Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BlUnDeRgAt8848
Fenrir
Level 146
God Stats
41W - 39L
1,473 SR
Queue Stats
432W - 449L
1,408 Elo+
Solo
Cerberus
Cerberus
CouldBeAnywhere
Cerberus
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 38L
1,228 Elo+
Party 1
Nu Wa
Nu Wa
DarkestKnight701
Nu Wa
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,692 Elo+
Solo
Kukulkan
Kukulkan
Seylinya
Kukulkan
Level 101
God Stats
196W - 215L
1,472 SR
Queue Stats
966W - 1,151L
1,393 Elo+
Party 1
Team Averages
Level 74
1,489 SR
1,444 Elo+

VS

Team Averages
Level 91
1,511 SR
1,452 Elo+
Neith
Neith
EXALTED62611
Neith
Level 137
God Stats
1W - 2L
1,709 SR
Queue Stats
406W - 439L
1,472 Elo+
Solo
The Morrigan
The Morrigan
HydroPunk244
The Morrigan
Level 93
God Stats
12W - 24L
1,383 SR
Queue Stats
179W - 201L
1,415 Elo+
Solo
Achilles
Achilles
KestrelOshin
Achilles
Level 38
God Stats
22W - 34L
1,423 SR
Queue Stats
23W - 39L
1,392 Elo+
Solo
Loki
Loki
LadyLady6522
Loki
Level 108
God Stats
4W - 11L
1,423 SR
Queue Stats
79W - 83L
1,465 Elo+
Solo
Janus
Janus
iMakeDumbPlays
Janus
Level 80
God Stats
11W - 13L
1,617 SR
Queue Stats
410W - 366L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
3 / 0 / 8
8,570
1,224
3,685
5,614
3,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 5
8,615
1,231
6,956
7,179
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
13
0 / 1 / 7
7,262
1,037
4,006
5,363
3,068
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
2 / 2 / 7
8,326
1,189
6,585
3,596
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Seylinya
Kukulkan
14
3 / 0 / 7
8,492
1,213
3,946
1,415
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

342

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,665
1,095
2,659
7,756
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
HydroPunk244
The Morrigan
13
3 / 3 / 2
8,209
1,173
5,087
6,135
2,105
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
KestrelOshin
Achilles
11
0 / 0 / 0
6,417
917
0
387
189
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 3
7,616
1,088
3,306
7,300
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 3
8,116
1,159
8,360
5,421
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
12
Kills
6
6
Deaths
12
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
8
7
W
4
3
5
2.17
W
Cerberus
0
1
7
3.5
W
2
2
7
2.75
L
1
3
1
0.5
L
The Morrigan
HydroPunk244
The Morrigan
3
3
2
1.33
L
Achilles
KestrelOshin
Achilles
0
0
0
0
L
0
2
3
0.75
W
Kukulkan
Seylinya
Kukulkan
3
0
7
6.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,178
Damage
19,412
23,167
Taken
26,999
9,795
Mitigated
6,976
3,943
Healing
1,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,685
1,284
0
2,620
5,614
3,099
0
3,515
1,885
0
8,433
W
6,956
1,225
0
450
7,179
2,121
0
3,996
2,981
0
16,047
W
Cerberus
4,006
170
0
773
5,363
3,068
0
1,628
3,655
11,057
0
W
6,585
2,425
0
100
3,596
1,175
0
1,802
1,694
19,753
1,729
L
2,659
606
0
196
7,756
1,907
0
4,083
3,515
0
21,041
L
The Morrigan
HydroPunk244
The Morrigan
5,087
463
0
270
6,135
2,105
0
2,790
3,142
12,950
536
L
Achilles
KestrelOshin
Achilles
0
0
0
0
387
189
0
387
0
0
0
L
3,306
482
151
391
7,300
1,508
0
3,630
3,565
0
18,770
W
Kukulkan
Seylinya
Kukulkan
3,946
210
0
0
1,415
332
0
1,178
221
25,673
582
L
8,360
377
0
0
5,421
1,267
0
3,406
1,893
19,452
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,265
Gold Earned
38,023
141
Minions Killed
128
7
Camps Cleared
5
692,000
Distance Traveled
539,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,570
1,224
21
3
1
168,716
0
W
Fenrir
8,615
1,231
11
2
5
126,555
0
W
Cerberus
7,262
1,037
15
2
0
122,522
0
W
Nu Wa
8,326
1,189
40
6
0
122,765
0
L
Neith
7,665
1,095
51
7
2
135,623
0
L
The Morrigan
8,209
1,173
16
2
0
125,807
0
L
Achilles
6,417
917
0
0
0
2,932
0
L
Loki
7,616
1,088
32
5
3
131,679
0
W
Kukulkan
8,492
1,213
54
8
1
151,442
0
L
Janus
8,116
1,159
29
4
0
143,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role