Player Matchup

Achilles
Achilles
 
Achilles
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Puduc2903
Geb
Level 103
God Stats
6W - 2L
1,474 SR
Queue Stats
411W - 456L
1,456 Elo+
Solo
He Bo
He Bo
athma007
He Bo
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,509 Elo+
Solo
Odin
Odin
mikusdrop
Odin
Level 138
God Stats
4W - 0L
1,525 SR
Queue Stats
303W - 299L
1,431 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,479 Elo+

VS

Team Averages
Level 100
1,506 SR
1,476 Elo+
Hades
Hades
 
Hades
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Georgebusu
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,342 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Holaakoo
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Bacchus
Bacchus
scapularboar
Bacchus
Level 146
God Stats
2W - 3L
1,532 SR
Queue Stats
59W - 45L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 2 / 7
7,350
1,225
2,744
6,490
5,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
 
Medusa
12
3 / 1 / 4
7,200
1,200
7,360
4,275
1,420
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 2 / 8
7,390
1,232
4,508
6,952
4,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
athma007
He Bo
12
3 / 2 / 5
7,089
1,182
4,528
4,239
1,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
12
1 / 2 / 7
6,808
1,135
4,118
6,552
6,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 3 / 6
5,932
989
2,136
5,418
4,941
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

The Morrigan
 
The Morrigan
5
0 / 0 / 0
4,652
775
0
0
0
13
4 / 3 / 3
6,558
1,093
3,769
7,089
3,194
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ah Muzen Cab
Holaakoo
Ah Muzen Cab
12
3 / 2 / 2
6,216
1,036
5,659
5,582
2,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
scapularboar
Bacchus
11
1 / 3 / 5
5,816
969
3,804
7,224
7,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
11
Kills
9
9
Deaths
11
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
7
3.25
W
Medusa
 
Medusa
3
1
4
5
L
Hades
 
Hades
1
3
6
1.33
L
The Morrigan
 
The Morrigan
0
0
0
0
L
4
3
3
1.83
L
Ah Muzen Cab
Holaakoo
Ah Muzen Cab
3
2
2
2
W
1
2
8
2.5
W
He Bo
athma007
He Bo
3
2
5
2.75
W
Odin
1
2
7
2.25
L
Bacchus
scapularboar
Bacchus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,258
Damage
15,368
28,508
Taken
25,313
19,439
Mitigated
18,118
9,351
Healing
5,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,744
265
21
868
6,490
5,207
0
671
5,819
0
4,450
W
Medusa
 
Medusa
7,360
2,236
1,236
1,117
4,275
1,420
1,757
1,659
2,616
0
20,418
L
Hades
 
Hades
2,136
298
854
533
5,418
4,941
0
2,070
3,337
5,816
0
L
The Morrigan
 
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
3,769
2,725
0
2,162
7,089
3,194
0
2,099
4,954
0
13,177
L
Ah Muzen Cab
Holaakoo
Ah Muzen Cab
5,659
1,975
0
650
5,582
2,027
0
3,764
1,779
0
13,147
W
4,508
63
1,941
1,897
6,952
4,524
0
235
6,717
9,461
568
W
He Bo
athma007
He Bo
4,528
0
20
876
4,239
1,357
620
1,156
3,083
9,114
0
W
Odin
4,118
297
141
1,234
6,552
6,931
75
1,955
4,597
2,574
8,343
L
Bacchus
scapularboar
Bacchus
3,804
603
85
1,423
7,224
7,956
0
2,708
4,293
4,448
795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
29,174
88
Minions Killed
48
0
Camps Cleared
0
640,808
Distance Traveled
436,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,350
1,225
6
1
0
119,620
0
W
Medusa
7,200
1,200
28
5
0
124,849
0
L
Hades
5,932
989
9
2
0
118,445
0
L
The Morrigan
4,652
775
0
0
0
341
0
L
Ullr
6,558
1,093
15
3
0
86,151
0
L
Ah Muzen Cab
6,216
1,036
18
3
0
103,408
0
W
Geb
7,390
1,232
17
3
0
135,634
0
W
He Bo
7,089
1,182
21
4
0
129,485
0
W
Odin
6,808
1,135
16
3
0
131,220
0
L
Bacchus
5,816
969
6
1
0
127,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role