Player Matchup

Chaac
Chaac
IAM NOT GUARTOG
Chaac
Level 136
God Stats
6W - 3L
1,723 SR
Queue Stats
90W - 79L
1,584 Elo+
Solo
Medusa
Medusa
PPPirates3362
Medusa
Level 98
God Stats
22W - 13L
1,595 SR
Queue Stats
162W - 160L
1,369 Elo+
Solo
Ares
Ares
Trixerblue23
Ares
Level 134
God Stats
4W - 1L
1,784 SR
Queue Stats
62W - 55L
1,509 Elo+
Party 1
Janus
Janus
coppernickle
Janus
Level 46
God Stats
1W - 2L
1,262 SR
Queue Stats
66W - 89L
1,450 Elo+
Solo
Nu Wa
Nu Wa
ksaid001
Nu Wa
Level 158
God Stats
1W - 0L
1,444 SR
Queue Stats
12W - 9L
1,719 Elo+
Party 1
Team Averages
Level 114
1,562 SR
1,526 Elo+

VS

Team Averages
Level 91
1,641 SR
1,481 Elo+
Geb
Geb
BustedNyoDaD
Geb
Level 149
God Stats
11W - 14L
1,540 SR
Queue Stats
233W - 218L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Fleija--
Kukulkan
Level 59
God Stats
6W - 4L
1,657 SR
Queue Stats
113W - 127L
1,485 Elo+
Party 2
Cerberus
Cerberus
Nickdajester
Cerberus
Level 144
God Stats
6W - 8L
1,536 SR
Queue Stats
53W - 54L
1,504 Elo+
Solo
Loki
Loki
ShimmerZero
Loki
Level 69
God Stats
6W - 1L
1,972 SR
Queue Stats
235W - 286L
1,411 Elo+
Solo
Hachiman
Hachiman
THElinus-_-
Hachiman
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 86L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
9,412
672
8,109
7,792
7,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

11
3 / 1 / 3
7,149
511
4,546
5,313
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
6 / 0 / 4
8,058
576
7,867
10,734
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 0 / 3
7,164
512
3,755
6,020
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
ksaid001
Nu Wa
13
1 / 0 / 6
7,710
551
6,274
3,620
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
5,229
374
1,713
7,562
4,118
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Fleija--
Kukulkan
12
0 / 2 / 1
7,075
505
2,632
4,449
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Nickdajester
Cerberus
9
1 / 5 / 0
5,753
411
4,980
12,119
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 0
5,937
424
1,912
11,206
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
THElinus-_-
Hachiman
9
0 / 3 / 1
5,443
389
2,465
9,024
2,501
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
1
1
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Kukulkan
Fleija--
Kukulkan
0
2
1
0.25
W
5
0
2
6
L
Cerberus
Nickdajester
Cerberus
1
5
0
0.2
W
3
1
3
4.5
L
0
4
0
0
L
Hachiman
THElinus-_-
Hachiman
0
3
1
0.17
W
6
0
4
8
W
2
0
3
3.5
W
Nu Wa
ksaid001
Nu Wa
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,551
Damage
13,702
33,479
Taken
44,360
20,357
Mitigated
18,028
15,935
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,713
389
0
2,109
7,562
4,118
0
600
6,962
19,795
0
L
Kukulkan
Fleija--
Kukulkan
2,632
0
0
436
4,449
1,422
0
2,750
1,699
52,885
695
W
8,109
1,444
0
4,534
7,792
7,694
0
2,262
5,425
0
74,582
L
Cerberus
Nickdajester
Cerberus
4,980
268
0
2,575
12,119
7,195
0
5,593
6,526
16,834
0
W
4,546
858
0
802
5,313
1,583
438
1,782
3,305
0
43,008
L
1,912
422
0
3,593
11,206
2,792
0
4,362
6,844
0
43,090
L
Hachiman
THElinus-_-
Hachiman
2,465
1,452
0
2,328
9,024
2,501
0
4,419
4,605
0
26,393
W
7,867
556
275
4,820
10,734
8,414
149
3,214
7,184
23,272
2,026
W
3,755
58
0
5,254
6,020
1,733
388
417
5,591
54,838
1,150
W
Nu Wa
ksaid001
Nu Wa
6,274
1,357
0
250
3,620
933
684
922
2,581
49,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
29,437
403
Minions Killed
322
0
Camps Cleared
0
1,376,896
Distance Traveled
1,256,793
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,229
374
33
2
0
213,875
0
L
Kukulkan
7,075
505
133
10
0
238,699
0
W
Chaac
9,412
672
127
9
0
262,212
0
L
Cerberus
5,753
411
29
2
0
259,900
5
W
Medusa
7,149
511
64
5
0
285,255
0
L
Loki
5,937
424
81
6
0
333,298
0
L
Hachiman
5,443
389
46
3
0
211,021
0
W
Ares
8,058
576
28
2
0
276,930
0
W
Janus
7,164
512
97
7
0
306,270
0
W
Nu Wa
7,710
551
87
6
0
246,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role