions Killed
166
0
Camps Cleared
0
702,533
Distance Traveled
693,910
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,266
713
44
3
0
233,256
1
L
Chiron
9,173
706
44
3
0
235,899
0
L
Janus
9,467
728
99
8
0
220,784
0
L
Jormungandr
8,432
649
23
2
0
237,227
0
W
Baron Samedi
10,638
818
103
8
0
250,435
4
W
Anhur
9,446
727
40
3
0
218,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role