Player Matchup

Thor
Thor
Diamond II
 
Thor
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold I
MasonV12
Atlas
Gold I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,809 MMR
Solo
Apollo
Apollo
Platinum I
OhMyJhox
Apollo
Platinum I
Level 175
God Stats
3W - 1L
1,784 SR
Queue Stats
109W - 85L
2,079 MMR
Solo
Olorun
Olorun
Diamond IV
Snusmakaren
Olorun
Diamond IV
Level 222
God Stats
1W - 0L
1,500 SR
Queue Stats
431W - 406L
1,913 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 162
1,557 SR
1,760 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,509 SR
1,979 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
Chihiro1
Kumbhakarna
Platinum IV
Level 153
God Stats
2W - 8L
1,352 SR
Queue Stats
203W - 194L
1,808 MMR
Solo
Anhur
Anhur
Platinum III
Mihai06
Anhur
Platinum III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 176L
1,887 MMR
Solo
Ra
Ra
Platinum I
RUIMTEP4D
Ra
Platinum I
Level 153
God Stats
5W - 3L
1,512 SR
Queue Stats
83W - 75L
2,026 MMR
Solo
Odin
Odin
Diamond V
Rmariscal23
Odin
Diamond V
Level 143
God Stats
5W - 6L
1,583 SR
Queue Stats
637W - 643L
1,974 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
turboRasmus
Zhong Kui
Diamond IV
Level 68
God Stats
10W - 14L
1,599 SR
Queue Stats
178W - 177L
2,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 2 / 4
10,623
625
9,259
13,795
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
 
Scylla
16
6 / 0 / 9
10,355
609
16,551
6,529
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
MasonV12
Atlas
15
3 / 1 / 9
10,227
602
9,270
15,489
13,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
OhMyJhox
Apollo
17
2 / 2 / 2
11,350
668
8,672
10,167
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
19
4 / 1 / 5
12,042
708
11,481
9,681
3,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
CerberusKuzenboAmaterasuCthulhu

VS

Bans
ThanatosSusanoAo KuangMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chihiro1
Kumbhakarna
9
0 / 9 / 2
6,553
385
1,961
19,953
7,991
Anhur
Mihai06
Anhur
14
1 / 3 / 1
7,939
467
5,357
12,171
3,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 3
8,247
485
6,162
10,508
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 0
9,327
549
7,322
14,297
11,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
turboRasmus
Zhong Kui
14
1 / 5 / 2
7,941
467
8,468
12,166
6,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
23
Kills
6
6
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
2
4
5
W
Scylla
 
Scylla
6
0
9
10.5
L
Kumbhakarna
Chihiro1
Kumbhakarna
0
9
2
0.11
W
Atlas
MasonV12
Atlas
3
1
9
7.5
L
Anhur
Mihai06
Anhur
1
3
1
0.5
W
Apollo
OhMyJhox
Apollo
2
2
2
1.5
L
1
4
3
0.63
L
3
3
0
1
W
Olorun
4
1
5
6.5
L
Zhong Kui
turboRasmus
Zhong Kui
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,233
Damage
29,270
55,661
Taken
69,095
28,832
Mitigated
32,427
19,565
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,259
1,939
0
3,340
13,795
5,398
639
3,697
10,021
0
77,012
W
Scylla
 
Scylla
16,551
2,371
0
1,345
6,529
1,808
1,360
2,657
3,830
65,957
416
L
Kumbhakarna
Chihiro1
Kumbhakarna
1,961
210
0
2,053
19,953
7,991
0
10,487
9,226
8,553
960
W
Atlas
MasonV12
Atlas
9,270
3,111
0
3,125
15,489
13,984
1,203
6,630
8,574
27,240
0
L
Anhur
Mihai06
Anhur
5,357
2,654
0
2,555
12,171
3,436
0
9,521
2,556
0
54,016
W
Apollo
OhMyJhox
Apollo
8,672
5,802
0
5,576
10,167
3,913
2,386
710
8,851
0
98,022
L
6,162
323
1,115
1,805
10,508
2,943
0
7,401
2,747
61,091
0
L
7,322
1,409
0
3,650
14,297
11,430
0
4,152
10,037
3,633
51,629
W
Olorun
11,481
5,565
701
5,478
9,681
3,729
10,365
2,783
6,850
107,835
5,796
L
Zhong Kui
turboRasmus
Zhong Kui
8,468
2,921
0
3,724
12,166
6,627
0
4,537
7,371
54,263
16,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,597
Gold Earned
40,007
619
Minions Killed
465
0
Camps Cleared
0
1,677,317
Distance Traveled
1,633,204
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,623
625
101
6
0
356,119
1
W
Scylla
10,355
609
120
7
0
357,936
0
L
Kumbhakarna
6,553
385
12
1
0
309,746
5
W
Atlas
10,227
602
19
1
0
345,526
2
L
Anhur
7,939
467
102
6
0
317,075
0
W
Apollo
11,350
668
171
10
0
299,397
2
L
Ra
8,247
485
126
7
0
337,364
3
L
Odin
9,327
549
110
6
0
323,801
0
W
Olorun
12,042
708
208
12
0
318,339
4
L
Zhong Kui
7,941
467
115
7
0
345,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role