Player Matchup

Maui
Maui
Chulsky
Maui
Level 48
God Stats
3W - 2L
1,531 SR
Queue Stats
49W - 56L
1,427 Elo+
Party 2
Set
Set
Sawitan
Set
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,414 Elo+
Party 2
Poseidon
Poseidon
jendavoc
Poseidon
Level 32
God Stats
1W - 2L
1,736 SR
Queue Stats
9W - 9L
1,550 Elo+
Solo
Team Averages
Level 41
1,589 SR
1,464 Elo+

VS

Team Averages
Level 76
1,593 SR
1,584 Elo+
Zeus
Zeus
Peco20021
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,787 Elo+
Party 1
Xbalanque
Xbalanque
godsmack08
Xbalanque
Level 124
God Stats
1W - 1L
1,779 SR
Queue Stats
89W - 95L
1,381 Elo+
Solo
Fafnir
Fafnir
itzpeon
Fafnir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Chulsky
Maui
18
4 / 2 / 9
12,790
799
10,006
16,083
20,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
17
3 / 2 / 8
12,429
777
9,217
14,880
16,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
jendavoc
Poseidon
20
6 / 1 / 5
14,729
921
15,468
8,300
3,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
0 / 6 / 2
10,913
682
8,596
8,287
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
godsmack08
Xbalanque
17
0 / 6 / 4
11,176
699
8,902
14,355
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
itzpeon
Fafnir
19
5 / 1 / 0
12,864
804
12,387
18,259
25,505
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
Chulsky
Maui
4
2
9
4.25
L
Zeus
0
6
2
0.17
W
Set
3
2
8
3.5
L
Xbalanque
godsmack08
Xbalanque
0
6
4
0.33
L
Fafnir
itzpeon
Fafnir
5
1
0
5
W
Poseidon
jendavoc
Poseidon
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,691
Damage
29,885
39,263
Taken
40,901
41,175
Mitigated
32,515
3,272
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Chulsky
Maui
10,006
1,898
0
630
16,083
20,837
443
6,962
9,076
28,211
2,622
L
Zeus
8,596
1,612
0
10
8,287
2,358
0
5,769
2,518
35,130
0
W
Set
9,217
4,019
0
2,006
14,880
16,763
473
8,846
5,975
0
25,107
L
Xbalanque
godsmack08
Xbalanque
8,902
4,528
0
250
14,355
4,652
172
8,849
5,506
0
46,820
L
Fafnir
itzpeon
Fafnir
12,387
5,124
129
2,171
18,259
25,505
0
9,591
8,668
24,243
1,372
W
Poseidon
jendavoc
Poseidon
15,468
1,627
0
636
8,300
3,575
2,813
4,152
4,139
75,632
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,948
Gold Earned
34,953
179
Minions Killed
139
0
Camps Cleared
0
852,172
Distance Traveled
799,650
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,790
799
29
2
0
276,056
0
L
Zeus
10,913
682
53
3
0
253,300
0
W
Set
12,429
777
32
2
0
287,223
0
L
Xbalanque
11,176
699
71
4
0
265,594
10
L
Fafnir
12,864
804
15
1
0
280,756
0
W
Poseidon
14,729
921
118
7
0
288,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role