Player Matchup

Ganesha
Ganesha
Platinum IV
 
Ganesha
Platinum IV
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver III
DerasianBoi
Hou Yi
Silver III
Level 105
God Stats
0W - 2L
1,526 SR
Queue Stats
8W - 10L
1,444 MMR
Solo
Bellona
Bellona
Bronze IV
M0orph
Bellona
Bronze IV
Level 108
God Stats
0W - 1L
1,355 SR
Queue Stats
3W - 6L
1,410 MMR
Solo
Merlin
Merlin
Platinum II
Royyal
Merlin
Platinum II
Level 195
God Stats
9W - 11L
1,462 SR
Queue Stats
252W - 250L
2,033 MMR
Solo
Loki
Loki
Gold I
Santooooryu
Loki
Gold I
Level 87
God Stats
10W - 5L
1,766 SR
Queue Stats
356W - 353L
1,755 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,522 SR
1,628 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,656 SR
1,712 MMR
Xing Tian
Xing Tian
Silver II
Babushkka
Xing Tian
Silver II
Level 53
God Stats
1W - 1L
1,507 SR
Queue Stats
13W - 21L
1,392 MMR
Solo
Bacchus
Bacchus
Gold V
CalzonsBatsy
Bacchus
Gold V
Level 185
God Stats
21W - 12L
1,685 SR
Queue Stats
420W - 433L
1,416 MMR
Solo
Anhur
Anhur
Gold II
HeKrashed
Anhur
Gold II
Level 147
God Stats
10W - 12L
1,490 SR
Queue Stats
299W - 304L
1,643 MMR
Solo
Janus
Janus
Diamond I
Jąhn
Janus
Diamond I
Level 159
God Stats
2W - 4L
1,735 SR
Queue Stats
66W - 40L
2,128 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Moses1331
Ratatoskr
Platinum I
Level 183
God Stats
5W - 7L
1,863 SR
Queue Stats
295W - 284L
1,981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 2
6,227
566
3,508
6,356
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
10
0 / 3 / 1
5,264
479
5,695
7,071
1,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
M0orph
Bellona
11
0 / 5 / 1
6,316
574
6,330
11,062
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Merlin
Royyal
Merlin
13
1 / 3 / 1
6,987
635
3,402
5,069
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 4 / 0
6,821
620
4,617
8,432
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosFreyaAres

VS

Bans
KumbhakarnaKuzenboAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Babushkka
Xing Tian
13
3 / 1 / 2
7,240
658
6,634
10,967
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bacchus
CalzonsBatsy
Bacchus
12
2 / 1 / 1
6,329
575
4,831
8,867
7,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
HeKrashed
Anhur
12
0 / 2 / 2
6,438
585
4,630
6,875
2,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Jąhn
Janus
14
4 / 0 / 3
7,919
720
3,767
3,809
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Moses1331
Ratatoskr
13
6 / 2 / 4
7,428
675
6,902
9,297
2,711
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
15
15
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
2
1
W
Xing Tian
Babushkka
Xing Tian
3
1
2
4
W
Bacchus
CalzonsBatsy
Bacchus
2
1
1
2.5
L
Hou Yi
0
3
1
0.17
W
Anhur
HeKrashed
Anhur
0
2
2
0.5
W
Janus
Jąhn
Janus
4
0
3
5.5
L
Bellona
M0orph
Bellona
0
5
1
0.1
W
Ratatoskr
Moses1331
Ratatoskr
6
2
4
4
L
Merlin
Royyal
Merlin
1
3
1
0.5
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,552
Damage
26,764
37,990
Taken
39,815
15,961
Mitigated
18,545
10,095
Healing
12,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,508
253
0
2,017
6,356
3,639
0
1,819
4,537
25,038
542
W
Xing Tian
Babushkka
Xing Tian
6,634
519
0
2,212
10,967
5,112
0
0
10,239
38,284
330
W
Bacchus
CalzonsBatsy
Bacchus
4,831
574
0
2,431
8,867
7,456
0
2,135
6,696
19,573
1,432
L
Hou Yi
5,695
2,899
0
2,102
7,071
1,997
0
1,853
5,218
0
32,605
W
Anhur
HeKrashed
Anhur
4,630
2,364
0
2,210
6,875
2,195
220
858
6,017
0
52,714
W
Janus
Jąhn
Janus
3,767
746
0
915
3,809
1,071
0
1,607
1,954
52,244
1,302
L
Bellona
M0orph
Bellona
6,330
1,703
0
2,804
11,062
6,649
0
6,772
3,452
0
38,869
W
Ratatoskr
Moses1331
Ratatoskr
6,902
2,579
0
4,691
9,297
2,711
0
2,002
7,149
0
50,958
L
Merlin
Royyal
Merlin
3,402
197
0
436
5,069
1,374
0
1,828
3,113
48,357
0
L
4,617
1,135
0
2,736
8,432
2,302
0
1,558
6,798
0
39,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,615
Gold Earned
35,354
386
Minions Killed
421
0
Camps Cleared
0
1,189,364
Distance Traveled
1,219,668
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,227
566
14
1
0
245,380
1
W
Xing Tian
7,240
658
85
8
0
202,445
1
W
Bacchus
6,329
575
23
2
0
253,758
2
L
Hou Yi
5,264
479
82
7
0
212,413
0
W
Anhur
6,438
585
97
9
0
194,998
0
W
Janus
7,919
720
131
12
0
280,821
0
L
Bellona
6,316
574
82
7
0
225,395
3
W
Ratatoskr
7,428
675
85
8
0
287,646
4
L
Merlin
6,987
635
134
12
0
227,370
3
L
Loki
6,821
620
74
7
0
278,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role