Player Matchup

Neith
Neith
Itz Nando GZ
Neith
Level 91
God Stats
6W - 3L
1,561 SR
Queue Stats
359W - 361L
1,507 Elo+
Solo
Hercules
Hercules
Kapn Ketam1n
Hercules
Level 123
God Stats
7W - 4L
1,601 SR
Queue Stats
231W - 219L
1,513 Elo+
Solo
Ah Puch
Ah Puch
Octilly
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,300 Elo+
Solo
Ravana
Ravana
Ozmodan
Ravana
Level 158
God Stats
3W - 2L
1,630 SR
Queue Stats
312W - 315L
1,474 Elo+
Solo
Merlin
Merlin
SubaruTheDead
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,424 Elo+
Solo
Team Averages
Level 81
1,558 SR
1,444 Elo+

VS

Team Averages
Level 137
1,578 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
I MISS BONES I
Da Ji
Level 177
God Stats
2W - 1L
1,662 SR
Queue Stats
65W - 73L
1,483 Elo+
Solo
Nu Wa
Nu Wa
UTalDo G0D
Nu Wa
Level 107
God Stats
4W - 1L
1,594 SR
Queue Stats
170W - 175L
1,493 Elo+
Solo
Xbalanque
Xbalanque
spAcecAce421
Xbalanque
Level 96
God Stats
10W - 6L
1,635 SR
Queue Stats
404W - 424L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 5
10,733
894
8,184
12,181
4,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Kapn Ketam1n
Hercules
16
5 / 2 / 7
9,002
750
5,858
22,557
19,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Octilly
Ah Puch
13
3 / 8 / 6
8,597
716
9,869
10,754
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
Ozmodan
Ravana
13
1 / 5 / 8
8,043
670
6,563
13,372
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

14
1 / 7 / 9
8,221
685
3,362
12,168
8,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
4 / 5 / 12
10,214
851
10,527
8,144
4,066
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
 
Artemis
14
4 / 4 / 9
9,175
765
10,399
7,423
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 4 / 13
10,573
881
12,480
8,451
3,784
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
19
3 / 0 / 17
10,384
865
15,199
5,331
1,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
spAcecAce421
Xbalanque
16
7 / 6 / 13
10,349
862
14,027
12,626
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
89
19
Kills
25
25
Deaths
19
35
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
5
12
2
W
Artemis
 
Artemis
4
4
9
2.13
W
7
4
13
3.38
L
9
3
5
3.83
L
Hercules
Kapn Ketam1n
Hercules
5
2
7
4.25
L
Ah Puch
Octilly
Ah Puch
3
8
6
0.75
L
Ravana
Ozmodan
Ravana
1
5
8
1
L
1
7
9
0.79
W
Nu Wa
3
0
17
11.5
W
Xbalanque
spAcecAce421
Xbalanque
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,836
Damage
62,632
71,032
Taken
41,975
40,030
Mitigated
19,166
23,041
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,527
278
0
740
8,144
4,066
613
1,260
6,884
29,116
438
W
Artemis
 
Artemis
10,399
4,266
97
879
7,423
2,504
689
3,350
4,073
0
15,976
W
12,480
2,741
2,164
1,509
8,451
3,784
387
2,339
6,112
0
20,545
L
8,184
2,379
0
1,943
12,181
4,821
0
4,683
7,498
0
38,045
L
Hercules
Kapn Ketam1n
Hercules
5,858
633
727
12,207
22,557
19,016
143
7,264
15,293
0
12,323
L
Ah Puch
Octilly
Ah Puch
9,869
65
0
584
10,754
3,587
0
4,092
6,662
23,699
695
L
Ravana
Ozmodan
Ravana
6,563
1,070
1,021
4,431
13,372
4,532
0
5,328
8,044
0
20,898
L
3,362
250
1,379
749
12,168
8,074
0
3,886
8,282
12,969
0
W
Nu Wa
15,199
5,648
1,115
1,920
5,331
1,926
567
2,460
2,871
30,217
680
W
Xbalanque
spAcecAce421
Xbalanque
14,027
5,905
692
1,780
12,626
6,886
2,276
3,577
9,049
0
24,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,596
Gold Earned
50,695
152
Minions Killed
179
0
Camps Cleared
0
1,015,493
Distance Traveled
923,388
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,214
851
50
4
0
168,841
0
W
Artemis
9,175
765
32
3
0
144,029
1
W
Da Ji
10,573
881
18
2
0
157,823
5
L
Neith
10,733
894
59
5
0
191,109
0
L
Hercules
9,002
750
18
2
0
237,438
0
L
Ah Puch
8,597
716
30
3
0
188,776
0
L
Ravana
8,043
670
24
2
0
207,452
0
L
Merlin
8,221
685
21
2
0
190,718
0
W
Nu Wa
10,384
865
44
4
0
226,342
0
W
Xbalanque
10,349
862
35
3
0
226,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role