Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Deasertiom
Chaac
Level 138
God Stats
2W - 1L
1,685 SR
Queue Stats
11W - 5L
1,669 Elo+
Party 2
Maui
Maui
Micropenix
Maui
Level 129
God Stats
1W - 1L
1,636 SR
Queue Stats
33W - 22L
1,599 Elo+
Party 2
Ares
Ares
alidmc35
Ares
Level 158
God Stats
18W - 11L
1,739 SR
Queue Stats
579W - 577L
1,552 Elo+
Solo
Vulcan
Vulcan
zeMarinco
Vulcan
Level 203
God Stats
10W - 5L
1,657 SR
Queue Stats
456W - 490L
1,469 Elo+
Solo
Team Averages
Level 157
1,643 SR
1,558 Elo+

VS

Team Averages
Level 102
1,434 SR
1,528 Elo+
Anubis
Anubis
Demonoed
Anubis
Level 138
God Stats
8W - 6L
1,249 SR
Queue Stats
142W - 133L
1,493 Elo+
Party 1
Janus
Janus
Ramiroelvampiro
Janus
Level 126
God Stats
3W - 2L
1,473 SR
Queue Stats
930W - 1,005L
1,545 Elo+
Solo
Bake Kujira
Bake Kujira
TarasovJ
Bake Kujira
Level 67
God Stats
8W - 1L
1,607 SR
Queue Stats
188W - 178L
1,500 Elo+
Party 1
Medusa
Medusa
TokkyCze
Medusa
Level 112
God Stats
4W - 1L
1,547 SR
Queue Stats
101W - 71L
1,584 Elo+
Solo
Merlin
Merlin
scvrletrvven
Merlin
Level 65
God Stats
2W - 4L
1,293 SR
Queue Stats
188W - 173L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
1
0 / 2 / 0
3,436
286
0
1,069
74
Chaac
14
2 / 5 / 10
8,719
727
6,824
12,978
14,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
3 / 5 / 16
10,685
890
5,716
17,455
20,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
18
9 / 5 / 10
11,092
924
8,387
16,948
17,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Vulcan
zeMarinco
Vulcan
18
7 / 5 / 9
10,840
903
11,375
10,687
4,263
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Demonoed
Anubis
14
1 / 7 / 8
8,906
742
7,891
9,918
4,956
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 4 / 7
11,113
926
12,394
8,054
3,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
TarasovJ
Bake Kujira
18
3 / 6 / 11
10,449
871
7,508
16,220
19,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
TokkyCze
Medusa
16
2 / 3 / 10
9,912
826
7,957
8,101
3,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
18
6 / 4 / 9
11,480
957
11,824
8,838
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
65
21
Kills
20
22
Deaths
24
45
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
2
0
0
L
Chaac
2
5
10
1.4
W
Anubis
Demonoed
Anubis
1
7
8
0.71
L
3
5
16
2.2
W
8
4
7
2.88
W
Bake Kujira
TarasovJ
Bake Kujira
3
6
11
1.42
W
Medusa
TokkyCze
Medusa
2
3
10
2.33
L
Ares
9
5
10
2.8
W
Merlin
6
4
9
2.63
L
Vulcan
zeMarinco
Vulcan
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,302
Damage
47,574
59,137
Taken
51,131
56,541
Mitigated
35,128
13,122
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
1,069
74
0
1,069
0
0
0
L
Chaac
6,824
884
111
3,307
12,978
14,244
0
7,817
5,008
0
12,449
W
Anubis
Demonoed
Anubis
7,891
180
718
1,765
9,918
4,956
1,217
5,539
4,224
17,451
0
L
5,716
1,471
763
2,402
17,455
20,742
428
8,629
8,602
16,617
0
W
12,394
703
205
1,084
8,054
3,329
1,604
4,735
3,283
25,207
580
W
Bake Kujira
TarasovJ
Bake Kujira
7,508
2,756
212
1,712
16,220
19,961
649
7,681
8,432
13,823
804
W
Medusa
TokkyCze
Medusa
7,957
3,401
0
1,095
8,101
3,211
1,326
4,125
3,777
0
28,808
L
Ares
8,387
513
1,151
2,074
16,948
17,218
619
12,217
4,543
14,418
0
W
Merlin
11,824
600
951
1,615
8,838
3,671
1,723
3,267
5,458
34,071
977
L
Vulcan
zeMarinco
Vulcan
11,375
544
807
2,507
10,687
4,263
634
7,470
3,183
35,150
477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
51,860
107
Minions Killed
160
0
Camps Cleared
0
808,932
Distance Traveled
1,148,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,436
286
0
0
0
0
0
L
Chaac
8,719
727
14
1
0
176,970
0
W
Anubis
8,906
742
24
2
0
196,821
0
L
Maui
10,685
890
26
2
0
218,878
0
W
Janus
11,113
926
41
3
0
229,725
0
W
Bake Kujira
10,449
871
18
2
0
214,770
0
W
Medusa
9,912
826
28
2
0
258,043
0
L
Ares
11,092
924
10
1
0
197,787
0
W
Merlin
11,480
957
49
4
0
249,336
0
L
Vulcan
10,840
903
57
5
0
215,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role