Player Matchup

Tsukuyomi
Tsukuyomi
CruelOrphan
Tsukuyomi
Level 194
God Stats
8W - 1L
1,837 SR
Queue Stats
531W - 298L
1,678 Elo+
Party 1
Ne Zha
Ne Zha
Lechyf sd
Ne Zha
Level 86
God Stats
11W - 15L
1,367 SR
Queue Stats
87W - 92L
1,406 Elo+
Solo
Hou Yi
Hou Yi
RataNott
Hou Yi
Level 238
God Stats
16W - 4L
2,059 SR
Queue Stats
619W - 339L
1,715 Elo+
Party 1
Sobek
Sobek
Sietse
Sobek
Level 272
God Stats
27W - 10L
1,792 SR
Queue Stats
744W - 593L
1,645 Elo+
Party 1
Ra
Ra
Vaeezyr
Ra
Level 320
God Stats
12W - 4L
1,699 SR
Queue Stats
333W - 83L
1,701 Elo+
Party 1
Team Averages
Level 222
1,751 SR
1,629 Elo+

VS

Team Averages
Level 120
1,514 SR
1,544 Elo+
Geb
Geb
BurgeerBOB
Geb
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 133L
1,588 Elo+
Solo
Chronos
Chronos
CruzneS
Chronos
Level 149
God Stats
1W - 1L
1,669 SR
Queue Stats
97W - 101L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Edgar-RAS
Gilgamesh
Level 117
God Stats
17W - 18L
1,476 SR
Queue Stats
222W - 211L
1,564 Elo+
Solo
Ra
Ra
Zer0T0lerance0
Ra
Level 60
God Stats
9W - 13L
1,464 SR
Queue Stats
121W - 139L
1,513 Elo+
Solo
Thanatos
Thanatos
ВоровкаЛoжек
Thanatos
Level 125
God Stats
2W - 1L
1,463 SR
Queue Stats
39W - 30L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CruelOrphan
Tsukuyomi
15
5 / 0 / 9
9,478
1,053
11,778
12,185
7,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Lechyf sd
Ne Zha
15
5 / 0 / 8
9,247
1,027
4,584
8,681
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
RataNott
Hou Yi
15
4 / 0 / 13
9,227
1,025
9,940
8,279
3,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Sietse
Sobek
14
1 / 2 / 10
9,360
1,040
3,049
15,789
15,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 9
9,811
1,090
12,075
2,988
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,083
787
6,888
10,856
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
CruzneS
Chronos
14
1 / 1 / 1
8,226
914
8,144
8,425
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Edgar-RAS
Gilgamesh
11
0 / 1 / 1
7,072
786
2,572
4,858
2,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 5 / 2
7,806
867
5,496
9,471
3,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 10 / 2
7,348
816
2,865
12,020
4,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
21
Kills
1
2
Deaths
21
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Tsukuyomi
CruelOrphan
Tsukuyomi
5
0
9
9.5
L
Chronos
CruzneS
Chronos
1
1
1
1.5
L
Gilgamesh
Edgar-RAS
Gilgamesh
0
1
1
0.5
W
Ne Zha
Lechyf sd
Ne Zha
5
0
8
9
W
Hou Yi
RataNott
Hou Yi
4
0
13
10.5
W
Sobek
Sietse
Sobek
1
2
10
3
W
6
0
9
10.5
L
0
5
2
0.2
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,426
Damage
25,965
47,922
Taken
45,630
30,963
Mitigated
21,067
20,643
Healing
9,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,888
242
0
2,506
10,856
7,750
0
3,068
7,492
9,914
0
W
Tsukuyomi
CruelOrphan
Tsukuyomi
11,778
3,607
0
1,880
12,185
7,935
565
3,626
7,834
0
26,785
L
Chronos
CruzneS
Chronos
8,144
2,339
0
1,333
8,425
2,996
0
2,977
5,295
28,625
1,999
L
Gilgamesh
Edgar-RAS
Gilgamesh
2,572
132
0
928
4,858
2,824
0
1,176
3,427
0
6,424
W
Ne Zha
Lechyf sd
Ne Zha
4,584
1,693
0
3,647
8,681
3,325
2,762
4,589
4,052
0
20,168
W
Hou Yi
RataNott
Hou Yi
9,940
5,617
0
3,221
8,279
3,123
5,786
3,598
4,303
0
27,774
W
Sobek
Sietse
Sobek
3,049
292
2,151
4,015
15,789
15,228
533
5,576
9,909
13,648
40
W
12,075
1,001
4,044
1,685
2,988
1,352
206
1,650
1,301
44,216
0
L
5,496
318
749
1,816
9,471
3,340
0
2,233
7,036
26,304
0
L
2,865
507
0
1,852
12,020
4,157
0
4,442
7,296
0
11,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,123
Gold Earned
37,535
219
Minions Killed
149
0
Camps Cleared
0
1,026,800
Distance Traveled
775,311
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,083
787
5
1
0
156,577
0
W
Tsukuyomi
9,478
1,053
32
4
0
212,865
1
L
Chronos
8,226
914
55
6
0
163,607
4
L
Gilgamesh
7,072
786
8
1
0
101,231
1
W
Ne Zha
9,247
1,027
28
3
0
212,507
0
W
Hou Yi
9,227
1,025
32
4
0
169,091
0
W
Sobek
9,360
1,040
30
3
0
203,914
0
W
Ra
9,811
1,090
97
11
0
228,423
0
L
Ra
7,806
867
54
6
0
182,834
0
L
Thanatos
7,348
816
27
3
0
171,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role