Player Matchup

Rama
Rama
Platinum II
 
Rama
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Platinum I
Frozen46Rus
Arachne
Platinum I
Level 66
God Stats
26W - 14L
1,716 SR
Queue Stats
207W - 224L
2,103 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
IIBansky
Cabrakan
Diamond V
Level 197
God Stats
2W - 1L
1,528 SR
Queue Stats
137W - 147L
1,963 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,581 SR
1,855 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,583 SR
1,935 MMR
Scylla
Scylla
Platinum V
DAYNJA
Scylla
Platinum V
Level 62
God Stats
3W - 6L
1,392 SR
Queue Stats
70W - 70L
1,791 MMR
Solo
Cerberus
Cerberus
Diamond V
SirLuthenford
Cerberus
Diamond V
Level 177
God Stats
11W - 4L
1,610 SR
Queue Stats
183W - 168L
2,155 MMR
Solo
Xbalanque
Xbalanque
Platinum II
Tobiashi
Xbalanque
Platinum II
Level 153
God Stats
21W - 11L
1,748 SR
Queue Stats
223W - 220L
1,858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 1 / 9
10,066
839
7,188
5,974
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Arachne
Frozen46Rus
Arachne
17
3 / 1 / 11
10,196
850
9,891
8,068
5,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
IIBansky
Cabrakan
17
8 / 1 / 5
11,078
923
12,270
15,333
15,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
KumbhakarnaCthulhuSerqetKuzenboNe Zha

VS

Bans
MulanAresAchillesFafnirXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DAYNJA
Scylla
15
0 / 6 / 2
8,799
733
4,135
7,409
2,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
SirLuthenford
Cerberus
15
2 / 3 / 1
9,352
779
6,443
15,147
12,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Tobiashi
Xbalanque
15
1 / 6 / 2
9,240
770
8,656
11,053
4,148
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
9
8.5
L
Scylla
DAYNJA
Scylla
0
6
2
0.17
W
Arachne
Frozen46Rus
Arachne
3
1
11
8.5
W
Cabrakan
IIBansky
Cabrakan
8
1
5
10.5
L
Cerberus
SirLuthenford
Cerberus
2
3
1
0.83
L
Xbalanque
Tobiashi
Xbalanque
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
19,234
29,375
Taken
33,609
22,413
Mitigated
19,085
6,325
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,188
4,383
0
1,444
5,974
1,831
1,372
1,778
4,196
0
40,027
L
Scylla
DAYNJA
Scylla
4,135
196
0
326
7,409
2,235
0
3,625
3,540
33,528
15
W
Arachne
Frozen46Rus
Arachne
9,891
8,593
0
2,481
8,068
5,418
291
2,498
5,570
0
31,614
W
Cabrakan
IIBansky
Cabrakan
12,270
1,287
0
2,400
15,333
15,164
0
6,184
9,001
30,569
2,631
L
Cerberus
SirLuthenford
Cerberus
6,443
186
0
3,169
15,147
12,702
0
3,346
11,552
29,205
0
L
Xbalanque
Tobiashi
Xbalanque
8,656
2,767
0
698
11,053
4,148
36
3,817
7,062
0
42,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,340
Gold Earned
27,391
147
Minions Killed
224
0
Camps Cleared
0
700,923
Distance Traveled
604,566
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,066
839
60
5
0
226,030
5
L
Scylla
8,799
733
85
7
0
190,227
0
W
Arachne
10,196
850
44
4
0
266,516
1
W
Cabrakan
11,078
923
43
4
0
208,377
0
L
Cerberus
9,352
779
63
5
0
233,307
0
L
Xbalanque
9,240
770
76
6
0
181,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role