Player Matchup

Discordia
Discordia
Inukegihs
Discordia
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 76L
1,494 Elo+
Solo
Izanami
Izanami
ONESaitama
Izanami
Level 87
God Stats
7W - 4L
1,717 SR
Queue Stats
61W - 59L
1,520 Elo+
Solo
Ne Zha
Ne Zha
PorkInTush
Ne Zha
Level 48
God Stats
14W - 13L
1,548 SR
Queue Stats
77W - 85L
1,493 Elo+
Solo
Vamana
Vamana
Wosito_APU
Vamana
Level 84
God Stats
1W - 5L
1,389 SR
Queue Stats
228W - 240L
1,436 Elo+
Solo
Ares
Ares
x-Geo-x7
Ares
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,504 Elo+
Solo
Team Averages
Level 80
1,531 SR
1,489 Elo+

VS

Team Averages
Level 107
1,581 SR
1,531 Elo+
Nut
Nut
 
Nut
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DeadElder
Hel
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 64L
1,537 Elo+
Solo
Vulcan
Vulcan
Tay_Bur
Vulcan
Level 157
God Stats
29W - 15L
1,679 SR
Queue Stats
283W - 269L
1,572 Elo+
Solo
Amaterasu
Amaterasu
TheTrentonian
Amaterasu
Level 106
God Stats
8W - 6L
1,579 SR
Queue Stats
232W - 264L
1,499 Elo+
Solo
Jormungandr
Jormungandr
UndeadJustice
Jormungandr
Level 80
God Stats
13W - 8L
1,647 SR
Queue Stats
119W - 132L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Inukegihs
Discordia
15
0 / 4 / 2
9,612
961
9,659
10,148
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ONESaitama
Izanami
14
0 / 2 / 0
8,828
883
6,945
11,458
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
PorkInTush
Ne Zha
15
0 / 5 / 2
9,173
917
9,463
12,129
2,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Wosito_APU
Vamana
14
0 / 2 / 0
8,978
898
1,795
5,338
2,091
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
14
2 / 3 / 0
9,351
935
2,498
11,463
7,781
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

196

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
16
4 / 0 / 10
10,511
1,051
5,698
4,598
1,786
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
1 / 0 / 10
10,555
1,056
6,142
4,945
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
Tay_Bur
Vulcan
16
5 / 1 / 10
11,104
1,110
19,477
5,902
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
TheTrentonian
Amaterasu
15
4 / 1 / 6
9,973
997
7,607
7,983
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
UndeadJustice
Jormungandr
16
2 / 0 / 9
9,698
970
8,995
10,197
9,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
2
Kills
16
16
Deaths
2
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
0
10
9
W
1
0
10
6
L
Discordia
Inukegihs
Discordia
0
4
2
0.25
L
Izanami
ONESaitama
Izanami
0
2
0
0
L
Ne Zha
PorkInTush
Ne Zha
0
5
2
0.2
W
Vulcan
Tay_Bur
Vulcan
5
1
10
10
W
Amaterasu
TheTrentonian
Amaterasu
4
1
6
7
W
Jormungandr
UndeadJustice
Jormungandr
2
0
9
6.5
L
Vamana
Wosito_APU
Vamana
0
2
0
0
L
Ares
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,360
Damage
47,919
50,536
Taken
33,625
17,531
Mitigated
20,595
2,107
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,698
3,218
0
597
4,598
1,786
0
1,586
3,012
0
14,900
W
6,142
52
4,196
3,900
4,945
1,610
0
2,088
2,857
41,305
210
L
Discordia
Inukegihs
Discordia
9,659
422
100
785
10,148
2,376
0
6,224
3,644
42,944
0
L
Izanami
ONESaitama
Izanami
6,945
5,226
0
565
11,458
2,415
0
7,304
3,968
0
27,668
L
Ne Zha
PorkInTush
Ne Zha
9,463
769
0
466
12,129
2,868
0
8,055
3,713
0
23,069
W
Vulcan
Tay_Bur
Vulcan
19,477
672
0
0
5,902
2,074
0
1,896
3,966
38,704
0
W
Amaterasu
TheTrentonian
Amaterasu
7,607
2,813
0
3,256
7,983
5,628
0
2,910
5,073
0
17,182
W
Jormungandr
UndeadJustice
Jormungandr
8,995
1,724
0
750
10,197
9,497
0
3,637
6,560
19,041
2,308
L
Vamana
Wosito_APU
Vamana
1,795
843
0
191
5,338
2,091
0
3,192
1,902
0
18,878
L
Ares
2,498
0
0
0
11,463
7,781
0
7,722
3,309
3,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,942
Gold Earned
51,841
206
Minions Killed
205
5
Camps Cleared
12
865,697
Distance Traveled
1,028,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,511
1,051
19
2
1
194,602
0
W
Hel
10,555
1,056
103
10
2
213,927
0
L
Discordia
9,612
961
103
10
1
174,558
0
L
Izanami
8,828
883
43
4
2
199,233
0
L
Ne Zha
9,173
917
19
2
1
195,163
0
W
Vulcan
11,104
1,110
39
4
6
197,419
0
W
Amaterasu
9,973
997
18
2
2
222,111
0
W
Jormungandr
9,698
970
26
3
1
200,316
0
L
Vamana
8,978
898
41
4
1
128,388
0
L
Ares
9,351
935
0
0
0
168,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role