Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold II
ByJackKito
Susano
Gold II
Level 149
God Stats
5W - 4L
1,542 SR
Queue Stats
83W - 85L
1,740 MMR
Solo
Bellona
Bellona
Gold V
Rtxwz
Bellona
Gold V
Level 127
God Stats
4W - 6L
1,456 SR
Queue Stats
223W - 237L
1,331 MMR
Solo
Yemoja
Yemoja
Gold I
ScoupCz
Yemoja
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,692 MMR
Solo
Anhur
Anhur
Silver I
WolfARM
Anhur
Silver I
Level 122
God Stats
49W - 57L
1,486 SR
Queue Stats
76W - 91L
1,279 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,497 SR
1,508 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,560 SR
1,573 MMR
Danzaburou
Danzaburou
Gold II
GwnXaav
Danzaburou
Gold II
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 289L
1,646 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
InVKakashi
Ao Kuang
Gold I
Level 89
God Stats
3W - 1L
1,434 SR
Queue Stats
48W - 51L
1,652 MMR
Solo
Hera
Hera
Platinum III
Kavaku
Hera
Platinum III
Level 123
God Stats
81W - 60L
1,641 SR
Queue Stats
129W - 120L
1,664 MMR
Solo
King Arthur
King Arthur
Gold IV
Krietisch
King Arthur
Gold IV
Level 64
God Stats
2W - 1L
1,653 SR
Queue Stats
16W - 18L
1,662 MMR
Solo
Sobek
Sobek
Silver I
TerribleWarden
Sobek
Silver I
Level 123
God Stats
18W - 19L
1,570 SR
Queue Stats
414W - 451L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 7 / 0
8,069
576
5,135
10,481
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
ByJackKito
Susano
13
2 / 1 / 2
6,951
497
4,344
10,312
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Rtxwz
Bellona
12
0 / 6 / 0
6,559
469
4,752
13,993
14,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
ScoupCz
Yemoja
11
1 / 2 / 3
6,914
494
4,594
10,155
5,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
WolfARM
Anhur
13
0 / 2 / 3
7,137
510
5,059
8,839
2,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothThanatosChang'eAwilixBacchus

VS

Bans
AthenaRavanaKumbhakarnaMulanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GwnXaav
Danzaburou
15
1 / 1 / 0
8,751
625
4,676
3,737
1,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
InVKakashi
Ao Kuang
15
8 / 0 / 3
8,929
638
12,040
9,949
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hera
Kavaku
Hera
16
3 / 1 / 3
9,684
692
7,272
4,633
1,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Krietisch
King Arthur
15
6 / 1 / 1
9,744
696
10,441
13,524
10,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 2 / 2
6,868
491
2,171
12,666
8,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
18
18
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
0
0.29
L
Susano
ByJackKito
Susano
2
1
2
3
W
Danzaburou
GwnXaav
Danzaburou
1
1
0
1
W
Ao Kuang
InVKakashi
Ao Kuang
8
0
3
9.5
W
Hera
Kavaku
Hera
3
1
3
4.5
W
King Arthur
Krietisch
King Arthur
6
1
1
6.5
L
Bellona
Rtxwz
Bellona
0
6
0
0
L
Yemoja
ScoupCz
Yemoja
1
2
3
1.25
W
0
2
2
0.5
L
Anhur
WolfARM
Anhur
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
36,600
53,780
Taken
44,509
28,686
Mitigated
24,748
18,630
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,135
304
0
1,241
10,481
3,065
0
7,845
2,636
61,839
0
L
Susano
ByJackKito
Susano
4,344
696
0
5,327
10,312
3,092
0
4,106
6,206
0
46,407
W
Danzaburou
GwnXaav
Danzaburou
4,676
2,434
0
2,067
3,737
1,219
504
736
3,001
0
79,351
W
Ao Kuang
InVKakashi
Ao Kuang
12,040
2,339
0
7,321
9,949
3,083
0
2,122
7,729
64,044
1,653
W
Hera
Kavaku
Hera
7,272
1,276
0
1,313
4,633
1,392
302
1,844
2,609
85,221
1,485
W
King Arthur
Krietisch
King Arthur
10,441
1,585
0
3,303
13,524
10,682
0
2,032
10,717
0
69,069
L
Bellona
Rtxwz
Bellona
4,752
942
0
3,162
13,993
14,071
0
828
13,165
1,521
39,418
L
Yemoja
ScoupCz
Yemoja
4,594
1,260
4,037
2,873
10,155
5,853
0
5,762
4,393
19,733
910
W
2,171
186
0
5,651
12,666
8,372
0
2,747
9,837
15,811
0
L
Anhur
WolfARM
Anhur
5,059
3,011
0
1,990
8,839
2,605
0
2,734
6,105
0
58,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
43,976
449
Minions Killed
535
0
Camps Cleared
0
1,399,071
Distance Traveled
1,524,613
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,069
576
143
10
0
275,049
3
L
Susano
6,951
497
94
7
0
347,517
4
W
Danzaburou
8,751
625
153
11
0
284,762
1
W
Ao Kuang
8,929
638
89
6
0
364,932
2
W
Hera
9,684
692
166
12
0
322,745
2
W
King Arthur
9,744
696
113
8
0
260,361
3
L
Bellona
6,559
469
69
5
0
278,121
4
L
Yemoja
6,914
494
23
2
0
265,523
4
W
Sobek
6,868
491
14
1
0
291,813
5
L
Anhur
7,137
510
120
9
0
232,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role