Player Matchup

Hachiman
Hachiman
GenLeeAroused
Hachiman
Level 126
God Stats
0W - 1L
1,391 SR
Queue Stats
12W - 6L
1,571 Elo+
Solo
Agni
Agni
X1DEAD 3M1SS1NG
Agni
Level 156
God Stats
2W - 2L
1,879 SR
Queue Stats
186W - 198L
1,552 Elo+
Solo
Cthulhu
Cthulhu
XBOXsine OUt844
Cthulhu
Level 148
God Stats
325W - 323L
1,574 SR
Queue Stats
732W - 658L
1,505 Elo+
Solo
Team Averages
Level 143
1,615 SR
1,543 Elo+

VS

Team Averages
Level 127
1,659 SR
1,506 Elo+
Ares
Ares
Cleanup187
Ares
Level 99
God Stats
48W - 29L
1,610 SR
Queue Stats
243W - 244L
1,414 Elo+
Solo
Nox
Nox
emitzcoatl-_-
Nox
Level 125
God Stats
6W - 7L
1,595 SR
Queue Stats
272W - 254L
1,576 Elo+
Solo
Medusa
Medusa
ich40s
Medusa
Level 157
God Stats
10W - 3L
1,774 SR
Queue Stats
224W - 214L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GenLeeAroused
Hachiman
10
1 / 2 / 1
5,370
895
1,555
3,050
926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

9
0 / 4 / 1
4,842
807
3,841
4,058
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,733
789
2,612
2,792
1,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
5,718
953
1,626
5,056
3,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 1 / 4
5,800
967
2,186
3,718
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
ich40s
Medusa
11
4 / 0 / 2
6,332
1,055
2,822
3,887
1,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
6
7
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Hachiman
GenLeeAroused
Hachiman
1
2
1
0.75
L
0
4
1
0.13
L
0
1
1
0.5
W
0
1
4
2
W
Medusa
ich40s
Medusa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,008
Damage
6,634
9,900
Taken
12,661
3,497
Mitigated
5,797
1,434
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,626
212
67
1,181
5,056
3,472
0
2,413
2,250
5,853
173
L
Hachiman
GenLeeAroused
Hachiman
1,555
471
0
0
3,050
926
48
1,034
2,016
0
13,669
L
3,841
264
0
700
4,058
1,171
0
2,084
1,974
11,398
0
L
2,612
109
0
734
2,792
1,400
0
679
2,113
4,833
0
W
2,186
270
0
750
3,718
1,148
131
1,254
2,000
22,764
0
W
Medusa
ich40s
Medusa
2,822
848
0
1,003
3,887
1,177
455
1,624
1,907
0
20,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,945
Gold Earned
17,850
57
Minions Killed
102
0
Camps Cleared
0
265,963
Distance Traveled
341,928
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,718
953
13
2
0
104,714
0
L
Hachiman
5,370
895
30
5
0
97,366
0
L
Agni
4,842
807
19
3
0
92,251
0
L
Cthulhu
4,733
789
8
1
0
76,346
2
W
Nox
5,800
967
53
9
0
113,115
0
W
Medusa
6,332
1,055
36
6
0
124,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role