Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kruemellmonster
Apollo
Level 154
God Stats
19W - 12L
1,644 SR
Queue Stats
132W - 109L
1,559 Elo+
Solo
Serqet
Serqet
challis
Serqet
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 89L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
missdio
Gilgamesh
Level 129
God Stats
3W - 2L
1,499 SR
Queue Stats
110W - 105L
1,514 Elo+
Party 1
Team Averages
Level 146
1,528 SR
1,526 Elo+

VS

Team Averages
Level 123
1,574 SR
1,492 Elo+
Poseidon
Poseidon
 
Poseidon
Level 240
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Alpinox8
Ares
Level 74
God Stats
3W - 3L
1,685 SR
Queue Stats
8W - 19L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
CREHegear
Kuzenbo
Level 54
God Stats
16W - 11L
1,642 SR
Queue Stats
156W - 179L
1,513 Elo+
Solo
Skadi
Skadi
Darkherolord
Skadi
Level 107
God Stats
31W - 16L
1,676 SR
Queue Stats
213W - 215L
1,491 Elo+
Solo
Camazotz
Camazotz
XxXxScOpIcZXxXx
Camazotz
Level 138
God Stats
2W - 6L
1,368 SR
Queue Stats
599W - 562L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
1 / 1 / 2
6,708
671
5,663
8,329
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
 
Chang'e
12
2 / 1 / 2
6,277
628
4,511
6,404
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 2
6,122
612
5,514
6,346
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
challis
Serqet
12
5 / 0 / 3
6,208
621
4,266
6,852
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
missdio
Gilgamesh
10
4 / 0 / 2
5,459
546
5,445
7,834
4,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 0
5,680
568
2,166
5,746
1,384
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
7
0 / 3 / 1
4,888
489
2,850
7,228
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
CREHegear
Kuzenbo
8
0 / 3 / 0
4,514
451
4,366
9,431
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
1 / 3 / 0
5,201
520
5,418
5,976
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Camazotz
10
1 / 3 / 0
5,381
538
4,595
9,206
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
2
2
W
Chang'e
 
Chang'e
2
1
2
3
L
Poseidon
 
Poseidon
1
3
0
0.33
L
Ares
0
3
1
0.17
L
Kuzenbo
CREHegear
Kuzenbo
0
3
0
0
L
1
3
0
0.33
W
3
1
2
4
L
Camazotz
1
3
0
0.33
W
Serqet
challis
Serqet
5
0
3
6.5
W
Gilgamesh
missdio
Gilgamesh
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,399
Damage
19,395
35,765
Taken
37,587
16,140
Mitigated
13,569
13,751
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,663
904
0
2,610
8,329
5,126
0
0
8,329
0
52,146
W
Chang'e
 
Chang'e
4,511
115
680
4,347
6,404
1,858
0
3,072
3,332
41,462
3,181
L
Poseidon
 
Poseidon
2,166
359
0
2,393
5,746
1,384
0
2,542
3,204
38,691
795
L
Ares
2,850
616
0
1,309
7,228
3,087
0
0
6,908
7,998
0
L
Kuzenbo
CREHegear
Kuzenbo
4,366
1,991
0
2,408
9,431
5,083
0
1,614
7,679
23,344
0
L
5,418
1,613
0
830
5,976
1,545
0
0
5,837
0
42,825
W
5,514
3,304
0
3,069
6,346
2,256
0
1,400
4,946
0
46,877
L
Camazotz
4,595
1,223
0
3,372
9,206
2,470
0
0
9,206
0
33,344
W
Serqet
challis
Serqet
4,266
386
0
1,069
6,852
2,416
0
1,872
4,980
0
43,400
W
Gilgamesh
missdio
Gilgamesh
5,445
1,408
0
1,976
7,834
4,484
0
3,025
4,809
0
25,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,774
Gold Earned
25,664
382
Minions Killed
275
0
Camps Cleared
0
1,083,824
Distance Traveled
954,604
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,708
671
95
10
0
199,712
0
W
Chang'e
6,277
628
90
9
0
215,962
0
L
Poseidon
5,680
568
84
8
0
195,636
0
L
Ares
4,888
489
9
1
0
190,996
0
L
Kuzenbo
4,514
451
42
4
0
198,097
0
L
Skadi
5,201
520
76
8
0
176,591
0
W
Apollo
6,122
612
101
10
0
194,444
0
L
Camazotz
5,381
538
64
6
0
193,284
0
W
Serqet
6,208
621
78
8
0
259,702
2
W
Gilgamesh
5,459
546
18
2
0
214,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role