Player Matchup

Arachne
Arachne
ElRichardSP
Arachne
Level 69
God Stats
38W - 33L
1,691 SR
Queue Stats
120W - 109L
1,510 Elo+
Solo
Neith
Neith
Greenzx1x
Neith
Level 161
God Stats
7W - 9L
1,360 SR
Queue Stats
180W - 185L
1,457 Elo+
Solo
Athena
Athena
Mongecitoo
Athena
Level 134
God Stats
1W - 0L
1,694 SR
Queue Stats
24W - 25L
1,459 Elo+
Party 2
Loki
Loki
NEWPLAYERNAME562
Loki
Level 68
God Stats
10W - 5L
1,718 SR
Queue Stats
209W - 200L
1,535 Elo+
Solo
Izanami
Izanami
juanma2999
Izanami
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,499 Elo+
Party 2
Team Averages
Level 102
1,593 SR
1,492 Elo+

VS

Team Averages
Level 132
1,452 SR
1,484 Elo+
Artemis
Artemis
BoochieWoo
Artemis
Level 108
God Stats
10W - 4L
1,613 SR
Queue Stats
107W - 108L
1,503 Elo+
Solo
Jormungandr
Jormungandr
H6Kk
Jormungandr
Level 109
God Stats
3W - 9L
1,353 SR
Queue Stats
377W - 380L
1,505 Elo+
Solo
Yu Huang
Yu Huang
Harbinger_Monkee
Yu Huang
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
395W - 414L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
Lord_Kira95
Amaterasu
Level 155
God Stats
1W - 2L
1,534 SR
Queue Stats
151W - 165L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
tatemartin1
Cthulhu
Level 129
God Stats
4W - 17L
1,259 SR
Queue Stats
257W - 332L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElRichardSP
Arachne
7
0 / 1 / 1
4,165
694
1,157
2,248
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
Greenzx1x
Neith
7
0 / 0 / 0
3,915
653
648
2,369
590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Mongecitoo
Athena
6
1 / 0 / 1
4,027
671
912
3,323
1,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 1 / 1
4,871
812
3,057
4,574
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
juanma2999
Izanami
5
0 / 2 / 1
3,632
605
904
3,290
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BoochieWoo
Artemis
7
1 / 1 / 1
3,806
634
4,510
2,800
686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
H6Kk
Jormungandr
6
1 / 1 / 1
3,995
666
1,513
3,967
2,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,524
754
1,334
666
167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
Lord_Kira95
Amaterasu
8
1 / 3 / 0
3,971
662
1,773
5,045
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
tatemartin1
Cthulhu
1
0 / 0 / 0
2,682
447
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
4
4
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
BoochieWoo
Artemis
1
1
1
1.5
W
Arachne
ElRichardSP
Arachne
0
1
1
0.5
W
Neith
Greenzx1x
Neith
0
0
0
0
L
Jormungandr
H6Kk
Jormungandr
1
1
1
1.5
L
1
0
0
1
L
Amaterasu
Lord_Kira95
Amaterasu
1
3
0
0.33
W
Athena
Mongecitoo
Athena
1
0
1
1.5
W
4
1
1
4.5
W
Izanami
juanma2999
Izanami
0
2
1
0.25
L
Cthulhu
tatemartin1
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,678
Damage
9,130
15,804
Taken
12,478
4,705
Mitigated
5,061
6,523
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BoochieWoo
Artemis
4,510
1,088
0
500
2,800
686
0
276
2,524
0
18,854
W
Arachne
ElRichardSP
Arachne
1,157
963
0
1,058
2,248
575
493
96
2,152
0
15,892
W
Neith
Greenzx1x
Neith
648
81
0
1,002
2,369
590
0
469
1,770
0
23,012
L
Jormungandr
H6Kk
Jormungandr
1,513
617
0
1,642
3,967
2,308
0
344
3,623
14,077
0
L
1,334
29
0
96
666
167
0
0
666
19,834
474
L
Amaterasu
Lord_Kira95
Amaterasu
1,773
770
0
1,509
5,045
1,900
0
292
4,753
0
23,229
W
Athena
Mongecitoo
Athena
912
108
0
1,134
3,323
1,687
0
693
2,630
4,457
1,640
W
3,057
1,026
0
2,399
4,574
1,110
0
539
3,973
0
20,629
W
Izanami
juanma2999
Izanami
904
522
0
930
3,290
743
0
818
2,432
0
16,720
L
Cthulhu
tatemartin1
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,610
Gold Earned
18,978
178
Minions Killed
149
0
Camps Cleared
0
594,178
Distance Traveled
499,267
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,806
634
38
6
0
116,657
0
W
Arachne
4,165
694
39
7
0
113,217
1
W
Neith
3,915
653
44
7
0
125,928
2
L
Jormungandr
3,995
666
15
3
0
118,793
0
L
Yu Huang
4,524
754
43
7
0
118,436
0
L
Amaterasu
3,971
662
53
9
0
145,381
0
W
Athena
4,027
671
6
1
0
101,187
0
W
Loki
4,871
812
48
8
0
131,004
0
W
Izanami
3,632
605
41
7
0
122,842
0
L
Cthulhu
2,682
447
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role