Player Matchup

Nu Wa
Nu Wa
AraAraUfufu
Nu Wa
Level 107
God Stats
12W - 6L
1,750 SR
Queue Stats
217W - 188L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Babushkka
Sylvanus
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 57L
1,476 Elo+
Solo
Hachiman
Hachiman
Harbinger_Monkee
Hachiman
Level 159
God Stats
11W - 9L
1,569 SR
Queue Stats
395W - 414L
1,473 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Lord_Kira95
Maman Brigitte
Level 155
God Stats
0W - 3L
1,203 SR
Queue Stats
151W - 165L
1,466 Elo+
Party 1
Geb
Geb
tatemartin1
Geb
Level 129
God Stats
5W - 3L
1,445 SR
Queue Stats
257W - 332L
1,498 Elo+
Solo
Team Averages
Level 121
1,494 SR
1,494 Elo+

VS

Team Averages
Level 110
1,568 SR
1,557 Elo+
Maui
Maui
AshPhaltPrime567
Maui
Level 65
God Stats
19W - 7L
1,603 SR
Queue Stats
185W - 190L
1,453 Elo+
Solo
He Bo
He Bo
Meekks
He Bo
Level 56
God Stats
8W - 6L
1,532 SR
Queue Stats
124W - 113L
1,549 Elo+
Solo
Amaterasu
Amaterasu
kormac4
Amaterasu
Level 84
God Stats
93W - 68L
1,625 SR
Queue Stats
128W - 91L
1,539 Elo+
Solo
Medusa
Medusa
phaophao
Medusa
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
54W - 39L
1,734 Elo+
Solo
Baron Samedi
Baron Samedi
whostolemywolf
Baron Samedi
Level 237
God Stats
10W - 9L
1,581 SR
Queue Stats
383W - 363L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
8,563
612
10,350
6,009
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
Babushkka
Sylvanus
9
0 / 5 / 3
6,292
449
4,216
15,889
11,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 5 / 1
6,792
485
7,775
11,038
3,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Maman Brigitte
Lord_Kira95
Maman Brigitte
13
1 / 4 / 1
6,788
485
4,995
11,519
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 2 / 0
6,525
466
4,913
11,484
7,954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,940
567
4,660
13,858
11,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

He Bo
Meekks
He Bo
14
5 / 2 / 8
8,526
609
8,261
7,696
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
kormac4
Amaterasu
15
2 / 0 / 1
9,447
675
9,581
16,006
9,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
phaophao
Medusa
15
3 / 0 / 3
8,701
622
9,466
10,225
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
whostolemywolf
Baron Samedi
14
6 / 2 / 4
8,854
632
7,058
9,414
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
18
18
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
2
2
7
2.75
L
Sylvanus
Babushkka
Sylvanus
0
5
3
0.3
L
1
5
1
0.3
L
Maman Brigitte
Lord_Kira95
Maman Brigitte
1
4
1
0.38
W
He Bo
Meekks
He Bo
5
2
8
4.5
W
Amaterasu
kormac4
Amaterasu
2
0
1
2.5
W
Medusa
phaophao
Medusa
3
0
3
4.5
L
0
2
0
0
W
Baron Samedi
whostolemywolf
Baron Samedi
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,249
Damage
39,026
55,939
Taken
57,199
28,367
Mitigated
30,839
17,177
Healing
27,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,350
967
0
745
6,009
1,887
0
5,026
983
61,629
571
W
4,660
1,239
0
3,670
13,858
11,219
145
4,573
8,984
23,426
1,315
L
Sylvanus
Babushkka
Sylvanus
4,216
1,877
1,074
4,394
15,889
11,490
0
8,835
7,054
17,875
0
L
7,775
4,518
0
3,567
11,038
3,642
0
2,085
8,953
0
54,000
L
Maman Brigitte
Lord_Kira95
Maman Brigitte
4,995
93
0
4,613
11,519
3,394
0
3,487
8,032
48,856
1,233
W
He Bo
Meekks
He Bo
8,261
956
0
4,154
7,696
2,109
68
3,323
4,106
64,412
0
W
Amaterasu
kormac4
Amaterasu
9,581
4,048
0
8,819
16,006
9,360
354
6,509
9,349
0
71,496
W
Medusa
phaophao
Medusa
9,466
4,920
0
6,783
10,225
3,950
316
1,910
8,149
0
79,564
L
4,913
431
0
2,784
11,484
7,954
0
0
11,484
45,928
345
W
Baron Samedi
whostolemywolf
Baron Samedi
7,058
353
395
3,521
9,414
4,201
55
7,135
1,968
58,167
2,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,960
Gold Earned
43,468
402
Minions Killed
528
0
Camps Cleared
0
1,353,779
Distance Traveled
1,413,417
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,563
612
140
10
0
277,061
1
W
Maui
7,940
567
55
4
0
284,274
0
L
Sylvanus
6,292
449
26
2
0
240,035
3
L
Hachiman
6,792
485
92
7
0
252,054
2
L
Maman Brigitte
6,788
485
72
5
0
295,687
0
W
He Bo
8,526
609
99
7
0
305,236
2
W
Amaterasu
9,447
675
123
9
0
243,134
0
W
Medusa
8,701
622
144
10
0
300,945
0
L
Geb
6,525
466
72
5
0
288,942
0
W
Baron Samedi
8,854
632
107
8
0
279,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role