Player Matchup

Cupid
Cupid
BoomerBruiser
Cupid
Level 123
God Stats
2W - 0L
1,718 SR
Queue Stats
183W - 206L
1,362 Elo+
Solo
Jormungandr
Jormungandr
Huck22
Jormungandr
Level 120
God Stats
2W - 2L
1,567 SR
Queue Stats
94W - 102L
1,501 Elo+
Party 2
Thor
Thor
KingDerrick20
Thor
Level 157
God Stats
1W - 9L
1,407 SR
Queue Stats
294W - 394L
1,437 Elo+
Solo
Bastet
Bastet
Mikuen17
Bastet
Level 88
God Stats
7W - 4L
1,659 SR
Queue Stats
272W - 276L
1,480 Elo+
Solo
Discordia
Discordia
Purple8837
Discordia
Level 29
God Stats
5W - 1L
1,544 SR
Queue Stats
99W - 115L
1,498 Elo+
Party 2
Team Averages
Level 103
1,579 SR
1,456 Elo+

VS

Team Averages
Level 124
1,605 SR
1,427 Elo+
Thoth
Thoth
HuntingNine4037
Thoth
Level 130
God Stats
1W - 3L
1,731 SR
Queue Stats
234W - 213L
1,442 Elo+
Solo
Hachiman
Hachiman
PettyLaBelle
Hachiman
Level 149
God Stats
1W - 3L
1,530 SR
Queue Stats
541W - 587L
1,465 Elo+
Solo
Artio
Artio
TastefulFedora
Artio
Level 109
God Stats
1W - 3L
1,558 SR
Queue Stats
158W - 151L
1,589 Elo+
Solo
Poseidon
Poseidon
Vivo_Evol
Poseidon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,239 Elo+
Party 1
Ao Kuang
Ao Kuang
Vivo_Jermz
Ao Kuang
Level 121
God Stats
4W - 2L
1,708 SR
Queue Stats
221W - 234L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 14
8,809
801
6,464
9,311
3,466
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
Huck22
Jormungandr
16
4 / 3 / 12
9,238
840
13,773
11,490
10,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 13
8,209
746
7,169
9,137
5,221
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bastet
Mikuen17
Bastet
16
11 / 5 / 5
9,409
855
13,438
14,690
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
Purple8837
Discordia
17
4 / 2 / 14
9,216
838
13,122
6,794
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
8,485
771
6,001
9,879
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hachiman
PettyLaBelle
Hachiman
15
4 / 8 / 3
9,147
832
10,022
12,399
6,005
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 9
9,199
836
11,265
15,303
18,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Vivo_Evol
Poseidon
14
1 / 5 / 4
8,034
730
6,710
8,215
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Vivo_Jermz
Ao Kuang
15
5 / 4 / 3
9,325
848
9,948
14,685
15,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
24
Kills
12
12
Deaths
24
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
W
Jormungandr
Huck22
Jormungandr
4
3
12
3.33
L
2
6
6
0.83
W
2
2
13
4.25
W
Bastet
Mikuen17
Bastet
11
5
5
2.7
L
Hachiman
PettyLaBelle
Hachiman
4
8
3
0.69
W
Discordia
Purple8837
Discordia
4
2
14
5.5
L
0
1
9
4.5
L
Poseidon
Vivo_Evol
Poseidon
1
5
4
0.6
L
Ao Kuang
Vivo_Jermz
Ao Kuang
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,966
Damage
43,946
51,422
Taken
60,481
27,072
Mitigated
47,638
23,232
Healing
19,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,464
3,315
8,020
7,610
9,311
3,466
449
6,428
2,807
0
16,765
W
Jormungandr
Huck22
Jormungandr
13,773
4,021
144
419
11,490
10,366
12
5,815
5,473
29,295
188
L
6,001
781
680
991
9,879
4,176
0
5,113
4,766
13,451
292
W
7,169
1,256
604
1,330
9,137
5,221
0
5,423
3,620
760
13,032
W
Bastet
Mikuen17
Bastet
13,438
3,887
494
3,519
14,690
5,612
0
10,813
3,717
0
17,009
L
Hachiman
PettyLaBelle
Hachiman
10,022
5,168
348
744
12,399
6,005
0
6,471
5,928
0
20,108
W
Discordia
Purple8837
Discordia
13,122
746
368
724
6,794
2,407
0
4,092
2,702
28,902
0
L
11,265
1,014
5,168
6,659
15,303
18,887
0
6,776
8,527
22,166
0
L
Poseidon
Vivo_Evol
Poseidon
6,710
86
14
100
8,215
3,035
0
2,577
5,638
20,804
0
L
Ao Kuang
Vivo_Jermz
Ao Kuang
9,948
3,507
1,162
3,308
14,685
15,535
0
6,371
8,314
12,911
2,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,881
Gold Earned
44,190
121
Minions Killed
110
0
Camps Cleared
0
960,165
Distance Traveled
948,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,809
801
32
3
0
220,742
0
W
Jormungandr
9,238
840
35
3
0
164,030
0
L
Thoth
8,485
771
19
2
0
184,505
0
W
Thor
8,209
746
6
1
0
195,668
0
W
Bastet
9,409
855
9
1
0
204,473
0
L
Hachiman
9,147
832
25
2
0
142,149
0
W
Discordia
9,216
838
39
4
0
175,252
0
L
Artio
9,199
836
11
1
0
254,700
0
L
Poseidon
8,034
730
32
3
0
183,699
0
L
Ao Kuang
9,325
848
23
2
0
183,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role