Player Matchup

Tsukuyomi
Tsukuyomi
Gabgouba
Tsukuyomi
Level 109
God Stats
5W - 7L
1,438 SR
Queue Stats
199W - 196L
1,516 Elo+
Party 2
Sun Wukong
Sun Wukong
InZantic
Sun Wukong
Level 166
God Stats
6W - 5L
1,658 SR
Queue Stats
444W - 459L
1,506 Elo+
Party 1
Ra
Ra
MichoMacho
Ra
Level 88
God Stats
23W - 31L
1,459 SR
Queue Stats
482W - 468L
1,520 Elo+
Party 2
Artemis
Artemis
SLlIIIIIN
Artemis
Level 157
God Stats
2W - 8L
1,563 SR
Queue Stats
171W - 196L
1,510 Elo+
Party 1
Cerberus
Cerberus
Synergie_Heart
Cerberus
Level 157
God Stats
1W - 2L
1,608 SR
Queue Stats
256W - 262L
1,527 Elo+
Party 1
Team Averages
Level 135
1,545 SR
1,516 Elo+

VS

Team Averages
Level 129
1,542 SR
1,488 Elo+
Ratatoskr
Ratatoskr
Bisi007
Ratatoskr
Level 104
God Stats
1W - 1L
1,204 SR
Queue Stats
2W - 4L
1,421 Elo+
Solo
Medusa
Medusa
Kyasai
Medusa
Level 139
God Stats
13W - 4L
1,750 SR
Queue Stats
631W - 625L
1,451 Elo+
Solo
Discordia
Discordia
LockieSP
Discordia
Level 94
God Stats
3W - 2L
1,704 SR
Queue Stats
170W - 159L
1,483 Elo+
Solo
Athena
Athena
PersEjd
Athena
Level 152
God Stats
32W - 33L
1,546 SR
Queue Stats
406W - 391L
1,562 Elo+
Solo
Ares
Ares
Platypusbill
Ares
Level 157
God Stats
63W - 76L
1,506 SR
Queue Stats
868W - 826L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gabgouba
Tsukuyomi
14
1 / 4 / 3
8,155
453
5,386
13,656
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
InZantic
Sun Wukong
17
4 / 4 / 2
9,972
554
12,530
18,100
16,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 3 / 0
8,304
461
5,357
8,688
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SLlIIIIIN
Artemis
16
0 / 3 / 0
9,351
520
5,378
10,241
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
14
1 / 4 / 0
8,046
447
7,781
21,191
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bisi007
Ratatoskr
18
4 / 0 / 4
9,967
554
6,831
13,967
4,882
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Kyasai
Medusa
19
8 / 0 / 5
11,906
661
15,995
9,435
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
LockieSP
Discordia
15
2 / 0 / 3
8,793
489
8,987
7,990
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
PersEjd
Athena
16
1 / 0 / 11
10,090
561
7,950
10,582
11,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

16
3 / 6 / 4
9,904
550
12,174
17,841
17,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
6
Kills
18
18
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bisi007
Ratatoskr
4
0
4
6
L
Tsukuyomi
Gabgouba
Tsukuyomi
1
4
3
0.63
L
Sun Wukong
InZantic
Sun Wukong
4
4
2
1.25
W
Medusa
Kyasai
Medusa
8
0
5
10.5
W
Discordia
LockieSP
Discordia
2
0
3
3.5
L
0
3
0
0
W
Athena
PersEjd
Athena
1
0
11
6.5
W
3
6
4
0.83
L
Artemis
SLlIIIIIN
Artemis
0
3
0
0
L
Cerberus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
51,937
71,876
Taken
59,815
47,780
Mitigated
39,618
25,201
Healing
21,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bisi007
Ratatoskr
6,831
2,000
0
8,187
13,967
4,882
765
2,857
10,754
0
82,428
L
Tsukuyomi
Gabgouba
Tsukuyomi
5,386
1,350
0
5,617
13,656
4,978
0
3,507
10,058
0
59,292
L
Sun Wukong
InZantic
Sun Wukong
12,530
3,793
0
8,025
18,100
16,003
0
9,227
7,882
0
82,127
W
Medusa
Kyasai
Medusa
15,995
7,319
0
4,506
9,435
3,616
2,725
1,476
7,919
0
109,414
W
Discordia
LockieSP
Discordia
8,987
503
0
938
7,990
1,919
172
4,019
3,657
56,460
0
L
5,357
250
1,133
1,735
8,688
3,644
0
4,889
3,772
60,492
0
W
Athena
PersEjd
Athena
7,950
2,287
0
3,667
10,582
11,687
337
2,646
7,358
24,573
6,254
W
12,174
913
0
4,515
17,841
17,514
0
1,084
15,894
62,783
0
L
Artemis
SLlIIIIIN
Artemis
5,378
626
0
1,838
10,241
3,926
783
586
9,655
0
83,774
L
Cerberus
7,781
196
0
6,853
21,191
19,229
0
8,486
12,518
34,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,828
Gold Earned
50,660
544
Minions Killed
563
0
Camps Cleared
0
1,730,212
Distance Traveled
1,870,782
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,967
554
144
8
0
440,987
0
L
Tsukuyomi
8,155
453
98
5
0
382,011
0
L
Sun Wukong
9,972
554
131
7
0
341,462
0
W
Medusa
11,906
661
159
9
0
352,578
0
W
Discordia
8,793
489
97
5
0
348,703
8
L
Ra
8,304
461
124
7
0
312,912
1
W
Athena
10,090
561
67
4
0
423,010
7
W
Ares
9,904
550
96
5
0
305,504
6
L
Artemis
9,351
520
150
8
0
336,789
2
L
Cerberus
8,046
447
41
2
0
357,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role