Player Matchup

Charybdis
Charybdis
DemonButler697
Charybdis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,495 Elo+
Solo
Nu Wa
Nu Wa
HuntingNine4037
Nu Wa
Level 130
God Stats
6W - 4L
1,636 SR
Queue Stats
228W - 205L
1,465 Elo+
Solo
Sol
Sol
Magicdisaster_
Sol
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
1,051W - 1,109L
1,437 Elo+
Party 1
Ix Chel
Ix Chel
Sunrise_Elleth
Ix Chel
Level 147
God Stats
13W - 18L
1,425 SR
Queue Stats
979W - 1,016L
1,437 Elo+
Party 1
Hou Yi
Hou Yi
xM4TTYxiCE
Hou Yi
Level 158
God Stats
1W - 2L
1,646 SR
Queue Stats
118W - 141L
1,466 Elo+
Solo
Team Averages
Level 132
1,541 SR
1,460 Elo+

VS

Team Averages
Level 92
1,508 SR
1,371 Elo+
Izanami
Izanami
Detinute
Izanami
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,465 Elo+
Solo
Terra
Terra
Hectomorfa
Terra
Level 35
God Stats
4W - 4L
1,452 SR
Queue Stats
214W - 270L
1,399 Elo+
Solo
Shiva
Shiva
Mrpepino_007
Shiva
Level 80
God Stats
1W - 0L
1,331 SR
Queue Stats
21W - 19L
1,128 Elo+
Solo
Zeus
Zeus
QCElysiums
Zeus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,472 Elo+
Solo
Agni
Agni
X-Rhisiart-X
Agni
Level 159
God Stats
5W - 1L
1,757 SR
Queue Stats
178W - 175L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DemonButler697
Charybdis
6
0 / 2 / 0
5,441
605
729
2,016
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 3
7,502
834
12,377
8,389
3,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 0
6,081
676
2,139
7,572
2,578
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
0 / 2 / 2
6,233
693
1,797
9,053
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
xM4TTYxiCE
Hou Yi
14
4 / 2 / 0
7,161
796
7,919
8,318
3,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Detinute
Izanami
15
9 / 1 / 3
9,054
1,006
8,816
7,273
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
13
0 / 2 / 10
7,926
881
955
8,629
4,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 1 / 10
7,161
796
3,093
10,735
7,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
2 / 0 / 9
8,552
950
15,988
2,742
670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 4
7,763
863
5,137
5,289
1,467
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
13
13
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DemonButler697
Charybdis
0
2
0
0
W
Izanami
Detinute
Izanami
9
1
3
10.5
W
Terra
0
2
10
2.5
L
1
3
3
0.83
L
0
4
0
0
W
0
1
10
5
W
2
0
9
6.5
L
0
2
2
0.5
W
2
1
4
4
L
Hou Yi
xM4TTYxiCE
Hou Yi
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,961
Damage
33,989
35,348
Taken
34,668
14,274
Mitigated
16,639
16,756
Healing
13,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DemonButler697
Charybdis
729
135
0
66
2,016
533
0
595
1,354
0
1,626
W
Izanami
Detinute
Izanami
8,816
4,872
0
1,063
7,273
2,110
494
3,483
3,587
0
29,368
W
Terra
955
0
2,955
1,930
8,629
4,860
0
3,711
4,555
5,290
0
L
12,377
4,011
533
1,775
8,389
3,261
0
5,686
2,624
24,631
0
L
2,139
320
444
690
7,572
2,578
0
3,958
3,577
8,538
0
W
3,093
535
1,028
2,189
10,735
7,532
0
4,250
6,136
0
13,328
W
15,988
149
1,044
811
2,742
670
357
1,703
980
33,465
1,073
L
1,797
534
7,429
4,284
9,053
4,320
0
6,330
2,650
5,934
0
W
5,137
0
668
1,633
5,289
1,467
0
2,061
3,097
12,246
771
L
Hou Yi
xM4TTYxiCE
Hou Yi
7,919
2,548
553
982
8,318
3,582
0
5,210
3,024
0
15,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,418
Gold Earned
40,456
83
Minions Killed
138
0
Camps Cleared
0
643,454
Distance Traveled
807,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,441
605
0
0
0
41,167
0
W
Izanami
9,054
1,006
53
6
0
151,565
0
W
Terra
7,926
881
5
1
0
169,137
0
L
Nu Wa
7,502
834
30
3
0
156,808
0
L
Sol
6,081
676
11
1
0
135,655
0
W
Shiva
7,161
796
20
2
0
166,625
0
W
Zeus
8,552
950
42
5
0
167,973
0
L
Ix Chel
6,233
693
9
1
0
167,500
0
W
Agni
7,763
863
18
2
0
152,468
0
L
Hou Yi
7,161
796
33
4
0
142,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role