Player Matchup

Neith
Neith
Sokke13
Neith
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,250 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zlodeikin
Ah Muzen Cab
Level 121
God Stats
1W - 2L
1,561 SR
Queue Stats
207W - 204L
1,487 Elo+
Solo
He Bo
He Bo
jims_beams
He Bo
Level 64
God Stats
3W - 8L
1,412 SR
Queue Stats
448W - 384L
1,568 Elo+
Solo
Hachiman
Hachiman
nostyle200
Hachiman
Level 148
God Stats
1W - 9L
1,165 SR
Queue Stats
342W - 373L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
柠檬哈哈
Sun Wukong
Level 123
God Stats
1W - 1L
1,712 SR
Queue Stats
24W - 33L
1,447 Elo+
Solo
Team Averages
Level 97
1,470 SR
1,465 Elo+

VS

Team Averages
Level 142
1,562 SR
1,534 Elo+
Xbalanque
Xbalanque
Cecilol
Xbalanque
Level 102
God Stats
3W - 0L
1,443 SR
Queue Stats
52W - 37L
1,564 Elo+
Solo
Thor
Thor
CrayzFrog
Thor
Level 155
God Stats
3W - 4L
1,383 SR
Queue Stats
214W - 207L
1,524 Elo+
Solo
Merlin
Merlin
Hymiir
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 85L
1,452 Elo+
Solo
Shiva
Shiva
Mavong
Shiva
Level 151
God Stats
7W - 0L
1,716 SR
Queue Stats
564W - 478L
1,585 Elo+
Solo
Athena
Athena
Puesvayasitotal
Athena
Level 157
God Stats
2W - 0L
1,768 SR
Queue Stats
457W - 459L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sokke13
Neith
13
0 / 5 / 2
6,943
694
6,585
8,799
3,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Zlodeikin
Ah Muzen Cab
13
0 / 6 / 3
7,099
710
8,218
10,336
4,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

He Bo
15
4 / 5 / 1
8,084
808
11,829
7,702
2,738
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
nostyle200
Hachiman
14
2 / 7 / 4
7,956
796
7,623
13,101
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
柠檬哈哈
Sun Wukong
12
1 / 3 / 3
7,658
766
4,364
8,059
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cecilol
Xbalanque
17
7 / 2 / 16
9,926
993
10,521
10,516
4,552
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
14
6 / 1 / 12
8,784
878
7,390
8,513
5,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
Hymiir
Merlin
14
2 / 2 / 16
8,235
824
8,332
7,108
2,532
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Mavong
Shiva
15
3 / 1 / 22
9,582
958
10,628
15,863
14,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
8 / 1 / 17
9,619
962
7,355
17,793
14,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
109
7
Kills
26
26
Deaths
7
13
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Cecilol
Xbalanque
7
2
16
7.5
W
Thor
6
1
12
12
W
Merlin
Hymiir
Merlin
2
2
16
5
W
Shiva
Mavong
Shiva
3
1
22
14
W
8
1
17
16.5
L
Neith
Sokke13
Neith
0
5
2
0.2
L
Ah Muzen Cab
Zlodeikin
Ah Muzen Cab
0
6
3
0.25
L
He Bo
4
5
1
0.9
L
Hachiman
nostyle200
Hachiman
2
7
4
0.57
L
Sun Wukong
柠檬哈哈
Sun Wukong
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
44,226
47,997
Taken
59,793
25,185
Mitigated
41,636
7,473
Healing
28,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Cecilol
Xbalanque
10,521
3,617
2,817
3,135
10,516
4,552
3,981
1,482
9,034
0
33,859
W
Thor
7,390
686
3,629
1,598
8,513
5,993
29
2,253
6,260
0
11,791
W
Merlin
Hymiir
Merlin
8,332
778
799
1,400
7,108
2,532
418
1,523
5,585
24,175
0
W
Shiva
Mavong
Shiva
10,628
783
4,935
3,482
15,863
14,214
177
3,316
12,547
0
15,069
W
7,355
1,470
0
6,275
17,793
14,345
319
2,900
14,893
9,115
330
L
Neith
Sokke13
Neith
6,585
793
81
750
8,799
3,810
228
2,844
5,910
0
17,014
L
Ah Muzen Cab
Zlodeikin
Ah Muzen Cab
8,218
1,589
0
640
10,336
4,315
0
3,714
6,367
0
22,905
L
He Bo
11,829
518
315
897
7,702
2,738
0
2,660
4,753
17,859
542
L
Hachiman
nostyle200
Hachiman
7,623
2,813
526
1,956
13,101
6,822
0
3,531
9,388
0
16,405
L
Sun Wukong
柠檬哈哈
Sun Wukong
4,364
438
263
2,045
8,059
7,500
0
1,974
5,974
0
7,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
46,146
90
Minions Killed
139
0
Camps Cleared
0
837,084
Distance Traveled
974,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,926
993
66
7
0
194,745
0
W
Thor
8,784
878
13
1
0
189,849
0
W
Merlin
8,235
824
26
3
0
179,969
0
W
Shiva
9,582
958
25
3
0
211,589
0
W
Athena
9,619
962
9
1
0
198,088
0
L
Neith
6,943
694
19
2
0
176,462
0
L
Ah Muzen Cab
7,099
710
25
3
0
160,260
0
L
He Bo
8,084
808
13
1
0
178,130
0
L
Hachiman
7,956
796
22
2
0
136,183
0
L
Sun Wukong
7,658
766
11
1
0
186,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role