Player Matchup

Artemis
Artemis
Kàrmàk
Artemis
Level 187
God Stats
3W - 4L
1,455 SR
Queue Stats
267W - 241L
1,551 Elo+
Party 1
Jormungandr
Jormungandr
TSB WoIf
Jormungandr
Level 123
God Stats
3W - 1L
1,725 SR
Queue Stats
14W - 12L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vreyzor
Tsukuyomi
Level 95
God Stats
3W - 3L
1,255 SR
Queue Stats
452W - 425L
1,515 Elo+
Solo
Olorun
Olorun
X-KAOS-
Olorun
Level 158
God Stats
151W - 96L
1,691 SR
Queue Stats
921W - 882L
1,494 Elo+
Solo
Serqet
Serqet
sunshineinblack
Serqet
Level 171
God Stats
7W - 3L
1,623 SR
Queue Stats
244W - 224L
1,548 Elo+
Party 1
Team Averages
Level 147
1,550 SR
1,513 Elo+

VS

Team Averages
Level 132
1,506 SR
1,509 Elo+
Izanami
Izanami
 
Izanami
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Berga53
Xing Tian
Level 159
God Stats
7W - 1L
1,869 SR
Queue Stats
193W - 190L
1,563 Elo+
Solo
King Arthur
King Arthur
Lexa124rus
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,409 Elo+
Solo
Arachne
Arachne
SmallSparrow
Arachne
Level 159
God Stats
5W - 11L
1,160 SR
Queue Stats
236W - 224L
1,541 Elo+
Solo
Odin
Odin
Warrior0fOdin
Odin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 48L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kàrmàk
Artemis
11
4 / 1 / 2
6,580
658
6,862
7,248
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
TSB WoIf
Jormungandr
11
2 / 1 / 0
6,670
667
8,557
7,932
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Vreyzor
Tsukuyomi
10
2 / 1 / 5
5,619
562
4,977
7,271
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
X-KAOS-
Olorun
13
3 / 3 / 2
6,743
674
5,348
4,997
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
3 / 2 / 5
6,633
663
4,922
7,811
5,470
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 6 / 3
5,434
543
4,779
9,037
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Berga53
Xing Tian
10
1 / 2 / 0
5,573
557
6,819
14,471
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Lexa124rus
King Arthur
8
1 / 5 / 1
4,694
469
3,147
7,867
5,562
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
SmallSparrow
Arachne
12
5 / 1 / 1
6,483
648
4,052
8,750
3,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
1 / 0 / 5
5,559
556
3,228
6,518
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
8
8
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
3
0.25
L
Xing Tian
Berga53
Xing Tian
1
2
0
0.5
W
Artemis
Kàrmàk
Artemis
4
1
2
5
L
King Arthur
Lexa124rus
King Arthur
1
5
1
0.3
L
Arachne
SmallSparrow
Arachne
5
1
1
5.5
W
Jormungandr
TSB WoIf
Jormungandr
2
1
0
2
W
Tsukuyomi
Vreyzor
Tsukuyomi
2
1
5
4.5
L
1
0
5
3.5
W
Olorun
X-KAOS-
Olorun
3
3
2
1.33
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,666
Damage
22,025
35,259
Taken
46,643
15,596
Mitigated
20,993
12,292
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,779
2,677
0
2,148
9,037
2,151
0
0
8,986
0
41,407
L
Xing Tian
Berga53
Xing Tian
6,819
515
0
4,588
14,471
6,404
0
7,554
6,917
34,047
1,564
W
Artemis
Kàrmàk
Artemis
6,862
2,166
0
2,163
7,248
2,192
0
192
7,056
0
42,211
L
King Arthur
Lexa124rus
King Arthur
3,147
505
109
436
7,867
5,562
0
2,600
5,121
1,834
12,923
L
Arachne
SmallSparrow
Arachne
4,052
2,538
0
4,887
8,750
3,281
0
984
7,766
0
41,027
W
Jormungandr
TSB WoIf
Jormungandr
8,557
3,983
0
2,172
7,932
4,224
0
4,467
2,879
45,230
6,341
W
Tsukuyomi
Vreyzor
Tsukuyomi
4,977
1,331
0
3,865
7,271
2,124
0
1,552
5,577
0
29,212
L
3,228
978
0
1,784
6,518
3,595
0
1,475
4,839
722
16,675
W
Olorun
X-KAOS-
Olorun
5,348
3,199
0
2,081
4,997
1,586
392
108
4,889
52,854
9,295
W
4,922
1,297
0
2,011
7,811
5,470
0
418
7,393
0
16,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
27,743
359
Minions Killed
263
0
Camps Cleared
0
989,548
Distance Traveled
990,922
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,434
543
78
8
0
173,677
1
L
Xing Tian
5,573
557
62
6
0
179,400
0
W
Artemis
6,580
658
76
8
0
177,679
0
L
King Arthur
4,694
469
17
2
0
183,666
0
L
Arachne
6,483
648
68
7
0
245,960
0
W
Jormungandr
6,670
667
85
9
0
159,435
0
W
Tsukuyomi
5,619
562
53
5
0
249,719
0
L
Odin
5,559
556
38
4
0
208,219
0
W
Olorun
6,743
674
119
12
0
182,568
0
W
Serqet
6,633
663
26
3
0
220,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role